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48    <title>nw::gfx::AnimObject</title>
49  </head>
50  <body>
51    <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/gfx/Overview.html">gfx</a>::AnimObject</CODE> Class</h1>
52    <h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">class AnimObject : public <a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a></pre>
55    </div>
56    <h2>Description</h2>
57    <div class="section">
58      <p>This class abstracts animation evaluation. Because this is an abstract class, it cannot be instantiated.</p><p>This class abstracts operations such as advancing the frame and getting values for each frame. There are derived classes such as <a href="../../../nw/gfx/AnimEvaluator/Overview.html">AnimEvaluator</a> for evaluating a single animation and <a href="../../../nw/gfx/AnimBlender/Overview.html">AnimBlender</a> for blending multiple animations.</p></div>
59    <a name="function" id="function">
60      <h2>Member Functions</h2>
61      <div class="section">
62        <table class="members">
63          <tr>
64            <th class="category" colspan="3">Cache</th>
65          </tr>
66          <tr>
67            <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span>
68            </td>
69            <th>
70              <a href="../../../nw/gfx/AnimObject/UpdateCache.html"><CODE>UpdateCache</CODE></a>
71            </th>
72            <td>Updates the internal cache within the animation evaluation results if it is out of date.</td>
73          </tr>
74          <tr>
75            <th class="category" colspan="3">Constructors and Destructors</th>
76          </tr>
77          <tr>
78            <td width="100">  </td>
79            <th>
80              <a href="../../../nw/gfx/AnimObject/AnimObject.html"><CODE>AnimObject</CODE></a>
81            </th>
82            <td>Constructor.</td>
83          </tr>
84          <tr>
85            <td width="100"> <span class="virtual_style" title="virtual">V</span>
86            </td>
87            <th>
88              <a href="../../../nw/gfx/AnimObject/~AnimObject.html"><CODE>~AnimObject</CODE></a>
89            </th>
90            <td>Destructor.</td>
91          </tr>
92          <tr>
93            <th class="category" colspan="3">Basic Operations</th>
94          </tr>
95          <tr>
96            <td width="100">  </td>
97            <th>
98              <a href="../../../nw/gfx/AnimObject/Bind.html"><CODE>Bind</CODE></a>
99            </th>
100            <td>Binds animations.</td>
101          </tr>
102          <tr>
103            <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span>
104            </td>
105            <th>
106              <a href="../../../nw/gfx/AnimObject/TryBind.html">TryBind</a>
107            </th>
108            <td>Binds animations.</td>
109          </tr>
110          <tr>
111            <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span>
112            </td>
113            <th>
114              <a href="../../../nw/gfx/AnimObject/Release.html"><CODE>Release</CODE></a>
115            </th>
116            <td>Clears a bound animation.</td>
117          </tr>
118          <tr>
119            <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span>
120            </td>
121            <th>
122              <a href="../../../nw/gfx/AnimObject/UpdateFrame.html"><CODE>UpdateFrame</CODE></a>
123            </th>
124            <td>Updates frames.</td>
125          </tr>
126          <tr>
127            <th class="category" colspan="3">Evaluation</th>
128          </tr>
129          <tr>
130            <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span>
131            </td>
132            <th>
133              <a href="../../../nw/gfx/AnimObject/GetResult.html"><CODE>GetResult</CODE></a>
134            </th>
135            <td>Gets the animation result for a given member.</td>
136          </tr>
137          <tr>
138            <th class="category" colspan="3">Set/Get</th>
139          </tr>
140          <tr>
141            <td width="100">  </td>
142            <th>
143              <a href="../../../nw/gfx/AnimObject/GetAnimGroup.html"><CODE>GetAnimGroup</CODE></a>
144            </th>
145            <td>Gets the animation group.</td>
146          </tr>
147          <tr>
148            <td width="100">  </td>
149            <th>
150              <a href="../../../nw/gfx/AnimObject/SetAnimGroup.html"><CODE>SetAnimGroup</CODE></a>
151            </th>
152            <td>Sets the animation group.</td>
153          </tr>
154          <tr>
155            <td width="100"> <span class="virtual_style" title="pure-virtual">PV</span>
156            </td>
157            <th>
158              <a href="../../../nw/gfx/AnimObject/HasMemberAnim.html"><CODE>HasMemberAnim</CODE></a>
159            </th>
160            <td>Gets a value indicating whether there are any animations bound to the member.</td>
161          </tr>
162          <tr>
163            <th class="category" colspan="3">Create/Destroy</th>
164          </tr>
165          <tr>
166            <td width="100">  </td>
167            <th>
168              <a href="../../../nw/gfx/GfxObject/Destroy.html"><CODE>Destroy</CODE></a>
169            </th>
170            <td>Destroys an object.(Derived from <a href="../../../nw/gfx/GfxObject/Overview.html"><CODE>GfxObject</CODE></a>.)</td>
171          </tr> </table>
172      </div>
173    </a>
174    <h2>Class Hierarchy</h2>
175    <div class="section">
176      <p class="hierarchy"><a href="../../../nw/gfx/GfxObject/Overview.html">nw::gfx::GfxObject</a><br />  <b>nw::gfx::AnimObject</b>
177      </p>
178    </div>
179  <hr><p>CONFIDENTIAL</p></body>
180</html>
181