1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7<title>SetShaderPipelineConstantF</title> 8 </head> 9 <body> 10<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::<a href="../../../../nn/gd/CTR/ShaderStage/Overview.html">ShaderStage</a>::SetShaderPipelineConstantF</CODE> Member Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14static <a href="../../../../nnResult/Overview.html">nnResult</a> SetShaderPipelineConstantF( 15 ShaderPipeline * shaderPipeline, 16 <a href="../../../../nn/gd/CTR/UniformLocation/Overview.html">UniformLocation</a> uniformLocation, 17 f32 * v 18); 19</pre> 20 </div> 21<h2>Arguments</h2> 22 <div class="section"> 23 <table class="arguments"> 24 <thead> 25 <tr> 26 <td width="15" /> 27<th>Name</th> 28<td>Description</td> 29 </tr> 30 </thead> 31 <tr> 32 <td /> 33<th>shaderPipeline</th> 34 <td> 35 </td> 36 </tr> 37 <tr> 38 <td /> 39<th>uniformLocation</th> 40 <td> 41 </td> 42 </tr> 43 <tr> 44 <td /> 45<th>v</th> 46 <td> 47 </td> 48 </tr> </table> 49 </div> 50<h2>Return Values</h2> 51 <div class="section"> </div> 52<h2>Description</h2> 53 <div class="section"> 54<p>Do not use this because it may be removed in a future release. Use <CODE>SetShaderPipelineConstantFloat</CODE> instead.</p><!-- write here --></div> 55<h2>Revision History</h2> 56 <div class="section"> 57 <dl class="history"> 58 <dt>2011/02/17</dt> 59<dd>Initial version.<br /> 60 </dd> 61 </dl> 62 </div> 63 <hr><p>CONFIDENTIAL</p></body> 64</html> 65