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7<title>SetPosition</title>
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10<h1>nn::gr::CTR::FragmentLight::Source::SetPosition Member Function</h1>
11<h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14void SetPosition(
15     const <a href="../../../../../nn/math/VEC3/Overview.html">nn::math::VEC3</a> & position,
16     const bool is_infinity
17);
18
19void SetPosition(
20     const f32 position_x,
21     const f32 position_y,
22     const f32 position_z,
23     const bool is_infinity
24);
25</pre>
26    </div>
27<h2>List of Overloaded Member Functions</h2>
28    <div class="section">
29      <table class="members">
30        <tr>
31          <td>
32<a href="./SetPosition(0).html">SetPosition ( const nn::math::VEC3 &, const bool ) </a>
33          </td>
34<td>Configures the light position. Converts the set value to a 16-bit floating point number used to set the rendering command and stores it.</td>
35        </tr>
36        <tr>
37          <td>
38<a href="./SetPosition(1).html">SetPosition ( const f32, const f32, const f32, const bool ) </a>
39          </td>
40<td>Configures the light position. Converts the set value to a 16-bit floating point number used to set the rendering command and stores it.</td>
41        </tr> </table>
42    </div>
43<h2>Description of SetPosition ( const nn::math::VEC3 &, const bool )</h2>
44    <div class="section">
45<p>Configures the light position. Converts the set value to a 16-bit floating point number used to set the rendering command and stores it.</p>
46    </div>
47<h2>Description of SetPosition ( const f32, const f32, const f32, const bool )</h2>
48    <div class="section">
49<p>Configures the light position. Converts the set value to a 16-bit floating point number used to set the rendering command and stores it.</p>
50    </div>
51  <hr><p>CONFIDENTIAL</p></body>
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