1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>EnqueueMesh</title> 8 </head> 9 <body> 10 <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::<a href="../../../nw/gfx/BasicRenderQueue/Overview.html">BasicRenderQueue</a>::EnqueueMesh</CODE> Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14<a href="../../../nw/gfx/BasicRenderQueue/ElementType.html">ElementType</a> * EnqueueMesh( 15 ResMesh mesh, 16 <a href="../../../nw/gfx/Model/Overview.html">Model</a> * model, 17 float depth, 18 <span>u8</span> layerId 19); 20</pre> 21 </div> 22 <h2>Arguments</h2> 23 <div class="section"> 24 <table class="arguments"> 25 <thead> 26 <tr> 27 <td width="15" /> 28 <th>Name</th> 29 <td>Description</td> 30 </tr> 31 </thead> 32 <tr> 33 <td>in</td> 34 <th><CODE>mesh</CODE></th> 35 <td>Mesh.</td> 36 </tr> 37 <tr> 38 <td>in</td> 39 <th>model</th> 40 <td>Model serving as the owner of the mesh.</td> 41 </tr> 42 <tr> 43 <td>in</td> 44 <th>depth</th> 45 <td>Depth of the mesh in the screen coordinate system.(0.0 ~ 1.0)</td> 46 </tr> 47 <tr> 48 <td>in</td> 49 <th><CODE>layerId</CODE></th> 50 <td>ID that is given highest priority when sorting render elements. This is used to control rendering of layers and billboarding.</td> 51 </tr> </table> 52 </div> 53 <h2>Return Values</h2> 54 <div class="section"> </div> 55 <h2>Description</h2> 56 <div class="section"> 57 <p>Adds a mesh to the queue.</p> 58 </div> 59 <hr><p>CONFIDENTIAL</p></body> 60</html> 61