1<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> 2<html xml:lang="en-US" lang="en-US" xmlns="http://www.w3.org/1999/xhtml"> 3 <head> 4 <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> 5 <meta http-equiv="Content-Style-Type" content="text/css" /> 6 <link rel="stylesheet" href="../css/manpage.css" type="text/css" /> 7<title>glGetTexParameteriv</title> 8 </head> 9 <body> 10<h1><CODE>glGetTexParameteriv</CODE> Function</h1> 11<h2>Syntax</h2> 12 <div class="section"> 13 <pre class="definition"> 14GL_APICALL void GL_APIENTRY glGetTexParameteriv( 15 GLenum target, 16 GLenum pname, 17 GLint * params 18); 19</pre> 20 </div> 21<h2>Parameters</h2> 22 <div class="section"> 23 <table class="arguments"> 24 <thead> 25 <tr> 26 <td width="15" /> 27<th>Name</th> 28<td>Description</td> 29 </tr> 30 </thead> 31 <tr> 32<td>in</td> 33<th>target</th> 34<td>Target texture.</td> 35 </tr> 36 <tr> 37<td>in</td> 38<th>pname</th> 39<td>Name of the parameter(s) to get.</td> 40 </tr> 41 <tr> 42<td>out</td> 43<th>params</th> 44<td>Array storing the obtained parameters.</td> 45 </tr> </table> 46 </div> 47<h2>Return Values</h2> 48<div class="section">No values are returned. </div> 49<h2>Description</h2> 50 <div class="section"> 51<p>Gets <CODE>GLint</CODE>-type values for the parameters of texture objects that are currently bound.</p><P> 52You can set <span class="argument">target</span> to the following values. 53<TABLE><TR><TH><CODE>GL_TEXTURE_2D</CODE></TH><TD>2D texture.</TD></TR><TR><TH><CODE>GL_TEXTURE_CUBE_MAP</CODE></TH><TD>Cube-map texture.</TD></TR></TABLE><!-- source targetにはGL_TEXTURE_2D、GL_TEXTURE_CUBE_MAPを指定します。 --></P><P> 54You can set <span class="argument">pname</span> to the following values. 55<TABLE><TR><TH><CODE>GL_TEXTURE_MIN_FILTER</CODE></TH><TD>Gets the texture minification filter.</TD></TR><TR><TH><CODE>GL_TEXTURE_MAG_FILTER</CODE></TH><TD>Gets the texture magnification filter.</TD></TR><TR><TH><CODE>GL_TEXTURE_WRAP_S</CODE></TH><TD>Gets the wrap mode for texture coordinate s.</TD></TR><TR><TH><CODE>GL_TEXTURE_WRAP_T</CODE></TH><TD>Gets the wrap mode for texture coordinate t.</TD></TR><TR><TH><CODE>GL_TEXTURE_MIN_LOD</CODE></TH><TD>Gets the minimum mipmap level of detail.</TD></TR><TR><TH><CODE>GL_TEXTURE_DATA_ADDR_DMP</CODE></TH><TD>Gets the address of the bound texture object(s).</TD></TR></TABLE><!-- source pnameにはGL_TEXTURE_MIN_FILTER、GL_TEXTURE_MAG_FILTER、GL_TEXTURE_WRAP_S、GL_TEXTURE_WRAP_T、 GL_TEXTURE_MIN_LODを指定します。 --><!-- source GL_TEXTURE_MIN_FILTERは、テクスチャの縮小フィルタが取得されます。 GL_TEXTURE_MAG_FILTERは、テクスチャの拡大フィルタが取得されます。 GL_TEXTURE_WRAP_Sは、テクスチャ座標sのラップモードが取得されます。 GL_TEXTURE_WRAP_Tは、テクスチャ座標tのラップモードが取得されます。 GL_TEXTURE_MIN_LODは、最小のミップマップレベルが取得されます。 --></P><P> 56In addition to those above, you can also specify parameters that can be obtained with <code>glGetTexParameterfv</code>. However, values are cast to type <code>GLint</code>. 57 </P><P> 58The following errors occur in this function. 59<TABLE><TR><TH><CODE>GL_INVALID_ENUM</CODE></TH><TD>The <span class="argument">target</span> or <span class="argument">pname</span> argument was set to an invalid value.</TD></TR></TABLE><!-- source target、pnameに不正な値を指定した場合エラーGL_INVALID_ENUMを生成します。 --></P></div> 60<h2>Revision History</h2> 61 <div class="section"> 62 <dl class="history"> 63 <dt>2010/05/12</dt> 64<dd>Added a value, <CODE>GL_TEXTURE_DATA_ADDR_DMP</CODE>, that can be specified for <SPAN class="argument">pname</SPAN>.<br /> 65 </dd> 66 <dt>2010/01/07</dt> 67<dd>Initial version.<br /> 68 </dd> 69 </dl> 70 </div> 71 <hr><p>CONFIDENTIAL</p></body> 72</html>