1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>RotateMatrixToQuaternion</title> 8 </head> 9 <body> 10 <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../nw/gfx/CalculatedTransform/Overview.html">CalculatedTransform</a>::RotateMatrixToQuaternion</CODE> Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14bool RotateMatrixToQuaternion(); 15</pre> 16 </div> 17 <h2>Arguments</h2> 18 <div class="section"> 19 <p>None.</p> 20 </div> 21 <h2>Return Values</h2> 22 <div class="section">Returns <CODE>true</CODE> if conversion succeeds. </div> 23 <h2>Description</h2> 24 <div class="section"> 25 <p>Converts the rotation component of a matrix to a quaternion. The <CODE>00</CODE>, <CODE>01</CODE>, <CODE>02</CODE>, and <CODE>10</CODE> components of the matrix are stored in <CODE>x</CODE>, <CODE>y</CODE>, <CODE>z</CODE>, and <CODE>w</CODE> respectively. Sets the <CODE>Dirty</CODE> flag.</p> 26 </div> 27 <hr><p>CONFIDENTIAL</p></body> 28</html> 29