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48    <title>nw::gfx::CameraProjectionUpdater</title>
49  </head>
50  <body>
51    <h1><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::CameraProjectionUpdater Class</h1>
52    <h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">class CameraProjectionUpdater : public <a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a></pre>
55    </div>
56    <h2>Description</h2>
57    <div class="section">
58      <p>Interface that updates projection matrices.</p><p>The ICameraProjectionUpdater class has been eliminated and replaced by <a href="../../../nw/gfx/CameraProjectionUpdater/Overview.html"><CODE>CameraProjectionUpdater</CODE></a>.</p></div>
59    <a name="constant" id="constant">
60      <h2>Member Constants</h2>
61      <div class="section">
62        <table class="members">
63          <tr>
64            <td width="100">
65              <span class="protected_style" title="protected">protected</span> <span class="static_style" title="static">S</span>
66            </td>
67            <th>
68              <span class="argument"><CODE>PROJECTION_NEAR_CLIP</CODE></span>
69            </th>
70            <td width="100">const float</td>
71            <td>The default value for the near clipping plane.</td>
72          </tr>
73          <tr>
74            <td width="100">
75              <span class="protected_style" title="protected">protected</span> <span class="static_style" title="static">S</span>
76            </td>
77            <th>
78              <span class="argument"><CODE>PROJECTION_FAR_CLIP</CODE></span>
79            </th>
80            <td width="100">const float</td>
81            <td>The default value for the far clipping plane.</td>
82          </tr>
83          <tr>
84            <td width="100">
85              <span class="protected_style" title="protected">protected</span> <span class="static_style" title="static">S</span>
86            </td>
87            <th>
88              <span class="argument"><CODE>PROJECTION_FOVY_RADIAN</CODE></span>
89            </th>
90            <td width="100">const float</td>
91            <td>Default value for the FOV along the y-axis.</td>
92          </tr>
93          <tr>
94            <td width="100">
95              <span class="protected_style" title="protected">protected</span> <span class="static_style" title="static">S</span>
96            </td>
97            <th>
98              <span class="argument"><CODE>PROJECTION_ASPECT_RATIO</CODE></span>
99            </th>
100            <td width="100">const float</td>
101            <td>The default value for the aspect ratio.</td>
102          </tr>
103          <tr>
104            <td width="100">
105              <span class="protected_style" title="protected">protected</span> <span class="static_style" title="static">S</span>
106            </td>
107            <th>
108              <span class="argument"><CODE>PROJECTION_CENTER</CODE></span>
109            </th>
110            <td width="100">const math::VEC2</td>
111            <td>Default value for center coordinates in near clipping plane</td>
112          </tr>
113          <tr>
114            <td width="100">
115              <span class="protected_style" title="protected">protected</span> <span class="static_style" title="static">S</span>
116            </td>
117            <th>
118              <span class="argument"><CODE>PROJECTION_HEIGHT</CODE></span>
119            </th>
120            <td width="100">const float</td>
121            <td>Default value for height in the near clipping plane.</td>
122          </tr>
123          <tr>
124            <td width="100">
125              <span class="protected_style" title="protected">protected</span> <span class="static_style" title="static">S</span>
126            </td>
127            <th>
128              <span class="argument"><CODE>PROJECTION_RECT</CODE></span>
129            </th>
130            <td width="100">const ResProjectionRect</td>
131            <td>Default value for rectangle displayed in the near clipping plane</td>
132          </tr> </table>
133      </div>
134    </a> <a name="variable" id="variable">
135      <h2>Member Variables</h2>
136      <div class="section">
137        <table class="members">
138          <tr>
139            <td width="100"> </td>
140            <th>
141              <span class="argument"><CODE>NW_UT_RUNTIME_TYPEINFO</CODE></span>
142            </th>
143            <td width="100" />
144            <td>
145        </td>
146          </tr> </table>
147      </div>
148    </a> <a name="function" id="function">
149      <h2>Member Functions</h2>
150      <div class="section">
151        <table class="members">
152          <tr>
153            <th class="category" colspan="3">Projection matrix</th>
154          </tr>
155          <tr>
156            <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span>
157            </td>
158            <th>
159              <a href="../../../nw/gfx/CameraProjectionUpdater/Update.html">Update</a>
160            </th>
161            <td>Updates the projection matrix.</td>
162          </tr>
163          <tr>
164            <th class="category" colspan="3">Pivot</th>
165          </tr>
166          <tr>
167            <td width="100">  </td>
168            <th>
169              <a href="../../../nw/gfx/CameraProjectionUpdater/SetPivotDirection.html"><CODE>SetPivotDirection</CODE></a>
170            </th>
171            <td>Sets the upward direction of the screen.</td>
172          </tr>
173          <tr>
174            <td width="100">  </td>
175            <th>
176              <a href="../../../nw/gfx/CameraProjectionUpdater/GetPivotDirection.html"><CODE>GetPivotDirection</CODE></a>
177            </th>
178            <td>Gets the upward direction of the screen.</td>
179          </tr>
180          <tr>
181            <th class="category" colspan="3">Resources</th>
182          </tr>
183          <tr>
184            <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span>
185            </td>
186            <th>
187              <a href="../../../nw/gfx/CameraProjectionUpdater/GetResource.html">GetResource</a>
188            </th>
189            <td>Gets the projection matrix updater resource.</td>
190          </tr>
191          <tr>
192            <th class="category" colspan="3">Textures</th>
193          </tr>
194          <tr>
195            <td width="100">  </td>
196            <th>
197              <a href="../../../nw/gfx/CameraProjectionUpdater/TextureScale.html">TextureScale</a>
198            </th>
199            <td>Gets the texture scale.</td>
200          </tr>
201          <tr>
202            <td width="100">  </td>
203            <th>
204              <a href="../../../nw/gfx/CameraProjectionUpdater/TextureTranslate.html">TextureTranslate</a>
205            </th>
206            <td>Gets the translation of a texture.</td>
207          </tr>
208          <tr>
209            <th class="category" colspan="3">Create/Destroy</th>
210          </tr>
211          <tr>
212            <td width="100">  </td>
213            <th>
214              <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a>
215            </th>
216            <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.)</td>
217          </tr>
218          <tr>
219            <th class="category" colspan="3">Other</th>
220          </tr>
221          <tr>
222            <td width="100">  </td>
223            <th>
224              <a href="../../../nw/gfx/CameraProjectionUpdater/IsDynamic.html"><CODE>IsDynamic</CODE></a>
225            </th>
226            <td>Gets a flag indicating whether an updater was generated dynamically.</td>
227          </tr>
228          <tr>
229            <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span>
230            </td>
231            <th>
232              <a href="../../../nw/gfx/CameraProjectionUpdater/Kind.html">Kind</a>
233            </th>
234            <td>Gets the ProjectionUpdater type.</td>
235          </tr>
236          <tr>
237            <td width="100">
238              <span class="protected_style" title="protected">protected</span>  </td>
239            <th>
240              <a href="../../../nw/gfx/CameraProjectionUpdater/CameraProjectionUpdater.html"><CODE>CameraProjectionUpdater</CODE></a>
241            </th>
242            <td>Constructor.</td>
243          </tr>
244          <tr>
245            <td width="100">
246              <span class="protected_style" title="protected">protected</span> <span class="virtual_style" title="virtual">V</span>
247            </td>
248            <th>
249              <a href="../../../nw/gfx/CameraProjectionUpdater/~CameraProjectionUpdater.html"><CODE>~CameraProjectionUpdater</CODE></a>
250            </th>
251            <td>Destructor.</td>
252          </tr> </table>
253      </div>
254    </a>
255    <h2>Class Hierarchy</h2>
256    <div class="section">
257      <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br />  <b>nw::gfx::CameraProjectionUpdater</b>
258      </p>
259    </div>
260  <hr><p>CONFIDENTIAL</p></body>
261</html>
262