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7    <title>CreateFrustumCamera</title>
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9  <body>
10    <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/demo/Overview.html">demo</a>::<a href="../../../nw/demo/Utility/Overview.html">Utility</a>::CreateFrustumCamera</CODE> Member Function</h1>
11    <h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14static <a href="../../../nw/gfx/Camera/Overview.html">nw::gfx::Camera</a> * CreateFrustumCamera(
15     <a href="../../../nw/os/IAllocator/Overview.html">os::IAllocator</a> * allocator,
16     const nw::math::VEC3 & cameraPosition = <a href="../../../nw/demo/Utility/CAMERA_POSITION.html">CAMERA_POSITION</a>,
17     const nw::math::VEC3 & targetPosition = <a href="../../../nw/demo/Utility/TARGET_POSITION.html">TARGET_POSITION</a>,
18     <span>f32</span> nearClip = <a href="../../../nw/demo/Utility/NEAR_CLIP.html">NEAR_CLIP</a>,
19     <span>f32</span> farClip = <a href="../../../nw/demo/Utility/FAR_CLIP.html">FAR_CLIP</a>,
20     const nw::math::VEC2 & projectionCenter = <a href="../../../nw/demo/Utility/PROJECTION_CENTER.html">PROJECTION_CENTER</a>,
21     <span>f32</span> projectionHeight = <a href="../../../nw/demo/Utility/PROJECTION_HEIGHT.html">PROJECTION_HEIGHT</a>,
22     nw::math::PivotDirection pivotDirection = nw::math::PIVOT_UPSIDE_TO_TOP,
23     <span>f32</span> wScale = 0.0f
24);
25</pre>
26    </div>
27    <h2>Arguments</h2>
28    <div class="section">
29      <table class="arguments">
30        <thead>
31          <tr>
32            <td width="15" />
33            <th>Name</th>
34            <td>Description</td>
35          </tr>
36        </thead>
37        <tr>
38          <td>in</td>
39          <th>allocator</th>
40          <td>Allocator used for generation.</td>
41        </tr>
42        <tr>
43          <td>in</td>
44          <th><CODE>cameraPosition</CODE></th>
45          <td>Camera position coordinates.</td>
46        </tr>
47        <tr>
48          <td>in</td>
49          <th>targetPosition</th>
50          <td>Camera target coordinates.</td>
51        </tr>
52        <tr>
53          <td>in</td>
54          <th>nearClip</th>
55          <td>Near clip value.</td>
56        </tr>
57        <tr>
58          <td>in</td>
59          <th>farClip</th>
60          <td>Far clip value.</td>
61        </tr>
62        <tr>
63          <td>in</td>
64          <th>projectionCenter</th>
65          <td>The projection center position.</td>
66        </tr>
67        <tr>
68          <td>in</td>
69          <th>projectionHeight</th>
70          <td>The projection height.</td>
71        </tr>
72        <tr>
73          <td>in</td>
74          <th>pivotDirection</th>
75          <td>Upward direction of the screen.</td>
76        </tr>
77        <tr>
78          <td>in</td>
79          <th>wScale</th>
80          <td>wScale value.</td>
81        </tr> </table>
82    </div>
83    <h2>Return Values</h2>
84    <div class="section">Returns the camera that was created. </div>
85    <h2>Description</h2>
86    <div class="section">
87      <p>Creates a camera.</p>
88    </div>
89  <hr><p>CONFIDENTIAL</p></body>
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91