1<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN"> 2<HTML> 3<HEAD> 4<META http-equiv="Content-Type" content="text/html; charset=windows-1252"> 5<META name="GENERATOR" content="Microsoft FrontPage 5.0"> 6<META http-equiv="Content-Style-Type" content="text/css"> 7<LINK rel="stylesheet" type="text/css" href="../CSS/revolution.css"> 8<BASE target="main"> 9<TITLE>Audio Library (AX) API Function List</TITLE> 10</HEAD> 11<BODY> 12<H1><A name="Operating System API">Audio Library (AX) API Function List</A></H1> 13 14<H2><a name="Initialization">Initialization</a></H2> 15<TABLE class="api_list" border="1"> 16 <TBODY> 17 <TR> 18<TH><a href="Initialization/AXInit.html">AXInit</a></TH> 19<TD>Initializes the AX library.</TD> 20 </TR> 21 <TR> 22<TH><a href="Initialization/AXInitEx.html">AXInitEx</a></TH> 23<TD>Selects the output buffer structure and initializes the AX library.</TD> 24 </TR> 25 <TR> 26<TH><a href="Initialization/AXInitSpecifyMem.html">AXInitSpecifyMem</a></TH> 27<TD>Specifies the maximum number of voices and the library memory region, and initializes the AX library.</TD> 28 </TR> 29 <TR> 30<TH><a href="Initialization/AXInitExSpecifyMem.html">AXInitExSpecifyMem</a></TH> 31<TD>Specifies the output buffer structure, the maximum number of voices, and the library memory region, and initializes the AX library.</TD> 32 </TR> 33 <TR> 34<TH><a href="Initialization/AXGetMemorySize.html">AXGetMemorySize</a></TH> 35<TD>Returns the size in bytes of the memory region required by the AX library.</TD> 36 </TR> 37 <TR> 38<TH><a href="Initialization/AXIsInit.html">AXIsInit</a></TH> 39<TD>Checks whether AX library initialization is complete.</TD> 40 </TR> 41 <TR> 42<TH><a href="Initialization/AXQuit.html">AXQuit</a></TH> 43<TD>Shuts down the AX library.</TD> 44 </TR> 45 <TR> 46<TH><a href="Initialization/AXGetMaxVoices.html">AXGetMaxVoices</a></TH> 47<TD>Returns the maximum number of voices that the AX library can use.</TD> 48 </TR> 49 <TR> 50<TH><a href="Initialization/AXSetMode.html">AXSetMode</a></TH> 51<TD>Sets the AX library's output mode.</TD> 52 </TR> 53 <TR> 54<TH><a href="Initialization/AXGetMode.html">AXGetMode</a></TH> 55<TD>Returns the AX library's current output mode.</TD> 56 </TR> 57 <TR> 58<TH><a href="Initialization/AXSetCompressor.html">AXSetCompressor</a></TH> 59<TD>Controls the AX library's output compressor.</TD> 60 </TR> 61 <TR> 62<TH><a href="Initialization/AXSetCompressorTable.html">AXSetCompressorTable</a></TH> 63<TD>Registers a custom table with the AX library's output compressor.</TD> 64 </TR> 65 <TR> 66<TH><a href="Initialization/AXRegisterCallback.html">AXRegisterCallback</a></TH> 67<TD>Registers an application callback that is invoked at each audio frame.</TD> 68 </TR> 69 </TBODY> 70</TABLE> 71 72<H2><a name="Voice_Allocation">Voice Allocation</a></H2> 73<TABLE class="api_list" border="1"> 74 <TBODY> 75 <TR> 76<TH><a href="Voice_Allocation/AXAcquireVoice.html">AXAcquireVoice</a></TH> 77<TD>Attempts to acquire a voice to use.</TD> 78 </TR> 79 <TR> 80<TH><a href="Voice_Allocation/AXFreeVoice.html">AXFreeVoice</a></TH> 81<TD>Frees the specified voice.</TD> 82 </TR> 83 <TR> 84<TH><a href="Voice_Allocation/AXGetDSPCycles.html">AXGetDSPCycles</a></TH> 85<TD>Returns the total number of DSP cycles estimated for the AX library to use during the newest frame.</TD> 86 </TR> 87 <TR> 88<TH><a href="Voice_Allocation/AXSetMaxDSPCycles.html">AXSetMaxDSPCycles</a></TH> 89<TD>Specifies the maximum number of DSP cycles that the AX library can use per frame.</TD> 90 </TR> 91 <TR> 92<TH><a href="Voice_Allocation/AXGetMaxDSPCycles.html">AXGetMaxDSPCycles</a></TH> 93<TD>Returns the current number of DSP cycles per audio frame that the AX library is allowed to use.</TD> 94 </TR> 95 <TR> 96<TH><a href="Voice_Allocation/AXSetVoicePriority.html">AXSetVoicePriority</a></TH> 97<TD>Changes the priority of the specified voice.</TD> 98 </TR> 99 </TBODY> 100</TABLE> 101 102<H2><a name="Voice_Parameters">Voice Parameters</a></H2> 103<TABLE class="api_list" border="1"> 104 <TBODY> 105 <TR> 106<TH><a href="Voice_Parameters/AXSetVoiceAddr.html">AXSetVoiceAddr</a></TH> 107<TD>Sets the <CODE>AXPBADDR</CODE> voice parameter.</TD> 108 </TR> 109 <TR> 110<TH><a href="Voice_Parameters/AXSetVoiceAdpcm.html">AXSetVoiceAdpcm</a></TH> 111<TD>Sets the <CODE>AXPBADPCM</CODE> voice parameter.</TD> 112 </TR> 113 <TR> 114<TH><a href="Voice_Parameters/AXSetVoiceAdpcmLoop.html">AXSetVoiceAdpcmLoop</a></TH> 115<TD>Sets the <CODE>AXPBADPCMLOOP</CODE> voice parameter.</TD> 116 </TR> 117 <TR> 118<TH><a href="Voice_Parameters/AXSetVoiceCurrentAddr.html">AXSetVoiceCurrentAddr</a></TH> 119<TD>Sets a voice's new current address.</TD> 120 </TR> 121 <TR> 122<TH><a href="Voice_Parameters/AXSetVoiceDpop.html">AXSetVoiceDpop</a></TH> 123<TD>Sets a voice's depop parameter.</TD> 124 </TR> 125 <TR> 126<TH><a href="Voice_Parameters/AXSetVoiceEndAddr.html">AXSetVoiceEndAddr</a></TH> 127<TD>Sets a new ending address for a voice's sampling data.</TD> 128 </TR> 129 <TR> 130<TH><a href="Voice_Parameters/AXSetVoiceItdOn.html">AXSetVoiceItdOn</a></TH> 131<TD>Enables a voice's initial time delay (ITD).</TD> 132 </TR> 133 <TR> 134<TH><a href="Voice_Parameters/AXSetVoiceItdTarget.html">AXSetVoiceItdTarget</a></TH> 135<TD>Sets a phase delay for the left and right channels of a voice.</TD> 136 </TR> 137 <TR> 138<TH><a href="Voice_Parameters/AXSetVoiceLoop.html">AXSetVoiceLoop</a></TH> 139<TD>Sets the <code>AXPBADDR</code> loop flag.</TD> 140 </TR> 141 <TR> 142<TH><a href="Voice_Parameters/AXSetVoiceLoopAddr.html">AXSetVoiceLoopAddr</a></TH> 143<TD>Sets a new starting address for a looping voice.</TD> 144 </TR> 145 <TR> 146<TH><a href="Voice_Parameters/AXSetVoiceLpf.html">AXSetVoiceLpf</a></TH> 147<TD>Initializes the parameters of a voice's low-pass filter.</TD> 148 </TR> 149 <TR> 150<TH><a href="Voice_Parameters/AXSetVoiceLpfCoefs.html">AXSetVoiceLpfCoefs</a></TH> 151<TD>Sets new low-pass filter coefficients while a voice is running.</TD> 152 </TR> 153 <TR> 154<TH><a href="Voice_Parameters/AXSetVoiceBiquad.html">AXSetVoiceBiquad</a></TH> 155<TD>Initializes the parameters of a voice's biquad filter.</TD> 156 </TR> 157 <TR> 158<TH><a href="Voice_Parameters/AXSetVoiceBiquadCoefs.html">AXSetVoiceBiquadCoefs</a></TH> 159<TD>Sets new filter coefficients for a voice's biquad filter.</TD> 160 </TR> 161 <TR> 162<TH><a href="Voice_Parameters/AXSetVoiceMix.html">AXSetVoiceMix</a></TH> 163<TD>Sets a voice's <code>AXPBMIX</code> value.</TD> 164 </TR> 165 <TR> 166<TH><a href="Voice_Parameters/AXSetVoiceSrc.html">AXSetVoiceSrc</a></TH> 167<TD>Initializes a voice's SRC parameter.</TD> 168 </TR> 169 <TR> 170<TH><a href="Voice_Parameters/AXSetVoiceSrcRatio.html">AXSetVoiceSrcRatio</a></TH> 171<TD>Programs a new SRC ratio while a voice is being played back.</TD> 172 </TR> 173 <TR> 174<TH><a href="Voice_Parameters/AXSetVoiceSrcType.html">AXSetVoiceSrcType</a></TH> 175<TD>Sets the sampling rate converter (SRC) type for a voice.</TD> 176 </TR> 177 <TR> 178<TH><a href="Voice_Parameters/AXSetVoiceState.html">AXSetVoiceState</a></TH> 179<TD>Configures whether to start or stop a voice.</TD> 180 </TR> 181 <TR> 182<TH><a href="Voice_Parameters/AXSetVoiceType.html">AXSetVoiceType</a></TH> 183<TD>Configures the voice type.</TD> 184 </TR> 185 <TR> 186<TH><a href="Voice_Parameters/AXSetVoiceVe.html">AXSetVoiceVe</a></TH> 187<TD>Initializes the volume envelope for a voice.</TD> 188 </TR> 189 <TR> 190<TH><a href="Voice_Parameters/AXSetVoiceVeDelta.html">AXSetVoiceVeDelta</a></TH> 191<TD>Sets a new volume envelope coefficient delta for a voice.</TD> 192 </TR> 193 <TR> 194<TH><a href="Voice_Parameters/AXSetVoiceRmtOn.html">AXSetVoiceRmtOn</a></TH> 195<TD>Specifies whether the specified voice should be processed for the Wii Remote speaker.</TD> 196 </TR> 197 <TR> 198<TH><a href="Voice_Parameters/AXSetVoiceRmtMix.html">AXSetVoiceRmtMix</a></TH> 199<TD>Sets a voice's Wii Remote speaker mixing parameter (<code>AXPBRMTMIX</code>).</TD> 200 </TR> 201 <TR> 202<TH><a href="Voice_Parameters/AXSetVoiceRmtIIR.html">AXSetVoiceRmtIIR</a></TH> 203<TD>Initializes a voice's Wii Remote speaker IIR filter parameters.</TD> 204 </TR> 205 <TR> 206<TH><a href="Voice_Parameters/AXSetVoiceRmtIIRCoefs.html">AXSetVoiceRmtIIRCoefs</a></TH> 207<TD>Sets new IIR filter coefficients for the Wii Remote speaker.</TD> 208 </TR> 209 </TBODY> 210</TABLE> 211 212<H2><a name="Volume">Volume</a></H2> 213<TABLE class="api_list" border="1"> 214 <TBODY> 215 <TR> 216<TH><a href="Volume/AXGetMasterVolume.html">AXGetMasterVolume</a></TH> 217<TD>Gets the master volume for the AX library.</TD> 218 </TR> 219 <TR> 220<TH><a href="Volume/AXSetMasterVolume.html">AXSetMasterVolume</a></TH> 221<TD>Sets the master volume for the AX library.</TD> 222 </TR> 223 <TR> 224<TH><a href="Volume/AXGetAuxReturnVolume.html">AXGetAuxReturnVolume</a></TH> 225<TD>Gets the return volume for each AUX bus.</TD> 226 </TR> 227 <TR> 228<TH><a href="Volume/AXSetAuxReturnVolume.html">AXSetAuxReturnVolume</a></TH> 229<TD>Sets the return volume for each AUX bus.</TD> 230 </TR> 231 </TBODY> 232</TABLE> 233 234<H2><a name="AUX_Send_Return">AUX Send and Return</a></H2> 235<TABLE class="api_list" border="1"> 236 <TBODY> 237 <TR> 238<TH><a href="AUX_Send_Return/AXRegisterAuxACallback.html">AXRegisterAuxACallback</a></TH> 239<TD>Registers a callback function that is invoked once per audio frame to apply an effect to the AuxA buffer context.</TD> 240 </TR> 241 <TR> 242<TH><a href="AUX_Send_Return/AXRegisterAuxBCallback.html">AXRegisterAuxBCallback</a></TH> 243<TD>Registers a callback function that is invoked once per audio frame to apply an effect to the AuxB buffer context.</TD> 244 </TR> 245 <TR> 246<TH><a href="AUX_Send_Return/AXRegisterAuxCCallback.html">AXRegisterAuxCCallback</a></TH> 247<TD>Registers a callback function that is invoked once per audio frame to apply an effect to the AuxC buffer context.</TD> 248 </TR> 249 <TR> 250<TH><a href="AUX_Send_Return/AXGetAuxCallback.html">AXGetAuxACallback</a></TH> 251<TD>Gets the context and callback function registered by the call to the <code>AXRegisterAuxACallback</code> function immediately prior to invocation of this function.</TD> 252 </TR> 253 <TR> 254<TH><a href="AUX_Send_Return/AXGetAuxCallback.html">AXGetAuxBCallback</a></TH> 255<TD>Gets the context and callback function registered by the call to the <code>AXRegisterAuxBCallback</code> function immediately prior to invocation of this function.</TD> 256 </TR> 257 <TR> 258<TH><a href="AUX_Send_Return/AXGetAuxCallback.html">AXGetAuxCCallback</a></TH> 259<TD>Gets the context and callback function registered by the call to the <code>AXRegisterAuxCCallback</code> function immediately prior to invocation of this function.</TD> 260 </TR> 261 </TBODY> 262</TABLE> 263 264<H2><a name="Remote">Obtaining Data for the Controller Speaker</a></H2> 265<TABLE class="api_list" border="1"> 266 <TBODY> 267 <TR> 268<TH><a href="Remote/AXRmtGetSamplesLeft.html">AXRmtGetSamplesLeft</a></TH> 269<TD>Returns the number of samples of audio data that can currently be retrieved for the Wii Remote speaker.</TD> 270 </TR> 271 <TR> 272<TH><a href="Remote/AXRmtGetSamples.html">AXRmtGetSamples</a></TH> 273<TD>Copies Wii Remote audio data from an internal AX buffer to another buffer.</TD> 274 </TR> 275 <TR> 276<TH><a href="Remote/AXRmtAdvancePtr.html">AXRmtAdvancePtr</a></TH> 277<TD>Advances an AX library Wii Remote speaker buffer pointer by the specified number of samples.</TD> 278 </TR> 279 </TBODY> 280</TABLE> 281 282<H2><a name="Utility">Utilities</a></H2> 283<TABLE class="api_list" border="1"> 284 <TBODY> 285 <TR> 286<TH><a href="Utility/AXGetLpfCoefs.html">AXGetLpfCoefs</a></TH> 287<TD>Gets the a0 and b0 low-pass filter coefficients.</TD> 288 </TR> 289 <TR> 290<TH><a href="Utility/AXMakeCompressorTable.html">AXMakeCompressorTable</a></TH> 291<TD>Creates a custom table for the AX library's output compressor.</TD> 292 </TR> 293 <TR> 294<TH><a href="Utility/AXGetAdpcmData.html">AXGetAdpcmData</a></TH> 295<TD>Converts 16-bit PCM data into DSP-ADPCM data.</TD> 296 </TR> 297 <TR> 298<TH><a href="Utility/AXGetAdpcmOutputSize.html">AXGetAdpcmOutputSize</a></TH> 299<TD>Returns the size of the output buffer used when converting 16-bit PCM data into DSP-ADPCM data.</TD> 300 </TR> 301 <TR> 302<TH><a href="Utility/AXGetAdpcmWorkSize.html">AXGetAdpcmWorkSize</a></TH> 303<TD>Returns the size of the working buffer used when converting 16-bit PCM data into DSP-ADPCM data.</TD> 304 </TR> 305 <TR> 306<TH><a href="Utility/AXDecodeAdpcmData.html">AXDecodeAdpcmData</a></TH> 307<TD>Converts DSP-ADPCM data into 16-bit PCM data.</TD> 308 </TR> 309 </TBODY> 310</TABLE> 311 312<H2><a name="Profile">Profile</a></H2> 313<TABLE class="api_list" border="1"> 314 <TBODY> 315 <TR> 316<TH><a href="Profile/AXInitProfile.html">AXInitProfile</a></TH> 317<TD>Initializes the AX library's runtime profiler.</TD> 318 </TR> 319 <TR> 320<TH><a href="Profile/AXGetProfile.html">AXGetProfile</a></TH> 321<TD>Requests the number of valid profiles stored in the user-allocated stack.</TD> 322 </TR> 323 </TBODY> 324</TABLE> 325 326<H2><a name="Debug">Debug</a></H2> 327<TABLE class="api_list" border="1"> 328 <TBODY> 329 <TR> 330<TH><a href="Debug/AXRegisterExceedCallback.html">AXRegisterExceedCallback</a></TH> 331<TD>Registers the callback invoked when the DSP audio processing does not complete within the 3-ms audio frame.</TD> 332 </TR> 333 </TBODY> 334</TABLE> 335 336<H2><a name="Voice_Parameter_Blocks">Voice Parameter Blocks (AXVPB)</a></H2> 337<TABLE class="api_list" border="1"> 338 <TBODY> 339 <TR> 340<TH><a href="Voice_Parameter_Blocks/next.html">axvpb.next</a></TH> 341<TD>Used to sort the voice priority stack.</TD> 342 </TR> 343 <TR> 344<TH><a href="Voice_Parameter_Blocks/next.html">axvpb.prev</a></TH> 345<TD>Used to sort the voice priority stack.</TD> 346 </TR> 347 <TR> 348<TH><a href="Voice_Parameter_Blocks/next.html">axvpb.next1</a></TH> 349<TD>Used to sort the voice priority stack.</TD> 350 </TR> 351 <TR> 352<TH><a href="Voice_Parameter_Blocks/priority.html">axvpb.priority</a></TH> 353<TD>The priority assigned to a voice by an application.</TD> 354 </TR> 355 <TR> 356<TH><a href="Voice_Parameter_Blocks/callback.html">axvpb.callback</a></TH> 357<TD>Callback function that is invoked when the associated voice has been dropped or reacquired by a higher-priority request.</TD> 358 </TR> 359 <TR> 360<TH><a href="Voice_Parameter_Blocks/userContext.html">axvpb.userContext</a></TH> 361<TD>Additional reference information stored by an application for a voice.</TD> 362 </TR> 363 <TR> 364<TH><a href="Voice_Parameter_Blocks/index.html">axvpb.index</a></TH> 365<TD>Voice index in the array of <CODE>AXVPB</CODE> structures managed by the AX library.</TD> 366 </TR> 367 <TR> 368<TH><a href="Voice_Parameter_Blocks/sync.html">axvpb.sync</a></TH> 369<TD>Controls synchronization between an application and the DSP parameter blocks.</TD> 370 </TR> 371 <TR> 372<TH><a href="Voice_Parameter_Blocks/depop.html">axvpb.depop</a></TH> 373<TD>Used when a voice needs to be "de-popped".</TD> 374 </TR> 375 <TR> 376<TH><a href="Voice_Parameter_Blocks/itdBuffer.html">axvpb.itdBuffer</a></TH> 377<TD>It points to the location of the ITD (Initial Time Delay) buffer used for the voice.</TD> 378 </TR> 379 <TR> 380<TH><a href="Voice_Parameter_Blocks/pb.html">axvpb.pb</a></TH> 381<TD>The <code>AXPB</code> structure that stores voice parameter settings.</TD> 382 </TR> 383 </TBODY> 384</TABLE> 385 386<H2><a name="Parameter_Blocks">Parameter Blocks (AXPB)</a></H2> 387<TABLE class="api_list" border="1"> 388 <TBODY> 389 <TR> 390<TH><a href="Parameter_Blocks/next.html">axpb.nextHi</a></TH> 391<TD>Used by the DSP to access voices as a linked list.</TD> 392 </TR> 393 <TR> 394<TH><a href="Parameter_Blocks/next.html">axpb.nextLo</a></TH> 395<TD>Used by the DSP to access voices as a linked list.</TD> 396 </TR> 397 <TR> 398<TH><a href="Parameter_Blocks/next.html">axpb.currHi</a></TH> 399<TD>Used by the DSP to access voices as a linked list.</TD> 400 </TR> 401 <TR> 402<TH><a href="Parameter_Blocks/next.html">axpb.currLo</a></TH> 403<TD>Used by the DSP to access voices as a linked list.</TD> 404 </TR> 405 <TR> 406<TH><a href="Parameter_Blocks/srcselect.html">axpb.srcSelect</a></TH> 407<TD>Specifies the SRC used for the specified voice.</TD> 408 </TR> 409 <TR> 410<TH><a href="Parameter_Blocks/coefselect.html">axpb.coefSelect</a></TH> 411<TD>Specifies the active filter coefficients when <CODE>srcSelect</CODE> is set to <CODE>AX_PB_POLYPHASE</CODE>.</TD> 412 </TR> 413 <TR> 414<TH><a href="Parameter_Blocks/mixerCtrl.html">axpb.mixerCtrl</a></TH> 415<TD>Dictates the method and channels that the DSP must use when mixing a voice.</TD> 416 </TR> 417 <TR> 418<TH><a href="Parameter_Blocks/state.html">axpb.state</a></TH> 419<TD>Sets a voice to run or to stop.</TD> 420 </TR> 421 <TR> 422<TH><a href="Parameter_Blocks/type.html">axpb.type</a></TH> 423<TD>Allows the DSP to differentiate between looped ADPCM sound effects and ADPCM-encoded software streams.</TD> 424 </TR> 425 <TR> 426<TH><a href="Parameter_Blocks/AXPBMIX_mix.html">axpb.mix</a></TH> 427<TD>Specifies the 12 channels of mixing parameters for each voice.</TD> 428 </TR> 429 <TR> 430<TH><a href="Parameter_Blocks/AXPBITD_itd.html">axpb.itd</a></TH> 431<TD>Specifies a phase shift for the main left and right channels of a voice.</TD> 432 </TR> 433 <TR> 434<TH><a href="Parameter_Blocks/AXPBDPOP_dpop.html">axpb.dpop</a></TH> 435<TD>Used to eliminate "popping" artifacts when a voice is forcibly re-acquired.</TD> 436 </TR> 437 <TR> 438<TH><a href="Parameter_Blocks/AXPBVE_ve.html">axpb.ve</a></TH> 439<TD>Used to store the context of a volume envelope.</TD> 440 </TR> 441 <TR> 442<TH><a href="Parameter_Blocks/AXPBADDR_addr.html">axpb.addr</a></TH> 443<TD>Specifies the address and other information of sampling data.</TD> 444 </TR> 445 <TR> 446<TH><a href="Parameter_Blocks/AXPBADPCM_adpcm.html">axpb.adpcm</a></TH> 447<TD>Specifies the coefficients and processing context for playback of ADPCM-encoded sampling data.</TD> 448 </TR> 449 <TR> 450<TH><a href="Parameter_Blocks/AXPBSRC_src.html">axpb.src</a></TH> 451<TD>Specifies processing parameters for the DSP's "front-end" sampling rate converter.</TD> 452 </TR> 453 <TR> 454<TH><a href="Parameter_Blocks/AXPBADPCMLOOP_adpcmloop.html">axpb.adpcmLoop</a></TH> 455<TD>Specifies the ADPCM decoder context for the loop point in the specified sampling data.</TD> 456 </TR> 457 <TR> 458<TH><a href="Parameter_Blocks/AXPBLPF_lpf.html">axpb.lpf</a></TH> 459<TD>Used by the DSP when processing each voice with an independent low-pass filter.</TD> 460 </TR> 461 <TR> 462<TH><a href="Parameter_Blocks/AXPBBIQUAD_biquad.html">axpb.biquad</a></TH> 463<TD>Used to control independent biquad filters for each voice.</TD> 464 </TR> 465 <TR> 466<TH><a href="Parameter_Blocks/remote.html">axpb.remote</a></TH> 467<TD>Sets Wii Remote speaker voice processing to run or to stop.</TD> 468 </TR> 469 <TR> 470<TH><a href="Parameter_Blocks/rmtMixerCtrl.html">axpb.rmtMixerCtrl</a></TH> 471<TD>Configures mixing for the Wii Remote speaker.</TD> 472 </TR> 473 <TR> 474<TH><a href="Parameter_Blocks/AXPBRMTMIX_rmtMix.html">axpb.rmtMix</a></TH> 475<TD>Specifies mixing parameters for the Wii Remote speaker.</TD> 476 </TR> 477 <TR> 478<TH><a href="Parameter_Blocks/AXPBRMTDPOP_rmtDpop.html">axpb.rmtDpop</a></TH> 479<TD>Used for "de-pop" processing with the Wii Remote speaker.</TD> 480 </TR> 481 <TR> 482<TH><a href="Parameter_Blocks/AXPBRMTSRC_rmtSrc.html">axpb.rmtSrc</a></TH> 483<TD>Used when changing the sampling frequency for the Wii Remote speaker.</TD> 484 </TR> 485 <TR> 486<TH><a href="Parameter_Blocks/AXPBRMTIIR_rmtIIR.html">axpb.rmtIIR</a></TH> 487<TD>Applies an IIR filter to the Wii Remote speaker's audio output.</TD> 488 </TR> 489 <TR> 490<TH><a href="Parameter_Blocks/pad.html">axpb.pad</a></TH> 491<TD>Library-reserved member. This must be set to 0.</TD> 492 </TR> 493 </TBODY> 494</TABLE> 495 496<br><br><br> 497 498<hr><p>CONFIDENTIAL</p></body> 499</HTML>