1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48<title>nn::gx::CTR</title> 49 </head> 50 <body> 51<h1><CODE><a href="../../../nn/Overview.html">nn</a>::<a href="../../../nn/gx/Overview.html">gx</a>::CTR</CODE> Namespace</h1> 52<h2>Description</h2> 53 <div class="section"> 54<p>Namespace for the CTR graphics API (a subset of the C++ interfaces). <br />(This can also be written without the <CODE>::CTR</CODE> portion.)</p><!-- write here --></div> 55 <a name="enum" id="enum"> 56<h2>Enumerated Types</h2> 57 <div class="section"> 58 <table class="members"> 59 <tr> 60 <td width="100"> </td> 61 <th> 62<a href="../../../nn/gx/CTR/DisplaySize.html"><CODE>DisplaySize</CODE></a> 63 </th> 64<td>Resolutions of the upper and lower LCD screens.</td> 65 </tr> 66 <tr> 67 <td width="100"> </td> 68 <th> 69<a href="../../../nn/gx/CTR/MemAccessPrioMode.html"><CODE>MemAccessPrioMode</CODE></a> 70 </th> 71<td>Setting that indicates priority of access to main memory.</td> 72 </tr> 73 <tr> 74 <td width="100"> </td> 75 <th> 76<a href="../../../nn/gx/CTR/InternalDriverPrioMode.html"><CODE>InternalDriverPrioMode</CODE></a> 77 </th> 78<td>The priority setting for internal operations of the graphics driver.</td> 79 </tr> 80 <tr> 81 <td width="100"> </td> 82 <th> 83<a href="../../../nn/gx/CTR/VramArea.html"><CODE>VramArea</CODE></a> 84 </th> 85<td>Used to specify VRAM regions.</td> 86 </tr> </table> 87 </div> 88 </a> <a name="function" id="function"> 89<h2>Functions</h2> 90 <div class="section"> 91 <table class="members"> 92 <tr> 93 <td width="100"> </td> 94 <th> 95<a href="../../../nn/gx/CTR/GetPhysicalAddr.html"><CODE>GetPhysicalAddr</CODE></a> 96 </th> 97<td>Converts a virtual address into a physical address.</td> 98 </tr> 99 <tr> 100 <td width="100"> </td> 101 <th> 102<a href="../../../nn/gx/CTR/UpdateBuffer.html">UpdateBuffer</a> 103 </th> 104<td>Applies to the graphics processor the updates that have been made to the contents of the vertex buffer and texture buffer in main memory. </td> 105 </tr> 106 <tr> 107 <td width="100"> </td> 108 <th> 109<a href="../../../nn/gx/CTR/StartLcdDisplay.html"><CODE>StartLcdDisplay</CODE></a> 110 </th> 111<td>Starts displaying an image on an LCD screen.</td> 112 </tr> 113 <tr> 114 <td width="100"> </td> 115 <th> 116<a href="../../../nn/gx/CTR/SetMemAccessPrioMode.html"><CODE>SetMemAccessPrioMode</CODE></a> 117 </th> 118<td>Sets priority of access to main memory (FCRAM).</td> 119 </tr> 120 <tr> 121 <td width="100"> </td> 122 <th> 123<a href="../../../nn/gx/CTR/IsStereoVisionAllowed.html"><CODE>IsStereoVisionAllowed</CODE></a> 124 </th> 125<td>Gets whether stereoscopic display is allowed.</td> 126 </tr> 127 <tr> 128 <td width="100"> </td> 129 <th> 130<a href="../../../nn/gx/CTR/SetInternalDriverPrioMode.html"><CODE>SetInternalDriverPrioMode</CODE></a> 131 </th> 132<td>Sets the priority of internal operations for the graphics driver.</td> 133 </tr> 134 <tr> 135 <td width="100"> </td> 136 <th> 137<a href="../../../nn/gx/CTR/GetVramStartAddr.html"><CODE>GetVramStartAddr</CODE></a> 138 </th> 139<td>Gets the starting address of the specified VRAM region.</td> 140 </tr> 141 <tr> 142 <td width="100"> </td> 143 <th> 144<a href="../../../nn/gx/CTR/GetVramEndAddr.html"><CODE>GetVramEndAddr</CODE></a> 145 </th> 146<td>Gets the ending address of the specified VRAM region.</td> 147 </tr> 148 <tr> 149 <td width="100"> </td> 150 <th> 151<a href="../../../nn/gx/CTR/GetVramSize.html"><CODE>GetVramSize</CODE></a> 152 </th> 153<td>Gets the size of the specified VRAM region.</td> 154 </tr> </table> 155 </div> 156 </a> 157<h2>Revision History</h2> 158 <div class="section"> 159 <dl class="history"> 160 <dt>2010/01/07</dt> 161<dd>Initial version.<br /> 162 </dd> 163 </dl> 164 </div> 165 <hr><p>CONFIDENTIAL</p></body> 166</html> 167