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48<title>nn::gr::CTR::BindSymbol</title>
49  </head>
50  <body>
51<h1>nn::gr::CTR::BindSymbol Class</h1>
52<h2>Syntax</h2>
53    <div class="section">
54      <pre class="definition">class BindSymbol</pre>
55    </div>
56<h2>Description</h2>
57    <div class="section">
58<p>Class for getting/setting information about symbols.</p><!-- write here --></div>
59    <a name="enum" id="enum">
60<h2>Enumerated Types</h2>
61      <div class="section">
62        <table class="members">
63          <tr>
64            <td width="100"> </td>
65            <th>
66<a href="../../../../nn/gr/CTR/BindSymbol/SymbolType.html">SymbolType</a>
67            </th>
68<td>Represents symbol type information.</td>
69          </tr>
70          <tr>
71            <td width="100"> </td>
72            <th>
73<a href="../../../../nn/gr/CTR/BindSymbol/ShaderType.html">ShaderType</a>
74            </th>
75<td>Indicates the shader type.</td>
76          </tr> </table>
77      </div>
78    </a> <a name="constant" id="constant">
79<h2>Member Constants</h2>
80      <div class="section">
81        <table class="members">
82          <tr>
83            <td width="100"> </td>
84            <th>
85<span class="argument"><a href="../../../../nn/gr/CTR/BindSymbol/shaderType.html">shaderType</a></span>
86            </th>
87<td>The type of shader being bound. The type is <a href="../../../../nn/gr/CTR/BindSymbol/ShaderType.html">nn::gr::CTR::BindSymbol::ShaderType</a>.</td>
88          </tr>
89          <tr>
90            <td width="100"> </td>
91            <th>
92<span class="argument"><a href="../../../../nn/gr/CTR/BindSymbol/symbolType.html">symbolType</a></span>
93            </th>
94<td>Symbol type information. The type is <a href="../../../../nn/gr/CTR/BindSymbol/SymbolType.html">nn::gr::CTR::BindSymbol::SymbolType</a>.</td>
95          </tr> </table>
96      </div>
97    </a> <a name="variable" id="variable">
98<h2>Member Variables</h2>
99      <div class="section">
100        <table class="members">
101          <tr>
102            <td width="100"> </td>
103            <th>
104<span class="argument">start</span>
105            </th>
106<td>The starting register number being bound. Type is <CODE>u8</CODE>.</td>
107          </tr>
108          <tr>
109            <td width="100"> </td>
110            <th>
111<span class="argument">end</span>
112            </th>
113<td>The end register number being bound. Type is <CODE>u8</CODE>.</td>
114          </tr>
115          <tr>
116            <td width="100"> </td>
117            <th>
118<span class="argument">name</span>
119            </th>
120<td>A pointer indicating the address in shader binary data where the bind name is stored. The type is const char*.</td>
121          </tr> </table>
122      </div>
123    </a> <a name="function" id="function">
124<h2>Member Functions</h2>
125      <div class="section">
126        <table class="members">
127          <tr>
128            <td width="100">
129<span class="protected_style" title="protected">protected</span>  </td>
130            <th>
131<a href="../../../../nn/gr/CTR/BindSymbol/BindSymbol.html">BindSymbol</a>
132            </th>
133<td>Constructor. Direct creation is prohibited.</td>
134          </tr> </table>
135      </div>
136    </a>
137<h2>Revision History</h2>
138    <div class="section">
139      <dl class="history">
140        <dt>2010/09/15</dt>
141<dd>Initial version.<br />
142        </dd>
143      </dl>
144    </div>
145  <hr><p>CONFIDENTIAL</p></body>
146</html>
147