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50<title>nn::hid::CTR::DebugPadReader</title>
51  </head>
52  <body>
53<h1><CODE>nn::hid::CTR::DebugPadReader</CODE> Class</h1>
54<h2>Syntax</h2>
55    <div class="section">
56      <pre class="definition">class DebugPadReader : private ADLFireWall::NonCopyable<DebugPadReader></pre>
57    </div>
58<h2>Description</h2>
59    <div class="section">
60<p>Class for loading sampling data from the game controller used for debugging (the <I>debug pad</I>).</p><p>The debug pad is sampled every 16 ms. The analog sticks are calibrated during system startup. You can also perform calibration by pressing the A Button, + Button, - Button, and Left on the +Control Pad simultaneously while the system is running.</p><!-- write here --></div>
61    <a name="enum" id="enum">
62<h2>Enumerated Types</h2>
63      <div class="section">
64        <table class="members">
65          <tr>
66            <td width="100"> </td>
67            <th>
68<a href="../../../../nn/hid/CTR/DebugPadReader/StickClampMode.html"><CODE>StickClampMode</CODE></a>
69            </th>
70<td>Enumerated type that indicates the analog stick clamping modes that are set by the <a href="../../../../nn/hid/CTR/DebugPadReader/SetStickClampMode.html"><CODE>SetStickClampMode</CODE></a> function.</td>
71          </tr> </table>
72      </div>
73    </a> <a name="function" id="function">
74<h2>Member Functions</h2>
75      <div class="section">
76        <table class="members">
77          <tr>
78            <td width="100">  </td>
79            <th>
80<a href="../../../../nn/hid/CTR/DebugPadReader/DebugPadReader.html"><CODE>DebugPadReader</CODE></a>
81            </th>
82<td>Constructor.</td>
83          </tr>
84          <tr>
85            <td width="100">  </td>
86            <th>
87<a href="../../../../nn/hid/CTR/DebugPadReader/~DebugPadReader.html"><CODE>~DebugPadReader</CODE></a>
88            </th>
89<td>Destructor.</td>
90          </tr>
91          <tr>
92            <td width="100">  </td>
93            <th>
94<a href="../../../../nn/hid/CTR/DebugPadReader/Read.html"><CODE>Read</CODE></a>
95            </th>
96<td>Reads sampling data from the debug pad in sequence, starting with the latest samples. Does not load any data that was previously loaded.</td>
97          </tr>
98          <tr>
99            <td width="100">  </td>
100            <th>
101<a href="../../../../nn/hid/CTR/DebugPadReader/ReadLatest.html"><CODE>ReadLatest</CODE></a>
102            </th>
103<td>Reads the latest sampling data from the debug pad. Unlike the <a href="../../../../nn/hid/CTR/DebugPadReader/Read.html"><CODE>nn::hid::CTR::DebugPadReader::Read</CODE></a> function, this function can read the same sampling data more than once.</td>
104          </tr>
105          <tr>
106            <td width="100">  </td>
107            <th>
108<a href="../../../../nn/hid/CTR/DebugPadReader/GetStickClampMode.html"><CODE>GetStickClampMode</CODE></a>
109            </th>
110<td>Gets the clamp mode for the analog sticks.</td>
111          </tr>
112          <tr>
113            <td width="100">  </td>
114            <th>
115<a href="../../../../nn/hid/CTR/DebugPadReader/SetStickClampMode.html"><CODE>SetStickClampMode</CODE></a>
116            </th>
117<td>Sets the clamp mode for the analog sticks.</td>
118          </tr> </table>
119      </div>
120    </a>
121<h2>Class Hierarchy</h2>
122    <div class="section">
123<p class="hierarchy"><span>ADLFireWall::NonCopyable</span><br />  <b>nn::hid::CTR::DebugPadReader</b>
124      </p>
125    </div>
126<h2>Revision History</h2>
127    <div class="section">
128      <dl class="history">
129        <dt>2010/06/14</dt>
130<dd>Initial version.<br />
131        </dd>
132      </dl>
133    </div>
134  <hr><p>CONFIDENTIAL</p></body>
135</html>