1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<html> 3 4<head> 5<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 6<META name="GENERATOR" content="Microsoft FrontPage 5.0"> 7<META http-equiv="Content-Style-Type" content="text/css"> 8<LINK rel="stylesheet" type="text/css" href="../CSS/revolution.css"> 9<title>DEMOReInit</title> 10</head> 11 12<body> 13 14<h1 align="left">DEMOReInit</h1> 15 16<h2>Syntax</h2> 17<dl><dd><pre class="construction"> 18#include <demo.h> 19 20void DEMOReInit(<A href="../gx/Structures/GXRenderModeObj.html">GXRenderModeObj</A>* mode); 21</pre></dd></dl> 22 23<h2>Arguments</h2> 24<TABLE class="arguments" border="1" > 25 <tr> 26<TH>mode</TH> 27<TD><A href="../gx/Framebuffer/RenderMode.html">Render mode</A>.</TD> 28 </tr> 29</TABLE> 30 31<h2>Return Values</h2> 32<p>None.</p> 33 34<H2>Description</H2> 35<P>This function reinitializes the DEMO library. Usually, this function is needed to change the screen mode that was specified with the <code>DEMOInit</code> function. For example, you may want to change to progressive mode after initializing the DEMO library in interlace mode.</P> 36<P><b>Caution:</b><BR>Do not call the <code>DEMOReInit</code> function if the screen mode is larger than the one specified with the <code>DEMOInit</code> function. The <code>DEMOReInit</code> function does not reallocate the frame buffer; therefore, specifying a screen mode that requires a larger frame buffer will corrupt memory. 37</P> 38 39<h2>See Also</h2> 40<p class="reference"> 41<A href="DEMOInit.html">DEMOInit</A> 42</p> 43 44<H2>Revision History</H2> 45<P> 462006/03/01 Initial version.<br> 47</P> 48 49<hr><p>CONFIDENTIAL</p></body> 50</html>