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48<title>nn::hid::CTR::DebugPadReader</title>
49  </head>
50  <body>
51<h1><CODE>nn::hid::CTR::DebugPadReader</CODE> Class</h1>
52<h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">class DebugPadReader : private ADLFireWall::NonCopyable<DebugPadReader></pre>
55    </div>
56<h2>Description</h2>
57    <div class="section">
58<p>Class for loading sampling data from the game controller used for debugging (the <I>debug pad</I>).</p><p>The debug pad is sampled every 16 ms. The analog sticks are calibrated during system startup. You can also perform calibration by pressing the A Button, + Button, - Button, and Left on the +Control Pad simultaneously while the system is running.</p><!-- write here --></div>
59    <a name="enum" id="enum">
60<h2>Enumerated Types</h2>
61      <div class="section">
62        <table class="members">
63          <tr>
64            <td width="100"> </td>
65            <th>
66<a href="../../../../nn/hid/CTR/DebugPadReader/StickClampMode.html"><CODE>StickClampMode</CODE></a>
67            </th>
68<td>Enumerated type that indicates the analog stick clamping modes that are set by the <a href="../../../../nn/hid/CTR/DebugPadReader/SetStickClampMode.html"><CODE>SetStickClampMode</CODE></a> function.</td>
69          </tr> </table>
70      </div>
71    </a> <a name="function" id="function">
72<h2>Member Functions</h2>
73      <div class="section">
74        <table class="members">
75          <tr>
76            <td width="100">  </td>
77            <th>
78<a href="../../../../nn/hid/CTR/DebugPadReader/DebugPadReader.html"><CODE>DebugPadReader</CODE></a>
79            </th>
80<td>Constructor.</td>
81          </tr>
82          <tr>
83            <td width="100">  </td>
84            <th>
85<a href="../../../../nn/hid/CTR/DebugPadReader/~DebugPadReader.html"><CODE>~DebugPadReader</CODE></a>
86            </th>
87<td>Destructor.</td>
88          </tr>
89          <tr>
90            <td width="100">  </td>
91            <th>
92<a href="../../../../nn/hid/CTR/DebugPadReader/Read.html"><CODE>Read</CODE></a>
93            </th>
94<td>Reads sampling data from the debug pad in sequence, starting with the latest samples. Does not load any data that was previously loaded.</td>
95          </tr>
96          <tr>
97            <td width="100">  </td>
98            <th>
99<a href="../../../../nn/hid/CTR/DebugPadReader/ReadLatest.html"><CODE>ReadLatest</CODE></a>
100            </th>
101<td>Reads the latest sampling data from the debug pad. Unlike the <a href="../../../../nn/hid/CTR/DebugPadReader/Read.html"><CODE>nn::hid::CTR::DebugPadReader::Read</CODE></a> function, this function can read the same sampling data more than once.</td>
102          </tr>
103          <tr>
104            <td width="100">  </td>
105            <th>
106<a href="../../../../nn/hid/CTR/DebugPadReader/GetStickClampMode.html"><CODE>GetStickClampMode</CODE></a>
107            </th>
108<td>Gets the clamp mode for the analog sticks.</td>
109          </tr>
110          <tr>
111            <td width="100">  </td>
112            <th>
113<a href="../../../../nn/hid/CTR/DebugPadReader/SetStickClampMode.html"><CODE>SetStickClampMode</CODE></a>
114            </th>
115<td>Sets the clamp mode for the analog sticks.</td>
116          </tr> </table>
117      </div>
118    </a>
119<h2>Class Hierarchy</h2>
120    <div class="section">
121<p class="hierarchy"><span>ADLFireWall::NonCopyable</span><br />  <b>nn::hid::CTR::DebugPadReader</b>
122      </p>
123    </div>
124<h2>Revision History</h2>
125    <div class="section">
126      <dl class="history">
127        <dt>2010/06/14</dt>
128<dd>Initial version.<br />
129        </dd>
130      </dl>
131    </div>
132  <hr><p>CONFIDENTIAL</p></body>
133</html>
134