1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50<title>nn::gr::CTR::FrameBuffer::DepthStencilBuffer</title> 51 </head> 52 <body> 53<h1><CODE><a href="../../../../../nn/Overview.html">nn</a>::<a href="../../../../../nn/gr/Overview.html">gr</a>::<a href="../../../../../nn/gr/CTR/Overview.html">CTR</a>::<a href="../../../../../nn/gr/CTR/FrameBuffer/Overview.html">FrameBuffer</a>::DepthStencilBuffer</CODE> Class</h1> 54<h2>Syntax</h2> 55 <div class="section"> 56 <pre class="definition">class DepthStencilBuffer</pre> 57 </div> 58<h2>Description</h2> 59 <div class="section"> 60<p>Class for configuring depth and stencil buffer settings.</p><!-- write here --></div> 61 <a name="variable" id="variable"> 62<h2>Member Variables</h2> 63 <div class="section"> 64 <table class="members"> 65 <tr> 66 <td width="100"> </td> 67 <th> 68<span class="argument">virtualAddr</span> 69 </th> 70<td width="100"><a href="../../../../../nn_types/uptr.html"><CODE>uptr</CODE></a></td> 71<td>The depth and stencil buffer virtual address. Type is <CODE>uptr</CODE>.</td> 72 </tr> 73 <tr> 74 <td width="100"> </td> 75 <th> 76<span class="argument">format</span> 77 </th> 78<td width="100"><a href="../../../../../nn_gx_CTR_Pica/PicaDataDepth.html">PicaDataDepth</a></td> 79<td>The depth and stencil buffer format. The type is <a href="../../../../../nn_gx_CTR_Pica/PicaDataDepth.html"><CODE>PicaDataDepth</CODE></a>.</td> 80 </tr> 81 <tr> 82 <td width="100"> </td> 83 <th> 84<span class="argument">width</span> 85 </th> 86<td width="100"><a href="../../../../../nn_types/s32.html"><CODE>s32</CODE></a></td> 87<td>The depth and stencil buffer width. The type is <CODE>s32</CODE>.</td> 88 </tr> 89 <tr> 90 <td width="100"> </td> 91 <th> 92<span class="argument">height</span> 93 </th> 94<td width="100"><a href="../../../../../nn_types/s32.html"><CODE>s32</CODE> </a></td> 95<td>The depth and stencil buffer height. The type is <CODE>s32</CODE>. </td> 96 </tr> 97 <tr> 98 <td width="100"> </td> 99 <th> 100<span class="argument">clearDepth</span> 101 </th> 102<td width="100"><a href="../../../../../nn_types/f32.html"><CODE>f32</CODE></a></td> 103<td>Depth buffer clear value. The type is <CODE>f32</CODE>. The initial value is <CODE>1.0f</CODE>.</td> 104 </tr> 105 <tr> 106 <td width="100"> </td> 107 <th> 108<span class="argument">clearStencil</span> 109 </th> 110<td width="100"><a href="../../../../../nn_types/u8.html"><CODE>u8</CODE></a></td> 111<td>Stencil buffer clear value. The type is <CODE>u8</CODE>. The default value is <CODE>0</CODE>.</td> 112 </tr> </table> 113 </div> 114 </a> <a name="function" id="function"> 115<h2>Member Functions</h2> 116 <div class="section"> 117 <table class="members"> 118 <tr> 119 <td width="100"> </td> 120 <th> 121<a href="../../../../../nn/gr/CTR/FrameBuffer/DepthStencilBuffer/DepthStencilBuffer.html"><CODE>DepthStencilBuffer</CODE></a> 122 </th> 123<td>Initializes the depth and stencil buffers to the initial values.</td> 124 </tr> 125 <tr> 126 <td width="100"> </td> 127 <th> 128<a href="../../../../../nn/gr/CTR/FrameBuffer/DepthStencilBuffer/MakeCommand.html"><CODE>MakeCommand</CODE></a> 129 </th> 130<td>Generates a rendering command based on information already set.</td> 131 </tr> </table> 132 </div> 133 </a> 134<h2>Revision History</h2> 135 <div class="section"> 136 <dl class="history"> 137 <dt>2010/10/25</dt> 138<dd>Initial version.<br /> 139 </dd> 140 </dl> 141 </div> 142 <hr><p>CONFIDENTIAL</p></body> 143</html> 144