1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <title>MakeShaderCommand</title> 8 </head> 9 <body> 10 <h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gr/Overview.html">gr</a>::<a href="../../../../nn/gr/CTR/Overview.html">CTR</a>::<a href="../../../../nn/gr/CTR/ShaderLite/Overview.html">ShaderLite</a>::MakeShaderCommand</CODE> Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14<a href="../../../../nn_types/bit32.html">bit32</a> * MakeShaderCommand( 15 <a href="../../../../nn_types/bit32.html">bit32</a> * command, 16 const bool isMakePrepareCommand = true 17) const; 18</pre> 19 </div> 20 <h2>Parameters</h2> 21 <div class="section"> 22 <table class="arguments"> 23 <thead> 24 <tr> 25 <td width="15" /> 26 <th>Name</th> 27 <td>Description</td> 28 </tr> 29 </thead> 30 <tr> 31 <td>in</td> 32 <th><CODE>command</CODE></th> 33 <td>The start address for storing the rendering command.</td> 34 </tr> 35 <tr> 36 <td>in</td> 37 <th><CODE>isMakePrepareCommand</CODE></th> 38 <td>Generates the command for switching the mode for using or not using the geometry shader.</td> 39 </tr> </table> 40 </div> 41 <h2>Return Values</h2> 42 <div class="section">Returns the address that follows the end of the stored rendering command. </div> 43 <h2>Description</h2> 44 <div class="section"> 45 <p>Generates the minimum commands necessary for switching the shader image within the shader binary. This function must be called after calling the <a href="../../../../nn/gr/CTR/ShaderLite/MakeFullCommand.html"><CODE>MakeFullCommand</CODE></a> function and sending a command. In addition, when switching the mode for using or not using the geometry shader with the <a href="../../../../nn/gr/CTR/ShaderLite/SetShaderIndex.html"><CODE>SetShaderIndex</CODE></a> function, the <SPAN class="argument">isMakePrepareCommand</SPAN> argument must be set to <CODE>true</CODE>.</p><!-- write here --></div> 46 <h2>Revision History</h2> 47 <div class="section"> 48 <dl class="history"> 49 <dt>2011/12/16</dt> 50 <dd>Initial version.<br /> 51 </dd> 52 </dl> 53 </div> 54 <hr><p>CONFIDENTIAL</p></body> 55</html>