1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml">
3  <head>
4    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
5    <meta http-equiv="Content-Style-Type" content="text/css" />
6    <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" />
7    <title>SetCameraAspectRatio</title>
8  </head>
9  <body>
10    <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/demo/Overview.html">demo</a>::<a href="../../../nw/demo/Utility/Overview.html">Utility</a>::SetCameraAspectRatio</CODE> Member Function</h1>
11    <h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14static void SetCameraAspectRatio(
15     <a href="../../../nw/gfx/Camera/Overview.html">nw::gfx::Camera</a> * camera,
16     const <a href="../../../nw/gfx/IRenderTarget/Overview.html">nw::gfx::IRenderTarget</a> * renderTarget
17);
18static void SetCameraAspectRatio(
19     <a href="../../../nw/gfx/Camera/Overview.html">nw::gfx::Camera</a> * camera,
20     <span>f32</span> aspectRatio
21);
22</pre>
23    </div>
24    <h2>List of Overloaded Member Functions</h2>
25    <div class="section">
26      <table class="members">
27        <tr>
28          <td>
29            <a href="./SetCameraAspectRatio(0).html">SetCameraAspectRatio(nw::gfx::Camera *, const nw::gfx::IRenderTarget *) </a>
30          </td>
31          <td>Configures the camera's aspect ratio.</td>
32        </tr>
33        <tr>
34          <td>
35            <a href="./SetCameraAspectRatio(1).html">SetCameraAspectRatio(nw::gfx::Camera *, f32) </a>
36          </td>
37          <td>Configures the camera's aspect ratio.</td>
38        </tr> </table>
39    </div>
40    <h2>Description of <CODE>SetCameraAspectRatio(nw::gfx::Camera *, const nw::gfx::IRenderTarget *)</CODE></h2>
41    <div class="section"><p>The aspect ratio is configured to match the specified render target. This function must be executed after updating the scene the camera is attached to.</p></div>
42    <h2>Description of <CODE>SetCameraAspectRatio(nw::gfx::Camera *, f32)</CODE></h2>
43    <div class="section"><p>This function must be executed after updating the scene the camera is attached to.</p></div>
44  <hr><p>CONFIDENTIAL</p></body>
45</html>
46