1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../css/manpage.css" type="text/css" /> 7<title>MTX34LookAt</title> 8 </head> 9 <body> 10<h1><CODE><a href="../../nn/Overview.html">nn</a>::<a href="../../nn/math/Overview.html">math</a>::MTX34LookAt</CODE> Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14NN_MATH_INLINE <a href="../../nn/math/MTX34/Overview.html">MTX34</a> * MTX34LookAt( 15 <a href="../../nn/math/MTX34/Overview.html">MTX34</a> * pOut, 16 const <a href="../../nn/math/VEC3/Overview.html">VEC3</a> * pCamPos, 17 const <a href="../../nn/math/VEC3/Overview.html">VEC3</a> * pCamUp, 18 const <a href="../../nn/math/VEC3/Overview.html">VEC3</a> * pTarget 19); 20NN_MATH_INLINE <a href="../../nn/math/MTX34/Overview.html">MTX34</a> * MTX34LookAt( 21 <a href="../../nn/math/MTX34/Overview.html">MTX34</a> * pOut, 22 const <a href="../../nn/math/VEC3/Overview.html">VEC3</a> * pCamPos, 23 f32 twistDeg, 24 const <a href="../../nn/math/VEC3/Overview.html">VEC3</a> * pTarget 25); 26</pre> 27 </div> 28<h2>List of Overloaded Member Functions</h2> 29 <div class="section"> 30 <table class="members"> 31 <tr> 32 <td> 33<a href="./MTX34LookAt(0).html"><CODE>MTX34LookAt(MTX34 *, const VEC3 *, const VEC3 *, const VEC3 *)</CODE> </a> 34 </td> 35<td>Sets the camera matrix.</td> 36 </tr> 37 <tr> 38 <td> 39<a href="./MTX34LookAt(1).html"><CODE>MTX34LookAt(MTX34 *, const VEC3 *, f32, const VEC3 *)</CODE> </a> 40 </td> 41<td>Sets the camera matrix.</td> 42 </tr> </table> 43 </div> 44<h2>Description of <CODE>MTX34LookAt(MTX34 *, const VEC3 *, const VEC3 *, const VEC3 *)</CODE></h2> 45 <div class="section"> 46<p>Sets the camera matrix.</p> 47 </div> 48<h2>Description of <CODE>MTX34LookAt(MTX34 *, const VEC3 *, f32, const VEC3 *)</CODE></h2> 49 <div class="section"> 50<p>Sets the camera matrix.</p> 51 </div> 52 <hr><p>CONFIDENTIAL</p></body> 53</html> 54