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48<title>nn::gd::CTR::VertexInputStage</title>
49  </head>
50  <body>
51<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::VertexInputStage</CODE> Class</h1>
52<h2>Syntax</h2>
53    <div class="section">
54<pre class="definition">class VertexInputStage</pre>
55    </div>
56<h2>Description</h2>
57    <div class="section">
58<p>The vertex input stage.</p><p><anchor id="classnn_1_1gd_1_1_c_t_r_1_1_vertex_input_stage_1VertexInputStage" />This class makes vertex buffer and index buffer layout settings passed from the application, assembles primitives, and makes shader settings.</p><!-- write here --></div>
59    <a name="enum" id="enum">
60<h2>Enumerated Types</h2>
61      <div class="section">
62        <table class="members">
63          <tr>
64            <td width="100"> </td>
65            <th>
66<a href="../../../../nn/gd/CTR/VertexInputStage/ShaderStreamFormatType.html"><CODE>ShaderStreamFormatType</CODE></a>
67            </th>
68<td>Enumerated values for shader stream format types.</td>
69          </tr>
70          <tr>
71            <td width="100"> </td>
72            <th>
73<a href="../../../../nn/gd/CTR/VertexInputStage/IndexFormat.html"><CODE>IndexFormat</CODE></a>
74            </th>
75<td>Enumerated values for index buffer data types.</td>
76          </tr>
77          <tr>
78            <td width="100"> </td>
79            <th>
80<a href="../../../../nn/gd/CTR/VertexInputStage/PrimitiveTopology.html"><CODE>PrimitiveTopology</CODE></a>
81            </th>
82<td>Enumerated values for primitive types.</td>
83          </tr> </table>
84      </div>
85    </a> <a name="function" id="function">
86<h2>Member Functions</h2>
87      <div class="section">
88        <table class="members">
89          <tr>
90            <td width="100">
91<span class="static_style" title="static">S</span> </td>
92            <th>
93<a href="../../../../nn/gd/CTR/VertexInputStage/SetIndexBuffer.html"><CODE>SetIndexBuffer</CODE></a>
94            </th>
95<td>Sets an index buffer to a vertex input stage.</td>
96          </tr>
97          <tr>
98            <td width="100">
99<span class="static_style" title="static">S</span> </td>
100            <th>
101<a href="../../../../nn/gd/CTR/VertexInputStage/SetInputLayout.html"><CODE>SetInputLayout</CODE></a>
102            </th>
103<td>Sets an input layout to a vertex input stage.</td>
104          </tr>
105          <tr>
106            <td width="100">
107<span class="static_style" title="static">S</span> </td>
108            <th>
109<a href="../../../../nn/gd/CTR/VertexInputStage/SetPrimitiveTopology.html"><CODE>SetPrimitiveTopology</CODE></a>
110            </th>
111<td>Sets the primitive type to be rendered.</td>
112          </tr>
113          <tr>
114            <td width="100">
115<span class="static_style" title="static">S</span> </td>
116            <th>
117<a href="../../../../nn/gd/CTR/VertexInputStage/SetVertexBuffers.html"><CODE>SetVertexBuffers</CODE></a>
118            </th>
119<td>Sets vertex buffers. Up to 12 slots can be set.</td>
120          </tr>
121          <tr>
122            <td width="100">
123<span class="static_style" title="static">S</span> </td>
124            <th>
125<a href="../../../../nn/gd/CTR/VertexInputStage/CreateInputLayout.html"><CODE>CreateInputLayout</CODE></a>
126            </th>
127<td>Creates an input layout.</td>
128          </tr>
129          <tr>
130            <td width="100">
131<span class="static_style" title="static">S</span> </td>
132            <th>
133<a href="../../../../nn/gd/CTR/VertexInputStage/ReleaseInputLayout.html"><CODE>ReleaseInputLayout</CODE></a>
134            </th>
135<td>Releases an input layout.</td>
136          </tr> </table>
137      </div>
138    </a>
139<h2>Revision History</h2>
140    <div class="section">
141      <dl class="history">
142        <dt>2011/02/15</dt>
143<dd>Initial version.<br />
144        </dd>
145      </dl>
146    </div>
147  <hr><p>CONFIDENTIAL</p></body>
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149