1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../css/manpage.css" type="text/css" /> 7<title>ForceDisableLatencyEmulation</title> 8 </head> 9 <body> 10<h1><CODE>nn::fs::ForceDisableLatencyEmulation</CODE> Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14void ForceDisableLatencyEmulation( 15 void 16); 17</pre> 18 </div> 19<h2>Arguments</h2> 20 <div class="section"> 21<p>None.</p> 22 </div> 23<h2>Return Values</h2> 24 <div class="section"> 25None. 26 </div> 27<h2>Description</h2> 28 <div class="section"> 29<p>Turns off the function to emulate the behavior of a non-volatile memory device that has become degraded. (for debugging purposes)</p><p>Explicitly turns off the function to emulate the wait time that occurs in degraded devices when accessing a game card, NAND, or SD Memory Card. This emulation is disabled by default in release builds, but is enabled by default in debug and development builds. Call this function to explicitly disable latency emulation in such builds. Call the <a href="../../nn/fs/ForceEnableLatencyEmulation.html"><CODE>nn::fs::ForceEnableLatencyEmulation</CODE></a> function to explicitly enable latency emulation.</p><!-- write here --></div> 30<h2>Revision History</h2> 31 <div class="section"> 32 <dl class="history"> 33 <dt>2010/11/09</dt> 34<dd>Initial version.<br /> 35 </dd> 36 </dl> 37 </div> 38 <hr><p>CONFIDENTIAL</p></body> 39</html>