1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 span.virtual_style 22 { 23 font-size : 8pt; 24 color : white; 25 font-weight : bold; 26 background : #0a0; 27 border-left : solid 1px #0f0; 28 border-top : solid 1px #0f0; 29 border-right : solid 1px #060; 30 border-bottom : solid 1px #060; 31 padding-left : 2px; 32 padding-right : 2px; 33 } 34 span.protected_style 35 { 36 font-size : 8pt; 37 color : white; 38 font-weight : bold; 39 background : #444; 40 border-left : solid 1px #ccc; 41 border-top : solid 1px #ccc; 42 border-right : solid 1px #222; 43 border-bottom : solid 1px #222; 44 padding-left : 2px; 45 padding-right : 2px; 46 } 47 --></style> 48<title>nn::gr::CTR::Shadow</title> 49 </head> 50 <body> 51<h1><CODE>nn::gr::CTR::Shadow</CODE> Class</h1> 52<h2>Syntax</h2> 53 <div class="section"> 54 <pre class="definition">class Shadow</pre> 55 </div> 56<h2>Description</h2> 57 <div class="section"> 58<p>Class for configuring shadow settings.</p><!-- write here --></div> 59 <a name="variable" id="variable"> 60<h2>Member Variables</h2> 61 <div class="section"> 62 <table class="members"> 63 <tr> 64 <td width="100"> </td> 65 <th> 66<span class="argument">isPerspective</span> 67 </th> 68<td>Enables or disables perspective projection for generating texture coordinates for shadow texture lookups. Type is <CODE>bool</CODE>. The default is <CODE>true</CODE>. Corresponds to the <CODE>dmp_Texture[0].isPerspective</CODE> uniform.</td> 69 </tr> 70 <tr> 71 <td width="100"> </td> 72 <th> 73<span class="argument">zBias</span> 74 </th> 75<td>The bias value to be subtracted from the distance to the light source. Type is <CODE>f32</CODE>. Specify a value greater than <CODE>0.0</CODE>. There is no default value, but this is initialized to <CODE>0.0f</CODE>. Corresponds to the <CODE>dmp_Texture[0].shadowZBias</CODE> uniform.</td> 76 </tr> 77 <tr> 78 <td width="100"> </td> 79 <th> 80<span class="argument">zScale</span> 81 </th> 82<td>Scale of the evaluation value for the depth value derivative in the light source coordinate screen space. Type is <CODE>f32</CODE>. The default is <CODE>1.0f</CODE>. Corresponds to the <CODE>dmp_Texture[0].shadowZScale</CODE> uniform.</td> 83 </tr> 84 <tr> 85 <td width="100"> </td> 86 <th> 87<span class="argument">penumbraScale</span> 88 </th> 89<td>Scale applied when calculating hard shadows from penumbrae. Type is <CODE>f32</CODE>. The default is <CODE>0.0f</CODE>. Corresponds to the <CODE>dmp_FragOperation.penumbraScale</CODE> uniform.</td> 90 </tr> 91 <tr> 92 <td width="100"> </td> 93 <th> 94<span class="argument">penumbraBias</span> 95 </th> 96<td>Bias applied when calculating hard shadows from penumbrae. Type is <CODE>f32</CODE>. The default is <CODE>1.0.0f</CODE>. Corresponds to the <CODE>dmp_FragOperation.penumbraBias</CODE> uniform.</td> 97 </tr> </table> 98 </div> 99 </a> <a name="function" id="function"> 100<h2>Member Functions</h2> 101 <div class="section"> 102 <table class="members"> 103 <tr> 104 <td width="100"> </td> 105 <th> 106<a href="../../../../nn/gr/CTR/Shadow/Shadow.html"><CODE>Shadow</CODE></a> 107 </th> 108<td>Sets the initial value for each setting.</td> 109 </tr> 110 <tr> 111 <td width="100"> </td> 112 <th> 113<a href="../../../../nn/gr/CTR/Shadow/MakeCommand.html"><CODE>MakeCommand</CODE></a> 114 </th> 115<td>Generates a command for configuring shadow settings based on information already set.</td> 116 </tr> 117 <tr> 118 <td width="100"> </td> 119 <th> 120<a href="../../../../nn/gr/CTR/Shadow/MakeTextureCommand.html"><CODE>MakeTextureCommand</CODE></a> 121 </th> 122<td>Generates a command for configuring the shadow texture based on information already set.</td> 123 </tr> 124 <tr> 125 <td width="100"> </td> 126 <th> 127<a href="../../../../nn/gr/CTR/Shadow/MakeAttenuationCommand.html"><CODE>MakeAttenuationCommand</CODE></a> 128 </th> 129<td>Generates a command for setting shadow attenuation based on information already set.</td> 130 </tr> </table> 131 </div> 132 </a> 133<h2>Revision History</h2> 134 <div class="section"> 135 <dl class="history"> 136 <dt>2010/10/25</dt> 137<dd>Initial version.<br /> 138 </dd> 139 </dl> 140 </div> 141 <hr><p>CONFIDENTIAL</p></body> 142</html> 143