1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>CreateAimCamera</title> 8 </head> 9 <body> 10 <h1><CODE><a href="../../../nw/Overview.html">nw</a>::<a href="../../../nw/demo/Overview.html">demo</a>::<a href="../../../nw/demo/Utility/Overview.html">Utility</a>::CreateAimCamera</CODE> Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14static <a href="../../../nw/gfx/Camera/Overview.html">nw::gfx::Camera</a> * CreateAimCamera( 15 <a href="../../../nw/os/IAllocator/Overview.html">os::IAllocator</a> * allocator, 16 const nw::math::VEC3 & cameraPosition = <a href="../../../nw/demo/Utility/CAMERA_POSITION.html">CAMERA_POSITION</a>, 17 const nw::math::VEC3 & targetPosition = <a href="../../../nw/demo/Utility/TARGET_POSITION.html">TARGET_POSITION</a>, 18 <span>f32</span> nearClip = <a href="../../../nw/demo/Utility/NEAR_CLIP.html">NEAR_CLIP</a>, 19 <span>f32</span> farClip = <a href="../../../nw/demo/Utility/FAR_CLIP.html">FAR_CLIP</a>, 20 <span>f32</span> fovyRadian = <a href="../../../nw/demo/Utility/FOVY_RADIAN.html">FOVY_RADIAN</a>, 21 nw::math::PivotDirection pivotDirection = nw::math::PIVOT_UPSIDE_TO_TOP, 22 <span>f32</span> wScale = 0.0f 23); 24</pre> 25 </div> 26 <h2>Arguments</h2> 27 <div class="section"> 28 <table class="arguments"> 29 <thead> 30 <tr> 31 <td width="15" /> 32 <th>Name</th> 33 <td>Description</td> 34 </tr> 35 </thead> 36 <tr> 37 <td>in</td> 38 <th>allocator</th> 39 <td>Allocator used for generation.</td> 40 </tr> 41 <tr> 42 <td>in</td> 43 <th><CODE>cameraPosition</CODE></th> 44 <td>Camera position coordinates.</td> 45 </tr> 46 <tr> 47 <td>in</td> 48 <th>targetPosition</th> 49 <td>Camera target coordinates.</td> 50 </tr> 51 <tr> 52 <td>in</td> 53 <th>nearClip</th> 54 <td>Near clip value.</td> 55 </tr> 56 <tr> 57 <td>in</td> 58 <th>farClip</th> 59 <td>Far clip value.</td> 60 </tr> 61 <tr> 62 <td>in</td> 63 <th>fovyRadian</th> 64 <td>FOV Y direction value.</td> 65 </tr> 66 <tr> 67 <td>in</td> 68 <th>pivotDirection</th> 69 <td>Upward direction of the screen.</td> 70 </tr> 71 <tr> 72 <td>in</td> 73 <th>wScale</th> 74 <td>wScale value.</td> 75 </tr> </table> 76 </div> 77 <h2>Return Values</h2> 78 <div class="section">Returns the camera that was created. </div> 79 <h2>Description</h2> 80 <div class="section"> 81 <p>Creates a camera.</p> 82 </div> 83 <hr><p>CONFIDENTIAL</p></body> 84</html> 85