1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>GetMemorySize</title> 8 </head> 9 <body> 10 <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../nw/gfx/ParticleSet/Overview.html">ParticleSet</a>::GetMemorySize</CODE> Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14static size_t GetMemorySize( 15 ResParticleSet resource, 16 const <a href="../../../nw/gfx/ParticleSet/Description/Overview.html">ParticleSet::Description</a> & description, 17 size_t alignment = <a href="../../../nw/os/IAllocator/DEFAULT_ALIGNMENT.html">os::IAllocator::DEFAULT_ALIGNMENT</a> 18); 19 20static size_t GetMemorySize( 21 ResSceneNode resSceneNode, 22 <a href="../../../nw/gfx/ParticleSet/Description/Overview.html">Description</a> description, 23 size_t alignment = <a href="../../../nw/os/IAllocator/DEFAULT_ALIGNMENT.html">os::IAllocator::DEFAULT_ALIGNMENT</a> 24); 25</pre> 26 </div> 27 <h2>List of Overloaded Member Functions</h2> 28 <div class="section"> 29 <table class="members"> 30 <tr> 31 <td> 32 <a href="./GetMemorySize(0).html"><CODE>GetMemorySize(ResParticleSet, const ParticleSet::Description &, size_t)</CODE> </a> 33 </td> 34 <td>Gets the memory size required at time of creation.</td> 35 </tr> 36 <tr> 37 <td> 38 <a href="./GetMemorySize(1).html"><CODE>GetMemorySize(ResSceneNode, Description, size_t)</CODE> </a> 39 </td> 40 <td>Gets the memory size required at time of creation.</td> 41 </tr> </table> 42 </div> 43 <h2>Description of <CODE>GetMemorySize(ResParticleSet, const ParticleSet::Description &, size_t)</CODE></h2> 44 <div class="section"> 45 <p>Gets the memory size required at time of creation.</p> 46 </div> 47 <h2>Description of <CODE>GetMemorySize(ResSceneNode, Description, size_t)</CODE></h2> 48 <div class="section"> 49 <p>Gets the memory size required at time of creation.</p> 50 </div> 51 <hr><p>CONFIDENTIAL</p></body> 52</html>