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48<title>nn::os::Timer</title>
49  </head>
50  <body>
51<h1><CODE>nn::os::Timer</CODE> Class</h1>
52<h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">class Timer : public <a href="../../../nn/os/WaitObject/Overview.html">nn::os::WaitObject</a></pre>
55    </div>
56<h2>Description</h2>
57    <div class="section">
58<p>Class for representing timers.</p><p>Timers, like <a href="../../../nn/os/Event/Overview.html">events</a>, have two possible states: signaled and non-signaled. The <CODE>Wait</CODE> operation for a <CODE><a href="../../../nn/os/Timer/Overview.html">Timer</a></CODE> waits until the event enters the signaled state.</p><p>There are two types of timers: those that are manually reset and those that are automatically reset. This characteristic can be configured by parameters during initialization. See the documentation for the <CODE><a href="../../../nn/os/Event/Overview.html">Event</a></CODE> class for more details about the differences.</p><p>Timers do not enter the signaled state immediately. They do so only after after the <CODE><a href="../../../nn/os/Timer/StartOneShot.html">StartOneShot</a></CODE> function is called and the specified timespan elapses.</p><p>Alternately, by calling <CODE><a href="../../../nn/os/Timer/StartPeriodic.html">StartPeriodic</a></CODE> you can make them enter the signaled state on a periodic basis.</p><p>You can create up to 8 <a href="../../../nn/os/Timer/Overview.html"><CODE>Timer</CODE></a> objects. Note also that different functions might use up resources that count against this limit.</p><!-- write here --></div>
59    <a name="function" id="function">
60<h2>Member Functions</h2>
61      <div class="section">
62        <table class="members">
63          <tr>
64            <td width="100">  </td>
65            <th>
66<a href="../../../nn/os/Timer/Timer.html"><CODE>Timer</CODE></a>
67            </th>
68<td>Timer initialization.</td>
69          </tr>
70          <tr>
71            <td width="100">  </td>
72            <th>
73<a href="../../../nn/os/Timer/Initialize.html"><CODE>Initialize</CODE></a>
74            </th>
75<td>Timer initialization.</td>
76          </tr>
77          <tr>
78            <td width="100">  </td>
79            <th>
80<a href="../../../nn/os/Timer/TryInitialize.html"><CODE>TryInitialize</CODE></a>
81            </th>
82<td>Tries to initialize a timer.</td>
83          </tr>
84          <tr>
85            <td width="100">  </td>
86            <th>
87<a href="../../../nn/os/Timer/Finalize.html"><CODE>Finalize</CODE></a>
88            </th>
89<td>Destroys a timer.</td>
90          </tr>
91          <tr>
92            <td width="100">  </td>
93            <th>
94<a href="../../../nn/os/Timer/~Timer.html"><CODE>~Timer</CODE></a>
95            </th>
96<td>Destructor.</td>
97          </tr>
98          <tr>
99            <td width="100">  </td>
100            <th>
101<a href="../../../nn/os/Timer/StartOneShot.html"><CODE>StartOneShot</CODE></a>
102            </th>
103<td>Starts a timer.</td>
104          </tr>
105          <tr>
106            <td width="100">  </td>
107            <th>
108<a href="../../../nn/os/Timer/StartPeriodic.html"><CODE>StartPeriodic</CODE></a>
109            </th>
110<td>Starts a timer.</td>
111          </tr>
112          <tr>
113            <td width="100">  </td>
114            <th>
115<a href="../../../nn/os/Timer/Signal.html"><CODE>Signal</CODE></a>
116            </th>
117<td>Sets a timer to the signaled state immediately.</td>
118          </tr>
119          <tr>
120            <td width="100">  </td>
121            <th>
122<a href="../../../nn/os/Timer/Wait.html"><CODE>Wait</CODE></a>
123            </th>
124<td>Waits until a timer notification.</td>
125          </tr>
126          <tr>
127            <td width="100">  </td>
128            <th>
129<a href="../../../nn/os/Timer/Stop.html"><CODE>Stop</CODE></a>
130            </th>
131<td>Stops a timer that has been started.</td>
132          </tr>
133          <tr>
134            <td width="100">  </td>
135            <th>
136<a href="../../../nn/os/Timer/ClearSignal.html"><CODE>ClearSignal</CODE></a>
137            </th>
138<td>Clears a timer.</td>
139          </tr> </table>
140      </div>
141    </a>
142<h2>Class Hierarchy</h2>
143    <div class="section">
144<p class="hierarchy"><span>ADLFireWall::NonCopyable</span><br />  <a href="../../../nn/os/HandleObject/Overview.html">nn::os::HandleObject</a><br />    <a href="../../../nn/os/WaitObject/Overview.html">nn::os::WaitObject</a><br />      <b>nn::os::Timer</b>
145      </p>
146    </div>
147<h2>Revision History</h2>
148    <div class="section">
149      <dl class="history">
150        <dt>2010/01/07</dt>
151<dd>Initial version.<br />
152        </dd>
153      </dl>
154    </div>
155  <hr><p>CONFIDENTIAL</p></body>
156</html>
157