1#
2# Configuration file for Viewer
3#
4
5
6# [�r�f�I�ݒ�]
7
8# �N���A�J���[
9/system/video/clr_color         = 0x404040FF
10#�N���AZ�l
11/system/video/clr_z             = 1.0
12
13
14
15
16# [�V�X�e�����]
17
18# �f�t�H���g���[�h
19/system/config/default_mode     = 3D     # (3D | EFF)
20# �����ǂݍ��݃��f���̃t�@�C���p�X
21/system/config/default_model    =
22# �t�@�C�������[�h�p�X
23/system/config/reload_target    =
24# �X�N���[���L���v�`���̕ۑ��p�X
25/system/config/capture_image    =
26# ���샂�[�h�̐ݒ�
27/system/config/controller_mode  = MODE-DEFAULT
28# �t���[�����[�g
29/system/config/frame_rate       = 60
30# �t���[���X�L�b�v�t���O
31/system/config/frame_skip       = 0
32
33
34# [3D�ݒ�/���]
35
36# �f�t�H���g���[�h
37/g3d/config/sub_mode            = CAM    # (CAM | MNU)
38
39
40
41# [3D�ݒ�/�e����]
42
43# �O���b�h�̕\���C�l�[�u���t���O
44/g3d/information/grid_visible   = 1
45# �O���b�h�̖ڐ���T�C�Y
46/g3d/information/grid_scale     = 5.0
47# �O���b�h�̖ڐ��萔
48/g3d/information/grid_num       = 10
49# �O���b�h�F
50/g3d/information/grid_color     = 0x66666600
51
52
53
54# [3D�ݒ�/�J����]
55
56# ��]���x�̏����l
57/g3d/camera/rotation_init       = 4.032    #degree
58# ��]���x��1�t���[���ł̉����l
59/g3d/camera/rotation_step       = 0.000    #degree
60# ��]���x�̍ő�l
61/g3d/camera/rotation_max        = 4.032    #degree
62# ���s�ړ����x�̏����l
63/g3d/camera/translation_init    = 1.5
64# ���s�ړ����x��1�t���[���ł̉����l
65/g3d/camera/translation_step    = 0.00
66# ���s�ړ����x�̍ő�l
67/g3d/camera/translation_max     = 1.5
68# ��ӂ葬�x�̏����l
69/g3d/camera/tilt_init           = 1.5      #degree
70# �O��ړ����x�̏����l
71/g3d/camera/dolly_init          = 0.02
72
73# ��ӂ��]�̃s�N�Z���ɑ΂��Ẳ�����
74/g3d/camera/tilt_accel          = 0.02;   #degree
75# ��ӂ��]��1�t���[���ł̌�����
76/g3d/camera/tilt_decel          = 0.1;    #degree
77# ��ӂ��]��1�t���[���ł̐������x
78/g3d/camera/tilt_limit          = 1.0;    #degree
79
80# �X���C�h�ړ��̃s�N�Z���ɑ΂��Ẳ�����
81/g3d/camera/slide_accel         = 0.02
82# �X���C�h�ړ�����1�t���[���ł̌�����
83/g3d/camera/slide_decel         = 0.1
84# �X���C�h�ړ�����1�t���[���ł̐������x
85/g3d/camera/slide_limit         = 10.0
86
87# �J��������̉�]�̍��E���]�t���O
88/g3d/camera/tumble_x_inverse     = 0
89# �J��������̉�]�̏㉺���]�t���O
90/g3d/camera/tumble_y_inverse     = 0
91
92# �J��������̕��s�ړ��̍��E���]�t���O
93/g3d/camera/track_x_inverse      = 0
94# �J��������̕��s�ړ��̏㉺���]�t���O
95/g3d/camera/track_y_inverse      = 0
96
97# �J��������̑O��ړ��̔��]�t���O
98/g3d/camera/dolly_inverse        = 0
99# �J��������̎��_�O��ړ��̔��]�t���O
100/g3d/camera/dolly_target_inverse = 0
101
102# �J��������̎�ӂ�̍��E���]�t���O
103/g3d/camera/tilt_x_inverse       = 0
104# �J��������̎�ӂ�̏㉺���]�t���O
105/g3d/camera/tilt_y_inverse       = 0
106
107# �f�t�H���g�J�����̎���p
108/g3d/camera/fovy             = 37.8   #degree
109# �f�t�H���g�J�����̈ʒu
110/g3d/camera/position/x       = 50.0
111/g3d/camera/position/y       = 30.0
112/g3d/camera/position/z       = 50.0
113# �f�t�H���g�J�����̃^�[�Q�b�g�̈ʒu
114/g3d/camera/target_pos/x     = 0.0
115/g3d/camera/target_pos/y     = 0.0
116/g3d/camera/target_pos/z     = 0.0
117# �f�t�H���g�J�����̃A�b�v�x�N�g��
118/g3d/camera/up_vector/x      = 0.0
119/g3d/camera/up_vector/y      = 1.0
120/g3d/camera/up_vector/z      = 0.0
121
122# �^�b�`�p�l���̃J�������샂�[�h�̐ݒ�
123/g3d/camera/touch_panel_mode = DRAG # (NORMAL | DRAG | INERTIA)
124
125# �J����near�N���b�v�ݒ�
126/g3d/camera/near             = 1.0
127# �J����far�N���b�v�ݒ�
128/g3d/camera/far              = 10000.0
129
130
131
132# [3D�ݒ�/���C�g]
133
134# �O���[�o���A���r�G���g�̃J���[
135/g3d/light/global_ambient_color   = 0x333333FF
136
137# ���C�g�O�̃��C�g�^�C�v
138/g3d/light/light0_kind            = DIRECTIONAL  # (DIRECTIONAL | POINT)
139# ���C�g�O�̃A���r�G���g�J���[
140/g3d/light/light0_ambient_color   = 0x333333FF
141# ���C�g�O�̃f�B�t���[�Y�J���[
142/g3d/light/light0_diffuse_color   = 0xFFFFFFFF
143# ���C�g�O�̃X�y�L�����J���[0
144/g3d/light/light0_specular0_color = 0xFFFFFFFF
145# ���C�g�O�̃X�y�L�����J���[1
146/g3d/light/light0_specular1_color = 0xFFFFFFFF
147# ���C�g�O�̕����x�N�g��
148/g3d/light/light0_direction/x     = -0.5
149/g3d/light/light0_direction/y     = -1.0
150/g3d/light/light0_direction/z     = -1.0
151
152
153
154# [�G�t�F�N�g�ݒ�]
155
156# �f�t�H���g���[�h
157/effect/config/sub_mode            = CAM    # (CAM | MNU)
158
159# �ő�t���[����
160/effect/config/max_frame_count    = 200
161
162# ���[�v���t���O
163/effect/config/loop_flag          = 1
164
165
166
167#
168# End of file
169#
170