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50    <title>nw::gfx::BasicRenderElement::Bit64RenderKey</title>
51  </head>
52  <body>
53    <h1><CODE>nw::gfx::BasicRenderElement::Bit64RenderKey</CODE> Class</h1>
54    <h2>Syntax</h2>
55    <div class="section">
56      <pre class="definition">template &lt;typename TDepthQuantizer&gt;
57class Bit64RenderKey</pre>
58    </div>
59    <h2>Description</h2>
60    <div class="section">
61      <p>Class for setting 64-bit render keys.</p>
62    </div>
63    <a name="function" id="function">
64      <h2>Member Functions</h2>
65      <div class="section">
66        <table class="members">
67          <tr>
68            <th class="category" colspan="3">Creation</th>
69          </tr>
70          <tr>
71            <td width="100">  </td>
72            <th>
73              <a href="../../../../nw/gfx/BasicRenderElement/Bit64RenderKey/Bit64RenderKey.html"><CODE>Bit64RenderKey</CODE></a>
74            </th>
75            <td>Constructor.</td>
76          </tr>
77          <tr>
78            <th class="category" colspan="3">Set/Get</th>
79          </tr>
80          <tr>
81            <td width="100">  </td>
82            <th>
83              <a href="../../../../nw/gfx/BasicRenderElement/Bit64RenderKey/SetLayerId.html"><CODE>SetLayerId</CODE></a>
84            </th>
85            <td>Sets the ID that is given highest priority when sorting render elements.</td>
86          </tr>
87          <tr>
88            <td width="100">  </td>
89            <th>
90              <a href="../../../../nw/gfx/BasicRenderElement/Bit64RenderKey/SetPriorityForDetailedMaterial.html">SetPriorityForDetailedMaterial</a>
91            </th>
92            <td>Sets the rendering priority for a detailed material.</td>
93          </tr>
94          <tr>
95            <td width="100">  </td>
96            <th>
97              <a href="../../../../nw/gfx/BasicRenderElement/Bit64RenderKey/SetDetailedMaterialIdAndTranslucencyKind.html">SetDetailedMaterialIdAndTranslucencyKind</a>
98            </th>
99            <td>Sets the detailed material ID and the type of render order.</td>
100          </tr>
101          <tr>
102            <td width="100">  </td>
103            <th>
104              <a href="../../../../nw/gfx/BasicRenderElement/Bit64RenderKey/SetPriorityForSimpleMaterial.html">SetPriorityForSimpleMaterial</a>
105            </th>
106            <td>Sets the rendering priority for a simple material.</td>
107          </tr>
108          <tr>
109            <td width="100">  </td>
110            <th>
111              <a href="../../../../nw/gfx/BasicRenderElement/Bit64RenderKey/SetSimpleMaterialIdAndTranslucencyKind.html"><CODE>SetSimpleMaterialIdAndTranslucencyKind</CODE></a>
112            </th>
113            <td>Sets the simple material ID and the type of render order.</td>
114          </tr>
115          <tr>
116            <td width="100">  </td>
117            <th>
118              <a href="../../../../nw/gfx/BasicRenderElement/Bit64RenderKey/SetTranslucencyKind.html"><CODE>SetTranslucencyKind</CODE></a>
119            </th>
120            <td>Sets the translucency type.</td>
121          </tr>
122          <tr>
123            <td width="100">  </td>
124            <th>
125              <a href="../../../../nw/gfx/BasicRenderElement/Bit64RenderKey/SetDepth.html"><CODE>SetDepth</CODE></a>
126            </th>
127            <td>Sets the depth.</td>
128          </tr>
129          <tr>
130            <td width="100">  </td>
131            <th>
132              <a href="../../../../nw/gfx/BasicRenderElement/Bit64RenderKey/SetCommand.html"><CODE>SetCommand</CODE></a>
133            </th>
134            <td>Sets commands.</td>
135          </tr>
136          <tr>
137            <td width="100">  </td>
138            <th>
139              <a href="../../../../nw/gfx/BasicRenderElement/Bit64RenderKey/Key.html">Key</a>
140            </th>
141            <td>Gets a key.</td>
142          </tr> </table>
143      </div>
144    </a>
145  <hr><p>CONFIDENTIAL</p></body>
146</html>