1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48 <title>nw::gfx::ParticleMaterialActivator</title> 49 </head> 50 <body> 51 <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::ParticleMaterialActivator</CODE> Class</h1> 52 <h2>Syntax</h2> 53 <div class="section"> 54 <pre class="definition">class ParticleMaterialActivator : public <a href="../../../nw/gfx/IMaterialActivator/Overview.html">nw::gfx::IMaterialActivator</a></pre> 55 </div> 56 <h2>Description</h2> 57 <div class="section"> 58 <p>Class for updating materials.</p><p>This function is called when making simple material settings for particles. Under current conditions, render context is maintained and cannot be changed.</p></div> 59 <a name="variable" id="variable"> 60 <h2>Member Variables</h2> 61 <div class="section"> 62 <table class="members"> 63 <tr> 64 <td width="100"> </td> 65 <th> 66 <span class="argument"><CODE>NW_UT_RUNTIME_TYPEINFO</CODE></span> 67 </th> 68 <td width="100" /> 69 <td> 70 </td> 71 </tr> </table> 72 </div> 73 </a> <a name="function" id="function"> 74 <h2>Member Functions</h2> 75 <div class="section"> 76 <table class="members"> 77 <tr> 78 <th class="category" colspan="3">Create/Destroy</th> 79 </tr> 80 <tr> 81 <td width="100"> </td> 82 <th> 83 <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a> 84 </th> 85 <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.)</td> 86 </tr> 87 <tr> 88 <th class="category" colspan="3">Other</th> 89 </tr> 90 <tr> 91 <td width="100"> 92 <span class="static_style" title="static">S</span> </td> 93 <th> 94 <a href="../../../nw/gfx/ParticleMaterialActivator/Create.html"><CODE>Create</CODE></a> 95 </th> 96 <td>Creates a material activator.</td> 97 </tr> 98 <tr> 99 <td width="100"> <span class="virtual_style" title="virtual">V</span> 100 </td> 101 <th> 102 <a href="../../../nw/gfx/ParticleMaterialActivator/Activate.html"><CODE>Activate</CODE></a> 103 </th> 104 <td>Activates a material.</td> 105 </tr> </table> 106 </div> 107 </a> 108 <h2>Class Hierarchy</h2> 109 <div class="section"> 110 <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br /> <a href="../../../nw/gfx/IMaterialActivator/Overview.html">nw::gfx::IMaterialActivator</a><br /> <b>nw::gfx::ParticleMaterialActivator</b> 111 </p> 112 </div> 113 <hr><p>CONFIDENTIAL</p></body> 114</html> 115