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8<TITLE>WPADGetGameDataTimeStamp</TITLE>
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11
12<H1>WPADGetGameDataTimeStamp</H1>
13
14
15<H2>C Specification</H2>
16<DL>
17  <DD>
18<PRE><code>#include &lt;revolution/wpad.h&gt;
19
20s32 WPADGetGameDataTimeStamp( s32 chan, OSTime *time );
21</code></PRE>
22</DL>
23<H2>Arguments</H2>
24<TABLE border="1">
25  <TBODY>
26    <TR>
27<TD width="120" bgcolor="#ffffe8"><code><b><i>chan</i></b></code></TD>
28<TD>One of the <code>WPAD_CHAN<i>n</i></code> values.</TD>
29    </TR>
30    <TR>
31<TD width="120" bgcolor="#ffffe8"><CODE><b><i>time</i></b></CODE></TD>
32<TD>A pointer that copies the time stamp recorded as the game data's file information.</TD>
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35</TABLE>
36<H2>Return Values</H2>
37<p>
38Returns one of the following codes:
39</p>
40<p>
41<code>WPAD_ERR_NONE</code><br> <code>WPAD_ERR_INVALID</code><br>
42</P>
43
44<H2>Description</H2>
45<p>
46Gets the date and time when the game data was last saved in the Wii Remote's internal memory.
47</p>
48<p>
49<code>WPAD_ERR_NONE</code> is returned when the date and time are gotten correctly. <code>WPAD_ERR_INVALID</code> is returned when the file information is broken or the file has not been saved.
50</p>
51<H2>See Also</H2>
52<p>
53<A href="./toc.html" target="contents">WPAD Functions</A><br> <A href="./WPADWriteGameData.html"><CODE>WPADWriteGameData</CODE></A>, <A href="./WPADReadGameData.html"><CODE>WPADReadGameData</CODE></A><br>
54</p>
55
56
57<H2>Revision History</H2>
58<p>
592005/08/15 Initial version.
60</p>
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62<P>CONFIDENTIAL</p>
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