1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <title>SetShaderPipelineConstantInteger</title> 8 </head> 9 <body> 10 <h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::<a href="../../../../nn/gd/CTR/ShaderStage/Overview.html">ShaderStage</a>::SetShaderPipelineConstantInteger</CODE> Member Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14static <a href="../../../../nnResult/Overview.html">nnResult</a> SetShaderPipelineConstantInteger( 15 ShaderPipeline * shaderPipeline, 16 <a href="../../../../nn/gd/CTR/UniformLocation/Overview.html">UniformLocation</a> uniformLocation, 17 u8 * v 18); 19</pre> 20 </div> 21 <h2>Arguments</h2> 22 <div class="section"> 23 <table class="arguments"> 24 <thead> 25 <tr> 26 <td width="15" /> 27 <th>Name</th> 28 <td>Description</td> 29 </tr> 30 </thead> 31 <tr> 32 <td>in</td> 33 <th>shaderPipeline</th> 34 <td>Specifies the shader pipeline object to be set.</td> 35 </tr> 36 <tr> 37 <td>in</td> 38 <th>uniformLocation</th> 39 <td>Specifies the uniform location to be set.</td> 40 </tr> 41 <tr> 42 <td>in</td> 43 <th>v</th> 44 <td>Specifies the integer data to be set.</td> 45 </tr> </table> 46 </div> 47 <h2>Return Values</h2> 48 <div class="section">Returns the result of the operation. <br /> 49 <table class="arguments"> 50 <thead> 51 <tr> 52 <th>Value</th> 53 <td>Description</td> 54 </tr> 55 </thead> 56 <tr> 57 <th><CODE>Result::IsSuccess</CODE></th> 58 <td>Process was successful.</td> 59 </tr> 60 <tr> 61 <th><CODE>ResultNullParameter</CODE></th> 62 <td><CODE>NULL</CODE> was specified for <CODE>shaderPipeline</CODE>.</td> 63 </tr> 64 <tr> 65 <th><CODE>ResultInvalidShaderUniform</CODE></th> 66 <td>The uniform is not correct.</td> 67 </tr> 68 </table> </div> 69 <h2>Description</h2> 70 <div class="section"> 71 <p>Sets data in the shader integer register.</p><!-- write here --></div> 72 <h2>Revision History</h2> 73 <div class="section"> 74 <dl class="history"> 75 <dt>2011/06/03</dt> 76 <dd>Initial version.<br /> 77 </dd> 78 </dl> 79 </div> 80 <hr><p>CONFIDENTIAL</p></body> 81</html> 82