1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7<title>GetShaderUniformLocation</title> 8 </head> 9 <body> 10<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::<a href="../../../../nn/gd/CTR/ShaderStage/Overview.html">ShaderStage</a>::GetShaderUniformLocation</CODE> Member Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14static <a href="../../../../nn/gd/CTR/UniformLocation/Overview.html">UniformLocation</a> GetShaderUniformLocation( 15 ShaderPipeline * shaderPipeline, 16 const char * name 17); 18</pre> 19 </div> 20<h2>Parameters</h2> 21 <div class="section"> 22 <table class="arguments"> 23 <thead> 24 <tr> 25 <td width="15" /> 26<th>Name</th> 27<td>Description</td> 28 </tr> 29 </thead> 30 <tr> 31<td>in</td> 32<th>shaderPipeline</th> 33<td>Specifies a shader pipeline object.</td> 34 </tr> 35 <tr> 36<td>in</td> 37<th>name</th> 38<td>Specifies the name of the uniform variable whose location is to be obtained.</td> 39 </tr> </table> 40 </div> 41<h2>Return Values</h2> 42<div class="section">Returns the result of the operation. <br /> 43 <table class="arguments"> 44 <thead> 45 <tr> 46<th>Value</th> 47<td>Description</td> 48 </tr> 49 </thead> 50 <tr> 51<th><CODE>UniformLocation</CODE></th> 52<td>The <CODE>UniformLocation</CODE> pointer returns if the specified uniform is found.</td> 53 </tr> 54 <tr> 55<th><CODE>UniformLocation::invalidValue</CODE></th> 56<td>The specified uniform could not be found.</td> 57 </tr> 58 </table> </div> 59<h2>Description</h2> 60 <div class="section"> 61<p>Gets the location of the shader uniform variable.</p><!-- write here --></div> 62<h2>Revision History</h2> 63 <div class="section"> 64 <dl class="history"> 65 <dt>2011/02/17</dt> 66<dd>Initial version.<br /> 67 </dd> 68 </dl> 69 </div> 70 <hr><p>CONFIDENTIAL</p></body> 71</html> 72