1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7<title>SetShaderPipelineConstantBoolean</title> 8 </head> 9 <body> 10<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::<a href="../../../../nn/gd/CTR/ShaderStage/Overview.html">ShaderStage</a>::SetShaderPipelineConstantBoolean</CODE> Member Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14static <a href="../../../../nnResult/Overview.html">nnResult</a> SetShaderPipelineConstantBoolean( 15 ShaderPipeline * shaderPipeline, 16 <a href="../../../../nn/gd/CTR/UniformLocation/Overview.html">UniformLocation</a> uniformLocation, 17 <a href="../../../../nn_types/u16.html">u16</a> v, 18 <a href="../../../../nn_types/u32.html">u32</a> count 19); 20</pre> 21 </div> 22<h2>Parameters</h2> 23 <div class="section"> 24 <table class="arguments"> 25 <thead> 26 <tr> 27 <td width="15" /> 28<th>Name</th> 29<td>Description</td> 30 </tr> 31 </thead> 32 <tr> 33<td>in</td> 34<th>shaderPipeline</th> 35<td>Specifies the shader pipeline object to be set.</td> 36 </tr> 37 <tr> 38<td>in</td> 39<th>uniformLocation</th> 40<td>Specifies the location of the uniform variable to be set.</td> 41 </tr> 42 <tr> 43<td>in</td> 44<th>v</th> 45<td>Specifies the Boolean data to be set.</td> 46 </tr> 47 <tr> 48<td>in</td> 49<th>count</th> 50<td>Specifies the number of data items to be set.</td> 51 </tr> </table> 52 </div> 53<h2>Return Values</h2> 54<div class="section">Returns the result of the operation. <br /> 55 <table class="arguments"> 56 <thead> 57 <tr> 58<th>Value</th> 59<td>Description</td> 60 </tr> 61 </thead> 62 <tr> 63<th><CODE>Result::IsSuccess</CODE></th> 64<td>Process was successful.</td> 65 </tr> 66 <tr> 67<th><CODE>ResultNullParameter</CODE></th> 68<td><CODE>NULL</CODE> was specified for <CODE>shaderPipeline</CODE>.</td> 69 </tr> 70 <tr> 71<th><CODE>ResultInvalidShaderUniform</CODE></th> 72<td>The uniform is not correct.</td> 73 </tr> 74 </table> </div> 75<h2>Description</h2> 76 <div class="section"> 77<p>Sets data in the shader Boolean register.</p><!-- write here --></div> 78<h2>Revision History</h2> 79 <div class="section"> 80 <dl class="history"> 81 <dt>2011/06/03</dt> 82<dd>Initial version.<br /> 83 </dd> 84 </dl> 85 </div> 86 <hr><p>CONFIDENTIAL</p></body> 87</html> 88