1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48 <title>nw::gfx::AnimObject</title> 49 </head> 50 <body> 51 <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::AnimObject</CODE> Class</h1> 52 <h2>Syntax</h2> 53 <div class="section"> 54 <pre class="definition">class AnimObject : public <a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a></pre> 55 </div> 56 <h2>Description</h2> 57 <div class="section"> 58 <p>This class abstracts animation evaluation. Because this is an abstract class, it cannot be instantiated.</p><p>This class abstracts operations such as advancing the frame and getting values for each frame. There are derived classes such as <a href="../../../nw/gfx/AnimEvaluator/Overview.html">AnimEvaluator</a> for evaluating a single animation and <a href="../../../nw/gfx/AnimBlender/Overview.html">AnimBlender</a> for blending multiple animations.</p></div> 59 <a name="function" id="function"> 60 <h2>Member Functions</h2> 61 <div class="section"> 62 <table class="members"> 63 <tr> 64 <th class="category" colspan="3">Cache</th> 65 </tr> 66 <tr> 67 <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span> 68 </td> 69 <th> 70 <a href="../../../nw/gfx/AnimObject/UpdateCache.html"><CODE>UpdateCache</CODE></a> 71 </th> 72 <td>Updates the internal cache within the animation evaluation results if it is out of date.</td> 73 </tr> 74 <tr> 75 <th class="category" colspan="3">Constructors and Destructors</th> 76 </tr> 77 <tr> 78 <td width="100"> </td> 79 <th> 80 <a href="../../../nw/gfx/AnimObject/AnimObject.html"><CODE>AnimObject</CODE></a> 81 </th> 82 <td>Constructor.</td> 83 </tr> 84 <tr> 85 <td width="100"> <span class="virtual_style" title="virtual">V</span> 86 </td> 87 <th> 88 <a href="../../../nw/gfx/AnimObject/~AnimObject.html"><CODE>~AnimObject</CODE></a> 89 </th> 90 <td>Destructor.</td> 91 </tr> 92 <tr> 93 <th class="category" colspan="3">Basic Operations</th> 94 </tr> 95 <tr> 96 <td width="100"> </td> 97 <th> 98 <a href="../../../nw/gfx/AnimObject/Bind.html"><CODE>Bind</CODE></a> 99 </th> 100 <td>Binds animations.</td> 101 </tr> 102 <tr> 103 <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span> 104 </td> 105 <th> 106 <a href="../../../nw/gfx/AnimObject/TryBind.html">TryBind</a> 107 </th> 108 <td>Binds animations.</td> 109 </tr> 110 <tr> 111 <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span> 112 </td> 113 <th> 114 <a href="../../../nw/gfx/AnimObject/Release.html"><CODE>Release</CODE></a> 115 </th> 116 <td>Clears a bound animation.</td> 117 </tr> 118 <tr> 119 <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span> 120 </td> 121 <th> 122 <a href="../../../nw/gfx/AnimObject/UpdateFrame.html"><CODE>UpdateFrame</CODE></a> 123 </th> 124 <td>Updates frames.</td> 125 </tr> 126 <tr> 127 <th class="category" colspan="3">Evaluation</th> 128 </tr> 129 <tr> 130 <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span> 131 </td> 132 <th> 133 <a href="../../../nw/gfx/AnimObject/GetResult.html"><CODE>GetResult</CODE></a> 134 </th> 135 <td>Gets the animation result for a given member.</td> 136 </tr> 137 <tr> 138 <th class="category" colspan="3">Set/Get</th> 139 </tr> 140 <tr> 141 <td width="100"> </td> 142 <th> 143 <a href="../../../nw/gfx/AnimObject/GetAnimGroup.html"><CODE>GetAnimGroup</CODE></a> 144 </th> 145 <td>Gets the animation group.</td> 146 </tr> 147 <tr> 148 <td width="100"> </td> 149 <th> 150 <a href="../../../nw/gfx/AnimObject/SetAnimGroup.html"><CODE>SetAnimGroup</CODE></a> 151 </th> 152 <td>Sets the animation group.</td> 153 </tr> 154 <tr> 155 <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span> 156 </td> 157 <th> 158 <a href="../../../nw/gfx/AnimObject/HasMemberAnim.html"><CODE>HasMemberAnim</CODE></a> 159 </th> 160 <td>Gets a value indicating whether there are any animations bound to the member.</td> 161 </tr> 162 <tr> 163 <th class="category" colspan="3">Create/Destroy</th> 164 </tr> 165 <tr> 166 <td width="100"> </td> 167 <th> 168 <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a> 169 </th> 170 <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.)</td> 171 </tr> </table> 172 </div> 173 </a> 174 <h2>Class Hierarchy</h2> 175 <div class="section"> 176 <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br /> <b>nw::gfx::AnimObject</b> 177 </p> 178 </div> 179 <hr><p>CONFIDENTIAL</p></body> 180</html> 181