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48    <title>nw::gfx::MaterialActivator</title>
49  </head>
50  <body>
51    <h1><CODE>nw::gfx::MaterialActivator</CODE> Class</h1>
52    <h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">class MaterialActivator : public <a href="../../../nw/gfx/IMaterialActivator/Overview.html">nw::gfx::IMaterialActivator</a></pre>
55    </div>
56    <h2>Description</h2>
57    <div class="section">
58      <p>Class for updating materials.</p><p><a href="../../../nw/gfx/MaterialActivator/Overview.html">MaterialActivator</a> is selected when using a buffer. <a href="../../../nw/gfx/SimpleMaterialActivator/Overview.html">SimpleMaterialActivator</a> is selected when not using a buffer.</p></div>
59    <a name="variable" id="variable">
60      <h2>Member Variables</h2>
61      <div class="section">
62        <table class="members">
63          <tr>
64            <td width="100"> </td>
65            <th>
66              <span class="argument"><CODE>NW_UT_RUNTIME_TYPEINFO</CODE></span>
67            </th>
68            <td>
69        </td>
70          </tr> </table>
71      </div>
72    </a> <a name="function" id="function">
73      <h2>Member Functions</h2>
74      <div class="section">
75        <table class="members">
76          <tr>
77            <th class="category" colspan="3">Create/Destroy</th>
78          </tr>
79          <tr>
80            <td width="100">  </td>
81            <th>
82              <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a>
83            </th>
84            <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.</td>
85          </tr>
86          <tr>
87            <th class="category" colspan="3">Other</th>
88          </tr>
89          <tr>
90            <td width="100">
91              <span class="static_style" title="static">S</span> </td>
92            <th>
93              <a href="../../../nw/gfx/MaterialActivator/Create.html">Create</a>
94            </th>
95            <td>Creates a material activator.</td>
96          </tr>
97          <tr>
98            <td width="100">
99              <span class="static_style" title="static">S</span> </td>
100            <th>
101              <a href="../../../nw/gfx/MaterialActivator/GetMemorySize.html">GetMemorySize</a>
102            </th>
103            <td>Gets the memory size required at time of creation.</td>
104          </tr>
105          <tr>
106            <td width="100"> <span class="virtual_style" title="virtual">V</span>
107            </td>
108            <th>
109              <a href="../../../nw/gfx/MaterialActivator/Activate.html"><CODE>Activate</CODE></a>
110            </th>
111            <td>Activates a material.</td>
112          </tr> </table>
113      </div>
114    </a>
115    <h2>Class Hierarchy</h2>
116    <div class="section">
117      <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br />  <a href="../../../nw/gfx/IMaterialActivator/Overview.html">nw::gfx::IMaterialActivator</a><br />    <b>nw::gfx::MaterialActivator</b>
118      </p>
119    </div>
120  <hr><p>CONFIDENTIAL</p></body>
121</html>
122