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7<title>glGenBuffers</title>
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10<h1>glGenBuffers Function</h1>
11<h2>Syntax</h2>
12    <div class="section">
13      <pre class="definition">
14GL_APICALL void GL_APIENTRY glGenBuffers(
15     GLsizei n,
16     GLuint * buffers
17);
18</pre>
19    </div>
20<h2>Arguments</h2>
21    <div class="section">
22      <table class="arguments">
23        <thead>
24          <tr>
25            <td width="15" />
26<th>Name</th>
27<td>Description</td>
28          </tr>
29        </thead>
30        <tr>
31<td>in</td>
32<th>n</th>
33<td>Number of vertex buffer objects to generate</td>
34        </tr>
35        <tr>
36<td>out</td>
37<th>buffers</th>
38<td>Array storing the generated vertex buffer objects</td>
39        </tr> </table>
40    </div>
41<h2>Return Values</h2>
42<div class="section">No values are returned. </div>
43<h2>Description</h2>
44    <div class="section">
45<p>Generates vertex buffer objects.</p><P>
46Set <span class="argument">n</span> the number of objects to generate. Set <span class="argument">buffers</span> to the array in which to store the generated objects.
47            </P><P>
48When a vertex buffer object is generated, it is not yet decided whether it will be used as a vertex buffer or as a vertex state collection. It can be used for any of these.
49            </P><P>
50This function generates the following errors.
51<TABLE><TR><TH>GL_INVALID_VALUE</TH><TD>The <span class="argument">n</span> argument is negative.</TD></TR><TR><TH>GL_OUT_OF_MEMORY</TH><TD>Failed to allocate the management region.</TD></TR></TABLE><!-- source                                      nが負の値の場合エラーGL_INVALID_VALUEを生成します。 管理用領域の確保に失敗した場合エラーGL_OUT_OF_MEMORYを生成します。                 --></P></div>
52<h2>Revision History</h2>
53    <div class="section">
54      <dl class="history">
55        <dt>2010/01/07</dt>
56<dd>Initial version.<br />
57        </dd>
58      </dl>
59    </div>
60  <hr><p>CONFIDENTIAL</p></body>
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