1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7<title>CreateTexture2D</title> 8 </head> 9 <body> 10<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::<a href="../../../../nn/gd/CTR/TextureStage/Overview.html">TextureStage</a>::CreateTexture2D</CODE> Member Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14static <a href="../../../../nnResult/Overview.html">nnResult</a> CreateTexture2D( 15 const Texture2DResource * tex2DResource, 16 <a href="../../../../nn/gd/CTR/Texture2DDescription/Overview.html">Texture2DDescription</a> * desc, 17 Texture2D ** texture2D 18); 19</pre> 20 </div> 21<h2>Parameters</h2> 22 <div class="section"> 23 <table class="arguments"> 24 <thead> 25 <tr> 26 <td width="15" /> 27<th>Name</th> 28<td>Description</td> 29 </tr> 30 </thead> 31 <tr> 32<td>in</td> 33<th>tex2DResource</th> 34<td>Specifies a pointer to an already created <CODE>Texture2DResource</CODE> object.</td> 35 </tr> 36 <tr> 37<td>in</td> 38<th>desc</th> 39<td>Specifies a parameter used to create 2D textures.</td> 40 </tr> 41 <tr> 42<td>out</td> 43<th>texture2D</th> 44<td>Specifies the address storing a pointer to the created 2D texture object.</td> 45 </tr> </table> 46 </div> 47<h2>Return Values</h2> 48<div class="section">Returns the result of the operation. <br /> 49 <table class="arguments"> 50 <thead> 51 <tr> 52<th>Value</th> 53<td>Description</td> 54 </tr> 55 </thead> 56 <tr> 57<th><CODE>Result::IsSuccess</CODE></th> 58<td>Process was successful.</td> 59 </tr> 60 <tr> 61<th><CODE>ResultNullParameter</CODE></th> 62<td><CODE>NULL</CODE> was specified in an argument.</td> 63 </tr> 64 <tr> 65<th><CODE>ResultInvalidTextureResolution</CODE></th> 66<td>The texture height or width is incorrect. Specify height and width as powers of two. The maximum value is 1024 x 1024.</td> 67 </tr> 68 <tr> 69<th><CODE>ResultInvalidMemoryLayout</CODE></th> 70<td>The memory layout was not <span>Memory::LAYOUT_BLOCK_8</span>.</td> 71 </tr> 72 <tr> 73<th><CODE>ResultInvalidTextureFormat</CODE></th> 74<td>The pixel format is incorrect.</td> 75 </tr> 76 <tr> 77<th><CODE>ResultInvalidTextureMipLevelIndex</CODE></th> 78<td>The mipmap level index is incorrect.</td> 79 </tr> 80 <tr> 81<th><CODE>ResultOutOfMemory</CODE></th> 82<td>Could not allocate memory.</td> 83 </tr> 84 </table> </div> 85<h2>Description</h2> 86 <div class="section"> 87<p>Creates a 2D texture object from <CODE>Texture2DResource</CODE>.</p><p>You must set the memory layout to <span>Memory::LAYOUT_BLOCK_8</span>.</p><!-- write here --></div> 88<h2>See Also</h2> 89 <div class="section"> 90<p class="reference">The <a href="../../../../nn/gd/CTR/Resource/CreateTexture2DResource.html"><CODE>Resource::CreateTexture2DResource</CODE></a> function creates a <SPAN class="Argument">Texture2DResource</SPAN> object.<br /> </p> 91 </div> 92<h2>Revision History</h2> 93 <div class="section"> 94 <dl class="history"> 95 <dt>2011/02/17</dt> 96<dd>Initial version.<br /> 97 </dd> 98 </dl> 99 </div> 100 <hr><p>CONFIDENTIAL</p></body> 101</html> 102