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7<title>SetShaderPipelineConstantFloat</title>
8  </head>
9  <body>
10<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::<a href="../../../../nn/gd/CTR/ShaderStage/Overview.html">ShaderStage</a>::SetShaderPipelineConstantFloat</CODE> Member Function</h1>
11<h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14static <a href="../../../../nnResult/Overview.html">nnResult</a> SetShaderPipelineConstantFloat(
15     ShaderPipeline * shaderPipeline,
16     <a href="../../../../nn/gd/CTR/UniformLocation/Overview.html">UniformLocation</a> uniformLocation,
17     <a href="../../../../nn_types/f32.html">f32</a> * v
18);
19</pre>
20    </div>
21<h2>Parameters</h2>
22    <div class="section">
23      <table class="arguments">
24        <thead>
25          <tr>
26            <td width="15" />
27<th>Name</th>
28<td>Description</td>
29          </tr>
30        </thead>
31        <tr>
32<td>in</td>
33<th>shaderPipeline</th>
34<td>Specifies the shader pipeline object to be set.</td>
35        </tr>
36        <tr>
37<td>in</td>
38<th>uniformLocation</th>
39<td>Specifies the uniform location to be set.</td>
40        </tr>
41        <tr>
42<td>in</td>
43<th>v</th>
44<td>Specifies the floating point data to be set.</td>
45        </tr> </table>
46    </div>
47<h2>Return Values</h2>
48<div class="section">Returns the result of the operation. <br />
49      <table class="arguments">
50        <thead>
51          <tr>
52<th>Value</th>
53<td>Description</td>
54          </tr>
55        </thead>
56        <tr>
57<th><CODE>Result::IsSuccess</CODE></th>
58<td>Process was successful.</td>
59        </tr>
60        <tr>
61<th><CODE>ResultNullParameter</CODE></th>
62<td><CODE>NULL</CODE> was specified for <CODE>shaderPipeline</CODE> or <CODE>v</CODE>.</td>
63        </tr>
64        <tr>
65<th><CODE>ResultInvalidShaderUniform</CODE></th>
66<td>The uniform is not correct.</td>
67        </tr>
68      </table> </div>
69<h2>Description</h2>
70    <div class="section">
71<p>Sets data in the shader floating point constant register.</p><!-- write here --></div>
72<h2>Revision History</h2>
73    <div class="section">
74      <dl class="history">
75        <dt>2011/06/03</dt>
76<dd>Initial version.<br />
77        </dd>
78      </dl>
79    </div>
80  <hr><p>CONFIDENTIAL</p></body>
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82