1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml">
3  <head>
4    <meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
5    <meta http-equiv="Content-Style-Type" content="text/css" />
6    <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" />
7<title>CreateTexture2D</title>
8  </head>
9  <body>
10<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::<a href="../../../../nn/gd/CTR/TextureStage/Overview.html">TextureStage</a>::CreateTexture2D</CODE> Member Function</h1>
11<h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14static <a href="../../../../nnResult/Overview.html">nnResult</a> CreateTexture2D(
15     const Texture2DResource * tex2DResource,
16     <a href="../../../../nn/gd/CTR/Texture2DDescription/Overview.html">Texture2DDescription</a> * desc,
17     Texture2D ** texture2D
18);
19</pre>
20    </div>
21<h2>Parameters</h2>
22    <div class="section">
23      <table class="arguments">
24        <thead>
25          <tr>
26            <td width="15" />
27<th>Name</th>
28<td>Description</td>
29          </tr>
30        </thead>
31        <tr>
32<td>in</td>
33<th>tex2DResource</th>
34<td>Specifies a pointer to an already created <CODE>Texture2DResource</CODE> object.</td>
35        </tr>
36        <tr>
37<td>in</td>
38<th>desc</th>
39<td>Specifies a parameter used to create 2D textures.</td>
40        </tr>
41        <tr>
42<td>out</td>
43<th>texture2D</th>
44<td>Specifies the address storing a pointer to the created 2D texture object.</td>
45        </tr> </table>
46    </div>
47<h2>Return Values</h2>
48<div class="section">Returns the result of the operation. <br />
49      <table class="arguments">
50        <thead>
51          <tr>
52<th>Value</th>
53<td>Description</td>
54          </tr>
55        </thead>
56        <tr>
57<th><CODE>Result::IsSuccess</CODE></th>
58<td>Process was successful.</td>
59        </tr>
60        <tr>
61<th><CODE>ResultNullParameter</CODE></th>
62<td><CODE>NULL</CODE> was specified in an argument.</td>
63        </tr>
64        <tr>
65<th><CODE>ResultInvalidTextureResolution</CODE></th>
66<td>The texture height or width is incorrect. Specify height and width as powers of two. The maximum value is 1024 x 1024.</td>
67        </tr>
68        <tr>
69<th><CODE>ResultInvalidMemoryLayout</CODE></th>
70<td>The memory layout was not <span>Memory::LAYOUT_BLOCK_8</span>.</td>
71        </tr>
72        <tr>
73<th><CODE>ResultInvalidTextureFormat</CODE></th>
74<td>The pixel format is incorrect.</td>
75        </tr>
76        <tr>
77<th><CODE>ResultInvalidTextureMipLevelIndex</CODE></th>
78<td>The mipmap level index is incorrect.</td>
79        </tr>
80        <tr>
81<th><CODE>ResultOutOfMemory</CODE></th>
82<td>Could not allocate memory.</td>
83        </tr>
84      </table> </div>
85<h2>Description</h2>
86    <div class="section">
87<p>Creates a 2D texture object from <CODE>Texture2DResource</CODE>.</p><p>You must set the memory layout to <span>Memory::LAYOUT_BLOCK_8</span>.</p><!-- write here --></div>
88<h2>See Also</h2>
89    <div class="section">
90<p class="reference">The <a href="../../../../nn/gd/CTR/Resource/CreateTexture2DResource.html"><CODE>Resource::CreateTexture2DResource</CODE></a> function creates a <SPAN class="Argument">Texture2DResource</SPAN> object.<br /> </p>
91    </div>
92<h2>Revision History</h2>
93    <div class="section">
94      <dl class="history">
95        <dt>2011/02/17</dt>
96<dd>Initial version.<br />
97        </dd>
98      </dl>
99    </div>
100  <hr><p>CONFIDENTIAL</p></body>
101</html>
102