1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../../css/manpage.css" type="text/css" /> 7 <style type="text/css"><!-- 8 span.static_style 9 { 10 font-size : 8pt; 11 color : white; 12 font-weight : bold; 13 background : #44f; 14 border-left : solid 1px #aaf; 15 border-top : solid 1px #aaf; 16 border-right : solid 1px #00c; 17 border-bottom : solid 1px #00c; 18 padding-left : 2px; 19 padding-right : 2px; 20 } 21 22 span.virtual_style 23 { 24 font-size : 8pt; 25 color : white; 26 font-weight : bold; 27 background : #0a0; 28 border-left : solid 1px #0f0; 29 border-top : solid 1px #0f0; 30 border-right : solid 1px #060; 31 border-bottom : solid 1px #060; 32 padding-left : 2px; 33 padding-right : 2px; 34 } 35 36 span.protected_style 37 { 38 font-size : 8pt; 39 color : white; 40 font-weight : bold; 41 background : #444; 42 border-left : solid 1px #ccc; 43 border-top : solid 1px #ccc; 44 border-right : solid 1px #222; 45 border-bottom : solid 1px #222; 46 padding-left : 2px; 47 padding-right : 2px; 48 } 49 --></style> 50<title>nn::gd::CTR::OutputStage</title> 51 </head> 52 <body> 53<h1><CODE><a href="../../../../nn/Overview.html">nn</a>::<a href="../../../../nn/gd/Overview.html">gd</a>::<a href="../../../../nn/gd/CTR/Overview.html">CTR</a>::OutputStage</CODE> Class</h1> 54<h2>Syntax</h2> 55 <div class="section"> 56 <pre class="definition">class OutputStage</pre> 57 </div> 58<h2>Description</h2> 59 <div class="section"> 60<p>The frame buffer operation stage.</p><p><anchor id="classnn_1_1gd_1_1_c_t_r_1_1_output_stage_1OutputStage" /> This stage sets how the user will output to the render target.</p><!-- write here --></div> 61 <a name="enum" id="enum"> 62<h2>Enumerated Types</h2> 63 <div class="section"> 64 <table class="members"> 65 <tr> 66 <td width="100"> </td> 67 <th> 68<a href="../../../../nn/gd/CTR/OutputStage/DepthBufferType.html">DepthBufferType</a> 69 </th> 70<td>This is a depth buffer type <CODE>enum</CODE> value. </td> 71 </tr> 72 <tr> 73 <td width="100"> </td> 74 <th> 75<a href="../../../../nn/gd/CTR/OutputStage/FragmentOperationMode.html">FragmentOperationMode</a> 76 </th> 77<td>This is a fragment operation mode <CODE>enum</CODE> value. </td> 78 </tr> 79 <tr> 80 <td width="100"> </td> 81 <th> 82<a href="../../../../nn/gd/CTR/OutputStage/BlendType.html">BlendType</a> 83 </th> 84<td>These are the <CODE>enum</CODE> values for <CODE>m_BlendType</CODE> in <a href="../../../../nn/gd/CTR/BlendStateDescription/Overview.html">BlendStateDescription</a>.</td> 85 </tr> 86 <tr> 87 <td width="100"> </td> 88 <th> 89<a href="../../../../nn/gd/CTR/OutputStage/BlendFunction.html">BlendFunction</a> 90 </th> 91<td>These are <CODE>enum</CODE> values for the blending coefficients <CODE>m_SrcRgb</CODE>, <CODE>m_DstRgb</CODE>, <CODE>m_SrcAlpha</CODE>, and <CODE>m_DstAlpha</CODE> in <a href="../../../../nn/gd/CTR/BlendStateDescription/Overview.html">BlendStateDescription</a>.</td> 92 </tr> 93 <tr> 94 <td width="100"> </td> 95 <th> 96<a href="../../../../nn/gd/CTR/OutputStage/BlendEquation.html">BlendEquation</a> 97 </th> 98<td>These are <CODE>enum</CODE> values for the blending operators used with <CODE>m_EqRgb</CODE> and <CODE>m_EqAlpha</CODE> in <a href="../../../../nn/gd/CTR/BlendStateDescription/Overview.html">BlendStateDescription</a>.</td> 99 </tr> 100 <tr> 101 <td width="100"> </td> 102 <th> 103<a href="../../../../nn/gd/CTR/OutputStage/LogicOperator.html">LogicOperator</a> 104 </th> 105<td>These are the <CODE>enum</CODE> values for <CODE>m_logic</CODE> <CODE>opcode</CODE> in <a href="../../../../nn/gd/CTR/BlendStateDescription/Overview.html">BlendStateDescription</a>. </td> 106 </tr> 107 <tr> 108 <td width="100"> </td> 109 <th> 110<a href="../../../../nn/gd/CTR/OutputStage/ColorWriteMask.html">ColorWriteMask</a> 111 </th> 112<td>This is a color mask <CODE>enum</CODE> value. </td> 113 </tr> 114 <tr> 115 <td width="100"> </td> 116 <th> 117<a href="../../../../nn/gd/CTR/OutputStage/DepthFunction.html">DepthFunction</a> 118 </th> 119<td>This is a <a href="../../../../nn/gd/CTR/DepthStencilStateDescription/Overview.html">DepthStencilStateDescription</a> <CODE>m_DepthFunc</CODE> comparison function <CODE>enum</CODE> value. </td> 120 </tr> 121 <tr> 122 <td width="100"> </td> 123 <th> 124<a href="../../../../nn/gd/CTR/OutputStage/DepthWriteMask.html">DepthWriteMask</a> 125 </th> 126<td>These are the enum values for <CODE>m_DepthMask</CODE> in<a href="../../../../nn/gd/CTR/DepthStencilStateDescription/Overview.html">DepthStencilDescription</a>. </td> 127 </tr> 128 <tr> 129 <td width="100"> </td> 130 <th> 131<a href="../../../../nn/gd/CTR/OutputStage/StencilFunction.html">StencilFunction</a> 132 </th> 133<td>This is a <a href="../../../../nn/gd/CTR/DepthStencilStateDescription/Overview.html">DepthStencilStateDescription</a> <CODE>m_StencilFunc</CODE> comparison function <CODE>enum</CODE> value. </td> 134 </tr> 135 <tr> 136 <td width="100"> </td> 137 <th> 138<a href="../../../../nn/gd/CTR/OutputStage/StencilOperation.html">StencilOperation</a> 139 </th> 140<td>This represents <CODE>enum</CODE> values for <CODE>m_StencilFail</CODE>, <CODE>m_StencilZFail</CODE>, and <CODE>m_StencilZPass</CODE> in <a href="../../../../nn/gd/CTR/DepthStencilStateDescription/Overview.html">DepthStencilStateDescription</a></td> 141 </tr> 142 <tr> 143 <td width="100"> </td> 144 <th> 145<a href="../../../../nn/gd/CTR/OutputStage/AlphaFunction.html">AlphaFunction</a> 146 </th> 147<td>This is an alpha test function <CODE>enum</CODE> value. </td> 148 </tr> </table> 149 </div> 150 </a> <a name="function" id="function"> 151<h2>Member Functions</h2> 152 <div class="section"> 153 <table class="members"> 154 <tr> 155 <td width="100"> 156<span class="static_style" title="static">S</span> </td> 157 <th> 158<a href="../../../../nn/gd/CTR/OutputStage/CreateRenderTarget.html">CreateRenderTarget</a> 159 </th> 160<td>Creates a render target from a <CODE>Texture2DResource</CODE>.</td> 161 </tr> 162 <tr> 163 <td width="100"> 164<span class="static_style" title="static">S</span> </td> 165 <th> 166<a href="../../../../nn/gd/CTR/OutputStage/GetRenderTargetProperties.html">GetRenderTargetProperties</a> 167 </th> 168<td>Gets detailed information about the render target. </td> 169 </tr> 170 <tr> 171 <td width="100"> 172<span class="static_style" title="static">S</span> </td> 173 <th> 174<a href="../../../../nn/gd/CTR/OutputStage/ReleaseRenderTarget.html">ReleaseRenderTarget</a> 175 </th> 176<td>Releases the render target.</td> 177 </tr> 178 <tr> 179 <td width="100"> 180<span class="static_style" title="static">S</span> </td> 181 <th> 182<a href="../../../../nn/gd/CTR/OutputStage/CreateDepthStencilTarget.html">CreateDepthStencilTarget</a> 183 </th> 184<td>Creates a depth stencil target from a <CODE>Texture2DResource</CODE>.</td> 185 </tr> 186 <tr> 187 <td width="100"> 188<span class="static_style" title="static">S</span> </td> 189 <th> 190<a href="../../../../nn/gd/CTR/OutputStage/GetDepthStencilTargetProperties.html">GetDepthStencilTargetProperties</a> 191 </th> 192<td>Gets detailed information about the depth stencil target. </td> 193 </tr> 194 <tr> 195 <td width="100"> 196<span class="static_style" title="static">S</span> </td> 197 <th> 198<a href="../../../../nn/gd/CTR/OutputStage/ReleaseDepthStencilTarget.html">ReleaseDepthStencilTarget</a> 199 </th> 200<td>Releases the depth stencil target. </td> 201 </tr> 202 <tr> 203 <td width="100"> 204<span class="static_style" title="static">S</span> </td> 205 <th> 206<a href="../../../../nn/gd/CTR/OutputStage/SetRenderTarget.html">SetRenderTarget</a> 207 </th> 208<td>Sets the render target.</td> 209 </tr> 210 <tr> 211 <td width="100"> 212<span class="static_style" title="static">S</span> </td> 213 <th> 214<a href="../../../../nn/gd/CTR/OutputStage/SetDepthStencilTarget.html">SetDepthStencilTarget</a> 215 </th> 216<td>Sets the depth stencil target. </td> 217 </tr> 218 <tr> 219 <td width="100"> 220<span class="static_style" title="static">S</span> </td> 221 <th> 222<a href="../../../../nn/gd/CTR/OutputStage/SetFragOpMode.html">SetFragOpMode</a> 223 </th> 224<td>Sets the fragment operation mode.</td> 225 </tr> 226 <tr> 227 <td width="100"> 228<span class="static_style" title="static">S</span> </td> 229 <th> 230<a href="../../../../nn/gd/CTR/OutputStage/CreateBlendState.html">CreateBlendState</a> 231 </th> 232<td>Creates a blend state. </td> 233 </tr> 234 <tr> 235 <td width="100"> 236<span class="static_style" title="static">S</span> </td> 237 <th> 238<a href="../../../../nn/gd/CTR/OutputStage/ReleaseBlendState.html">ReleaseBlendState</a> 239 </th> 240<td>Releases the blend state.</td> 241 </tr> 242 <tr> 243 <td width="100"> 244<span class="static_style" title="static">S</span> </td> 245 <th> 246<a href="../../../../nn/gd/CTR/OutputStage/SetBlendState.html">SetBlendState</a> 247 </th> 248<td>Sets the blend state. </td> 249 </tr> 250 <tr> 251 <td width="100"> 252<span class="static_style" title="static">S</span> </td> 253 <th> 254<a href="../../../../nn/gd/CTR/OutputStage/SetBlendColor.html">SetBlendColor</a> 255 </th> 256<td>Sets the blend color.</td> 257 </tr> 258 <tr> 259 <td width="100"> 260<span class="static_style" title="static">S</span> </td> 261 <th> 262<a href="../../../../nn/gd/CTR/OutputStage/SetAlphaTest.html">SetAlphaTest</a> 263 </th> 264<td>Sets the alpha test.</td> 265 </tr> 266 <tr> 267 <td width="100"> 268<span class="static_style" title="static">S</span> </td> 269 <th> 270<a href="../../../../nn/gd/CTR/OutputStage/CreateDepthStencilState.html">CreateDepthStencilState</a> 271 </th> 272<td>Creates a depth stencil state. </td> 273 </tr> 274 <tr> 275 <td width="100"> 276<span class="static_style" title="static">S</span> </td> 277 <th> 278<a href="../../../../nn/gd/CTR/OutputStage/ReleaseDepthStencilState.html">ReleaseDepthStencilState</a> 279 </th> 280<td>Releases the depth stencil state. </td> 281 </tr> 282 <tr> 283 <td width="100"> 284<span class="static_style" title="static">S</span> </td> 285 <th> 286<a href="../../../../nn/gd/CTR/OutputStage/SetDepthStencilState.html">SetDepthStencilState</a> 287 </th> 288<td>Sets the depth stencil state. </td> 289 </tr> 290 <tr> 291 <td width="100"> 292<span class="static_style" title="static">S</span> </td> 293 <th> 294<a href="../../../../nn/gd/CTR/OutputStage/SetColorWriteMask.html">SetColorWriteMask</a> 295 </th> 296<td>Sets the write mask.</td> 297 </tr> 298 <tr> 299 <td width="100"> 300<span class="static_style" title="static">S</span> </td> 301 <th> 302<a href="../../../../nn/gd/CTR/OutputStage/SetPenumbraScaleBias.html">SetPenumbraScaleBias</a> 303 </th> 304<td>Sets the <CODE>scale</CODE> and <CODE>bias</CODE> used to control the degree of hardness (or narrowness) to be applied to hard-shadow areas.</td> 305 </tr> 306 <tr> 307 <td width="100"> 308<span class="static_style" title="static">S</span> </td> 309 <th> 310<a href="../../../../nn/gd/CTR/OutputStage/SetDepthRangeMode.html">SetDepthRangeMode</a> 311 </th> 312<td>Sets the depth buffer mode. </td> 313 </tr> </table> 314 </div> 315 </a> 316<h2>Revision History</h2> 317 <div class="section"> 318 <dl class="history"> 319 <dt>2011/02/15</dt> 320<dd>Initial version.<br /> 321 </dd> 322 </dl> 323 </div> 324 <hr><p>CONFIDENTIAL</p></body> 325</html>