1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../../../css/manpage.css" type="text/css" /> 7 <title>IsConnected</title> 8 </head> 9 <body> 10 <h1><CODE>nn::ac::CTR::IsConnected</CODE> Function</h1> 11 <h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14bool IsConnected(); 15</pre> 16 </div> 17 <h2>Arguments</h2> 18 <div class="section"> 19 <p>None.</p> 20 </div> 21 <h2>Return Values</h2> 22 <div class="section">A Boolean value indicating whether the system is connected to an access point. </div> 23 <h2>Description</h2> 24 <div class="section"> 25 <p>Gets a value indicating whether the system is connected to an access point.</p><p>This function entails a substantial processing load if it is called every game frame.<br /></p><p>This function can be used even if you have not called <a href="../../../nn/ac/CTR/Initialize.html"><CODE>Initialize</CODE></a>, but it will return a value indicating failure.</p></div> 26 <hr><p>CONFIDENTIAL</p></body> 27</html>