1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50<title>nn::gd::CTR::ShaderStage</title> 51 </head> 52 <body> 53<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::ShaderStage</CODE> Class</h1> 54<h2>Syntax</h2> 55 <div class="section"> 56 <pre class="definition">class ShaderStage</pre> 57 </div> 58<h2>Description</h2> 59 <div class="section"> 60<p>Shader stage contains all required functionality to create and operate the shader.</p><p><anchor id="classnn_1_1gd_1_1_c_t_r_1_1_shader_stage_1ShaderStage" /></p><!-- write here --></div> 61 <a name="enum" id="enum"> 62<h2>Enumerated Types</h2> 63 <div class="section"> 64 <table class="members"> 65 <tr> 66 <td width="100"> </td> 67 <th> 68<a href="../../../../nn/gd/CTR/ShaderStage/ShaderType.html"><CODE>ShaderType</CODE></a> 69 </th> 70<td>The shader type.</td> 71 </tr> </table> 72 </div> 73 </a> <a name="function" id="function"> 74<h2>Member Functions</h2> 75 <div class="section"> 76 <table class="members"> 77 <tr> 78 <td width="100"> 79<span class="static_style" title="static">S</span> </td> 80 <th> 81<a href="../../../../nn/gd/CTR/ShaderStage/CreateShaderBinary.html"><CODE>CreateShaderBinary</CODE></a> 82 </th> 83<td>Loads a shader binary.</td> 84 </tr> 85 <tr> 86 <td width="100"> 87<span class="static_style" title="static">S</span> </td> 88 <th> 89<a href="../../../../nn/gd/CTR/ShaderStage/CreateShader.html"><CODE>CreateShader</CODE></a> 90 </th> 91<td>Creates a shader object. (Vertex shader or geometry shader)</td> 92 </tr> 93 <tr> 94 <td width="100"> 95<span class="static_style" title="static">S</span> </td> 96 <th> 97<a href="../../../../nn/gd/CTR/ShaderStage/CreateShaderPipeline.html"><CODE>CreateShaderPipeline</CODE></a> 98 </th> 99<td>Creates a shader pipeline with an attached shader object.</td> 100 </tr> 101 <tr> 102 <td width="100"> 103<span class="static_style" title="static">S</span> </td> 104 <th> 105<a href="../../../../nn/gd/CTR/ShaderStage/SetShaderPipeline.html"><CODE>SetShaderPipeline</CODE></a> 106 </th> 107<td>Sets a shader pipeline.</td> 108 </tr> 109 <tr> 110 <td width="100"> 111<span class="static_style" title="static">S</span> </td> 112 <th> 113<a href="../../../../nn/gd/CTR/ShaderStage/GetShader.html">GetShader</a> 114 </th> 115<td>Gets a vertex shader or a geometry shader from the shader pipeline.</td> 116 </tr> 117 <tr> 118 <td width="100"> 119<span class="static_style" title="static">S</span> </td> 120 <th> 121<a href="../../../../nn/gd/CTR/ShaderStage/ReleaseShaderBinary.html"><CODE>ReleaseShaderBinary</CODE></a> 122 </th> 123<td>Releases the shader binary.</td> 124 </tr> 125 <tr> 126 <td width="100"> 127<span class="static_style" title="static">S</span> </td> 128 <th> 129<a href="../../../../nn/gd/CTR/ShaderStage/ReleaseShader.html"><CODE>ReleaseShader</CODE></a> 130 </th> 131<td>Releases the shader object.</td> 132 </tr> 133 <tr> 134 <td width="100"> 135<span class="static_style" title="static">S</span> </td> 136 <th> 137<a href="../../../../nn/gd/CTR/ShaderStage/ReleaseShaderPipeline.html"><CODE>ReleaseShaderPipeline</CODE></a> 138 </th> 139<td>Releases the shader pipeline.</td> 140 </tr> 141 <tr> 142 <td width="100"> 143<span class="static_style" title="static">S</span> </td> 144 <th> 145<a href="../../../../nn/gd/CTR/ShaderStage/SetShaderPipelineConstantFloat.html">SetShaderPipelineConstantFloat</a> 146 </th> 147<td>Sets data in the shader floating point constant register.</td> 148 </tr> 149 <tr> 150 <td width="100"> 151<span class="static_style" title="static">S</span> </td> 152 <th> 153<a href="../../../../nn/gd/CTR/ShaderStage/SetShaderPipelineConstantBoolean.html">SetShaderPipelineConstantBoolean</a> 154 </th> 155<td>Sets data in the shader Boolean register.</td> 156 </tr> 157 <tr> 158 <td width="100"> 159<span class="static_style" title="static">S</span> </td> 160 <th> 161<a href="../../../../nn/gd/CTR/ShaderStage/SetShaderPipelineConstantInteger.html">SetShaderPipelineConstantInteger</a> 162 </th> 163<td>Sets data in the shader integer register.</td> 164 </tr> 165 <tr> 166 <td width="100"> 167<span class="static_style" title="static">S</span> </td> 168 <th> 169<a href="../../../../nn/gd/CTR/ShaderStage/SetFloatConstantBuffer.html"><CODE>SetFloatConstantBuffer</CODE></a> 170 </th> 171<td>Immediately creates a floating point constant register command in the command buffer.</td> 172 </tr> 173 <tr> 174 <td width="100"> 175<span class="static_style" title="static">S</span> </td> 176 <th> 177<a href="../../../../nn/gd/CTR/ShaderStage/GetShaderUniformLocation.html"><CODE>GetShaderUniformLocation</CODE></a> 178 </th> 179<td>Gets the location of the shader uniform variable.</td> 180 </tr> </table> 181 </div> 182 </a> 183<h2>Revision History</h2> 184 <div class="section"> 185 <dl class="history"> 186 <dt>2011/02/15</dt> 187<dd>Initial version.<br /> 188 </dd> 189 </dl> 190 </div> 191 <hr><p>CONFIDENTIAL</p></body> 192</html>