1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7<title>IsConnected</title> 8 </head> 9 <body> 10<h1><CODE><a href="../../../nn/Overview.html">nn</a>::<a href="../../../nn/ac/Overview.html">ac</a>::<a href="../../../nn/ac/CTR/Overview.html">CTR</a>::IsConnected</CODE> Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14bool IsConnected(); 15</pre> 16 </div> 17<h2>Parameters</h2> 18 <div class="section"> 19<p>None.</p> 20 </div> 21<h2>Return Values</h2> 22<div class="section">A Boolean value indicating whether the system is connected to an access point. </div> 23<h2>Description</h2> 24 <div class="section"> 25<p>Gets a value indicating whether the system is connected to an access point.</p><p>This function entails a substantial processing load if it is called every game frame.<br /><br />This API returns <CODE>false</CODE> during connection processing. <br />During the finalization process, depending on the result branching of this function, if the <a href="../../../nn/ac/CTR/Close.html">Close</a> function has not been called, a connection that was in the process of connecting may successfully connect. Please be aware of this.<br /><br />This function can be used even if you have not called <a href="../../../nn/ac/CTR/Initialize.html"><CODE>Initialize</CODE></a>, but it will return a value indicating failure.</p><!-- write here --></div> 26<h2>Revision History</h2> 27 <div class="section"> 28 <dl class="history"> 29 <dt>2011/10/27</dt> 30<dd>Initial version.<br /> 31 </dd> 32 </dl> 33 </div> 34 <hr><p>CONFIDENTIAL</p></body> 35</html> 36