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9<TITLE>Audio Library (AX) API Function List</TITLE>
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12<H1><A name="Operating System API">Audio Library (AX) API Function List</A></H1>
13
14<H2><a name="Initialization">Initialization</a></H2>
15<TABLE class="api_list" border="1">
16  <TBODY>
17    <TR>
18<TH><a href="Initialization/AXInit.html">AXInit</a></TH>
19<TD>Initializes the AX library.</TD>
20    </TR>
21    <TR>
22<TH><a href="Initialization/AXInitEx.html">AXInitEx</a></TH>
23<TD>Selects the output buffer structure and initializes the AX library.</TD>
24    </TR>
25    <TR>
26<TH><a href="Initialization/AXInitSpecifyMem.html">AXInitSpecifyMem</a></TH>
27<TD>Specifies the maximum number of voices and the library memory region, and initializes the AX library.</TD>
28    </TR>
29    <TR>
30<TH><a href="Initialization/AXInitExSpecifyMem.html">AXInitExSpecifyMem</a></TH>
31<TD>Specifies the output buffer structure, the maximum number of voices, and the library memory region, and initializes the AX library.</TD>
32    </TR>
33    <TR>
34<TH><a href="Initialization/AXGetMemorySize.html">AXGetMemorySize</a></TH>
35<TD>Returns the size in bytes of the memory region required by the AX library.</TD>
36    </TR>
37    <TR>
38<TH><a href="Initialization/AXIsInit.html">AXIsInit</a></TH>
39<TD>Checks whether AX library initialization is complete.</TD>
40    </TR>
41    <TR>
42<TH><a href="Initialization/AXQuit.html">AXQuit</a></TH>
43<TD>Shuts down the AX library.</TD>
44    </TR>
45    <TR>
46<TH><a href="Initialization/AXGetMaxVoices.html">AXGetMaxVoices</a></TH>
47<TD>Returns the maximum number of voices that the AX library can use.</TD>
48    </TR>
49    <TR>
50<TH><a href="Initialization/AXSetMode.html">AXSetMode</a></TH>
51<TD>Sets the AX library's output mode.</TD>
52    </TR>
53    <TR>
54<TH><a href="Initialization/AXGetMode.html">AXGetMode</a></TH>
55<TD>Returns the AX library's current output mode.</TD>
56    </TR>
57    <TR>
58<TH><a href="Initialization/AXSetCompressor.html">AXSetCompressor</a></TH>
59<TD>Controls the AX library's output compressor.</TD>
60    </TR>
61    <TR>
62<TH><a href="Initialization/AXSetCompressorTable.html">AXSetCompressorTable</a></TH>
63<TD>Registers a custom table with the AX library's output compressor.</TD>
64    </TR>
65    <TR>
66<TH><a href="Initialization/AXRegisterCallback.html">AXRegisterCallback</a></TH>
67<TD>Registers an application callback that is invoked at each audio frame.</TD>
68    </TR>
69  </TBODY>
70</TABLE>
71
72<H2><a name="Voice_Allocation">Voice Allocation</a></H2>
73<TABLE class="api_list" border="1">
74  <TBODY>
75    <TR>
76<TH><a href="Voice_Allocation/AXAcquireVoice.html">AXAcquireVoice</a></TH>
77<TD>Attempts to acquire a voice to use.</TD>
78    </TR>
79    <TR>
80<TH><a href="Voice_Allocation/AXFreeVoice.html">AXFreeVoice</a></TH>
81<TD>Frees the specified voice.</TD>
82    </TR>
83    <TR>
84<TH><a href="Voice_Allocation/AXGetDSPCycles.html">AXGetDSPCycles</a></TH>
85<TD>Returns the total number of DSP cycles estimated for the AX library to use during the newest frame.</TD>
86    </TR>
87    <TR>
88<TH><a href="Voice_Allocation/AXSetMaxDSPCycles.html">AXSetMaxDSPCycles</a></TH>
89<TD>Specifies the maximum number of DSP cycles that the AX library can use per frame.</TD>
90    </TR>
91    <TR>
92<TH><a href="Voice_Allocation/AXGetMaxDSPCycles.html">AXGetMaxDSPCycles</a></TH>
93<TD>Returns the current number of DSP cycles per audio frame that the AX library is allowed to use.</TD>
94    </TR>
95    <TR>
96<TH><a href="Voice_Allocation/AXSetVoicePriority.html">AXSetVoicePriority</a></TH>
97<TD>Changes the priority of the specified voice.</TD>
98    </TR>
99  </TBODY>
100</TABLE>
101
102<H2><a name="Voice_Parameters">Voice Parameters</a></H2>
103<TABLE class="api_list" border="1">
104  <TBODY>
105    <TR>
106<TH><a href="Voice_Parameters/AXSetVoiceAddr.html">AXSetVoiceAddr</a></TH>
107<TD>Sets the <CODE>AXPBADDR</CODE> voice parameter.</TD>
108    </TR>
109    <TR>
110<TH><a href="Voice_Parameters/AXSetVoiceAdpcm.html">AXSetVoiceAdpcm</a></TH>
111<TD>Sets the <CODE>AXPBADPCM</CODE> voice parameter.</TD>
112    </TR>
113    <TR>
114<TH><a href="Voice_Parameters/AXSetVoiceAdpcmLoop.html">AXSetVoiceAdpcmLoop</a></TH>
115<TD>Sets the <CODE>AXPBADPCMLOOP</CODE> voice parameter.</TD>
116    </TR>
117    <TR>
118<TH><a href="Voice_Parameters/AXSetVoiceCurrentAddr.html">AXSetVoiceCurrentAddr</a></TH>
119<TD>Sets a voice's new current address.</TD>
120    </TR>
121    <TR>
122<TH><a href="Voice_Parameters/AXSetVoiceDpop.html">AXSetVoiceDpop</a></TH>
123<TD>Sets a voice's depop parameter.</TD>
124    </TR>
125    <TR>
126<TH><a href="Voice_Parameters/AXSetVoiceEndAddr.html">AXSetVoiceEndAddr</a></TH>
127<TD>Sets a new ending address for a voice's sampling data.</TD>
128    </TR>
129    <TR>
130<TH><a href="Voice_Parameters/AXSetVoiceItdOn.html">AXSetVoiceItdOn</a></TH>
131<TD>Enables a voice's initial time delay (ITD).</TD>
132    </TR>
133    <TR>
134<TH><a href="Voice_Parameters/AXSetVoiceItdTarget.html">AXSetVoiceItdTarget</a></TH>
135<TD>Sets a phase delay for the left and right channels of a voice.</TD>
136    </TR>
137    <TR>
138<TH><a href="Voice_Parameters/AXSetVoiceLoop.html">AXSetVoiceLoop</a></TH>
139<TD>Sets the <code>AXPBADDR</code> loop flag.</TD>
140    </TR>
141    <TR>
142<TH><a href="Voice_Parameters/AXSetVoiceLoopAddr.html">AXSetVoiceLoopAddr</a></TH>
143<TD>Sets a new starting address for a looping voice.</TD>
144    </TR>
145    <TR>
146<TH><a href="Voice_Parameters/AXSetVoiceLpf.html">AXSetVoiceLpf</a></TH>
147<TD>Initializes the parameters of a voice's low-pass filter.</TD>
148    </TR>
149    <TR>
150<TH><a href="Voice_Parameters/AXSetVoiceLpfCoefs.html">AXSetVoiceLpfCoefs</a></TH>
151<TD>Sets new low-pass filter coefficients while a voice is running.</TD>
152    </TR>
153    <TR>
154<TH><a href="Voice_Parameters/AXSetVoiceBiquad.html">AXSetVoiceBiquad</a></TH>
155<TD>Initializes the parameters of a voice's biquad filter.</TD>
156    </TR>
157    <TR>
158<TH><a href="Voice_Parameters/AXSetVoiceBiquadCoefs.html">AXSetVoiceBiquadCoefs</a></TH>
159<TD>Sets new filter coefficients for a voice's biquad filter.</TD>
160    </TR>
161    <TR>
162<TH><a href="Voice_Parameters/AXSetVoiceMix.html">AXSetVoiceMix</a></TH>
163<TD>Sets a voice's <code>AXPBMIX</code> value.</TD>
164    </TR>
165    <TR>
166<TH><a href="Voice_Parameters/AXSetVoiceSrc.html">AXSetVoiceSrc</a></TH>
167<TD>Initializes a voice's SRC parameter.</TD>
168    </TR>
169    <TR>
170<TH><a href="Voice_Parameters/AXSetVoiceSrcRatio.html">AXSetVoiceSrcRatio</a></TH>
171<TD>Programs a new SRC ratio while a voice is being played back.</TD>
172    </TR>
173    <TR>
174<TH><a href="Voice_Parameters/AXSetVoiceSrcType.html">AXSetVoiceSrcType</a></TH>
175<TD>Sets the sampling rate converter (SRC) type for a voice.</TD>
176    </TR>
177    <TR>
178<TH><a href="Voice_Parameters/AXSetVoiceState.html">AXSetVoiceState</a></TH>
179<TD>Configures whether to start or stop a voice.</TD>
180    </TR>
181    <TR>
182<TH><a href="Voice_Parameters/AXSetVoiceType.html">AXSetVoiceType</a></TH>
183<TD>Configures the voice type.</TD>
184    </TR>
185    <TR>
186<TH><a href="Voice_Parameters/AXSetVoiceVe.html">AXSetVoiceVe</a></TH>
187<TD>Initializes the volume envelope for a voice.</TD>
188    </TR>
189    <TR>
190<TH><a href="Voice_Parameters/AXSetVoiceVeDelta.html">AXSetVoiceVeDelta</a></TH>
191<TD>Sets a new volume envelope coefficient delta for a voice.</TD>
192    </TR>
193    <TR>
194<TH><a href="Voice_Parameters/AXSetVoiceRmtOn.html">AXSetVoiceRmtOn</a></TH>
195<TD>Specifies whether the specified voice should be processed for the Wii Remote speaker.</TD>
196    </TR>
197    <TR>
198<TH><a href="Voice_Parameters/AXSetVoiceRmtMix.html">AXSetVoiceRmtMix</a></TH>
199<TD>Sets a voice's Wii Remote speaker mixing parameter (<code>AXPBRMTMIX</code>).</TD>
200    </TR>
201    <TR>
202<TH><a href="Voice_Parameters/AXSetVoiceRmtIIR.html">AXSetVoiceRmtIIR</a></TH>
203<TD>Initializes a voice's Wii Remote speaker IIR filter parameters.</TD>
204    </TR>
205    <TR>
206<TH><a href="Voice_Parameters/AXSetVoiceRmtIIRCoefs.html">AXSetVoiceRmtIIRCoefs</a></TH>
207<TD>Sets new IIR filter coefficients for the Wii Remote speaker.</TD>
208    </TR>
209  </TBODY>
210</TABLE>
211
212<H2><a name="Volume">Volume</a></H2>
213<TABLE class="api_list" border="1">
214  <TBODY>
215    <TR>
216<TH><a href="Volume/AXGetMasterVolume.html">AXGetMasterVolume</a></TH>
217<TD>Gets the master volume for the AX library.</TD>
218    </TR>
219    <TR>
220<TH><a href="Volume/AXSetMasterVolume.html">AXSetMasterVolume</a></TH>
221<TD>Sets the master volume for the AX library.</TD>
222    </TR>
223    <TR>
224<TH><a href="Volume/AXGetAuxReturnVolume.html">AXGetAuxReturnVolume</a></TH>
225<TD>Gets the return volume for each AUX bus.</TD>
226    </TR>
227    <TR>
228<TH><a href="Volume/AXSetAuxReturnVolume.html">AXSetAuxReturnVolume</a></TH>
229<TD>Sets the return volume for each AUX bus.</TD>
230    </TR>
231  </TBODY>
232</TABLE>
233
234<H2><a name="AUX_Send_Return">AUX Send and Return</a></H2>
235<TABLE class="api_list" border="1">
236  <TBODY>
237    <TR>
238<TH><a href="AUX_Send_Return/AXRegisterAuxACallback.html">AXRegisterAuxACallback</a></TH>
239<TD>Registers a callback function that is invoked once per audio frame to apply an effect to the AuxA buffer context.</TD>
240    </TR>
241    <TR>
242<TH><a href="AUX_Send_Return/AXRegisterAuxBCallback.html">AXRegisterAuxBCallback</a></TH>
243<TD>Registers a callback function that is invoked once per audio frame to apply an effect to the AuxB buffer context.</TD>
244    </TR>
245    <TR>
246<TH><a href="AUX_Send_Return/AXRegisterAuxCCallback.html">AXRegisterAuxCCallback</a></TH>
247<TD>Registers a callback function that is invoked once per audio frame to apply an effect to the AuxC buffer context.</TD>
248    </TR>
249    <TR>
250<TH><a href="AUX_Send_Return/AXGetAuxCallback.html">AXGetAuxACallback</a></TH>
251<TD>Gets the context and callback function registered by the call to the <code>AXRegisterAuxACallback</code> function immediately prior to invocation of this function.</TD>
252    </TR>
253    <TR>
254<TH><a href="AUX_Send_Return/AXGetAuxCallback.html">AXGetAuxBCallback</a></TH>
255<TD>Gets the context and callback function registered by the call to the <code>AXRegisterAuxBCallback</code> function immediately prior to invocation of this function.</TD>
256    </TR>
257    <TR>
258<TH><a href="AUX_Send_Return/AXGetAuxCallback.html">AXGetAuxCCallback</a></TH>
259<TD>Gets the context and callback function registered by the call to the <code>AXRegisterAuxCCallback</code> function immediately prior to invocation of this function.</TD>
260    </TR>
261  </TBODY>
262</TABLE>
263
264<H2><a name="Remote">Obtaining Data for the Controller Speaker</a></H2>
265<TABLE class="api_list" border="1">
266  <TBODY>
267    <TR>
268<TH><a href="Remote/AXRmtGetSamplesLeft.html">AXRmtGetSamplesLeft</a></TH>
269<TD>Returns the number of samples of audio data that can currently be retrieved for the Wii Remote speaker.</TD>
270    </TR>
271    <TR>
272<TH><a href="Remote/AXRmtGetSamples.html">AXRmtGetSamples</a></TH>
273<TD>Copies Wii Remote audio data from an internal AX buffer to another buffer.</TD>
274    </TR>
275    <TR>
276<TH><a href="Remote/AXRmtAdvancePtr.html">AXRmtAdvancePtr</a></TH>
277<TD>Advances an AX library Wii Remote speaker buffer pointer by the specified number of samples.</TD>
278    </TR>
279  </TBODY>
280</TABLE>
281
282<H2><a name="Utility">Utilities</a></H2>
283<TABLE class="api_list" border="1">
284  <TBODY>
285    <TR>
286<TH><a href="Utility/AXGetLpfCoefs.html">AXGetLpfCoefs</a></TH>
287<TD>Gets the a0 and b0 low-pass filter coefficients.</TD>
288    </TR>
289    <TR>
290<TH><a href="Utility/AXMakeCompressorTable.html">AXMakeCompressorTable</a></TH>
291<TD>Creates a custom table for the AX library's output compressor.</TD>
292    </TR>
293    <TR>
294<TH><a href="Utility/AXGetAdpcmData.html">AXGetAdpcmData</a></TH>
295<TD>Converts 16-bit PCM data into DSP-ADPCM data.</TD>
296    </TR>
297    <TR>
298<TH><a href="Utility/AXGetAdpcmOutputSize.html">AXGetAdpcmOutputSize</a></TH>
299<TD>Returns the size of the output buffer used when converting 16-bit PCM data into DSP-ADPCM data.</TD>
300    </TR>
301    <TR>
302<TH><a href="Utility/AXGetAdpcmWorkSize.html">AXGetAdpcmWorkSize</a></TH>
303<TD>Returns the size of the working buffer used when converting 16-bit PCM data into DSP-ADPCM data.</TD>
304    </TR>
305    <TR>
306<TH><a href="Utility/AXDecodeAdpcmData.html">AXDecodeAdpcmData</a></TH>
307<TD>Converts DSP-ADPCM data into 16-bit PCM data.</TD>
308    </TR>
309  </TBODY>
310</TABLE>
311
312<H2><a name="Profile">Profile</a></H2>
313<TABLE class="api_list" border="1">
314  <TBODY>
315    <TR>
316<TH><a href="Profile/AXInitProfile.html">AXInitProfile</a></TH>
317<TD>Initializes the AX library's runtime profiler.</TD>
318    </TR>
319    <TR>
320<TH><a href="Profile/AXGetProfile.html">AXGetProfile</a></TH>
321<TD>Requests the number of valid profiles stored in the user-allocated stack.</TD>
322    </TR>
323  </TBODY>
324</TABLE>
325
326<H2><a name="Debug">Debug</a></H2>
327<TABLE class="api_list" border="1">
328  <TBODY>
329    <TR>
330<TH><a href="Debug/AXRegisterExceedCallback.html">AXRegisterExceedCallback</a></TH>
331<TD>Registers the callback invoked when the DSP audio processing does not complete within the 3-ms audio frame.</TD>
332    </TR>
333  </TBODY>
334</TABLE>
335
336<H2><a name="Voice_Parameter_Blocks">Voice Parameter Blocks (AXVPB)</a></H2>
337<TABLE class="api_list" border="1">
338  <TBODY>
339    <TR>
340<TH><a href="Voice_Parameter_Blocks/next.html">axvpb.next</a></TH>
341<TD>Used to sort the voice priority stack.</TD>
342    </TR>
343    <TR>
344<TH><a href="Voice_Parameter_Blocks/next.html">axvpb.prev</a></TH>
345<TD>Used to sort the voice priority stack.</TD>
346    </TR>
347    <TR>
348<TH><a href="Voice_Parameter_Blocks/next.html">axvpb.next1</a></TH>
349<TD>Used to sort the voice priority stack.</TD>
350    </TR>
351    <TR>
352<TH><a href="Voice_Parameter_Blocks/priority.html">axvpb.priority</a></TH>
353<TD>The priority assigned to a voice by an application.</TD>
354    </TR>
355    <TR>
356<TH><a href="Voice_Parameter_Blocks/callback.html">axvpb.callback</a></TH>
357<TD>Callback function that is invoked when the associated voice has been dropped or reacquired by a higher-priority request.</TD>
358    </TR>
359    <TR>
360<TH><a href="Voice_Parameter_Blocks/userContext.html">axvpb.userContext</a></TH>
361<TD>Additional reference information stored by an application for a voice.</TD>
362    </TR>
363    <TR>
364<TH><a href="Voice_Parameter_Blocks/index.html">axvpb.index</a></TH>
365<TD>Voice index in the array of <CODE>AXVPB</CODE> structures managed by the AX library.</TD>
366    </TR>
367    <TR>
368<TH><a href="Voice_Parameter_Blocks/sync.html">axvpb.sync</a></TH>
369<TD>Controls synchronization between an application and the DSP parameter blocks.</TD>
370    </TR>
371    <TR>
372<TH><a href="Voice_Parameter_Blocks/depop.html">axvpb.depop</a></TH>
373<TD>Used when a voice needs to be &quot;de-popped&quot;.</TD>
374    </TR>
375    <TR>
376<TH><a href="Voice_Parameter_Blocks/itdBuffer.html">axvpb.itdBuffer</a></TH>
377<TD>It points to the location of the ITD (Initial Time Delay) buffer used for the voice.</TD>
378    </TR>
379    <TR>
380<TH><a href="Voice_Parameter_Blocks/pb.html">axvpb.pb</a></TH>
381<TD>The <code>AXPB</code> structure that stores voice parameter settings.</TD>
382    </TR>
383  </TBODY>
384</TABLE>
385
386<H2><a name="Parameter_Blocks">Parameter Blocks (AXPB)</a></H2>
387<TABLE class="api_list" border="1">
388  <TBODY>
389    <TR>
390<TH><a href="Parameter_Blocks/next.html">axpb.nextHi</a></TH>
391<TD>Used by the DSP to access voices as a linked list.</TD>
392    </TR>
393    <TR>
394<TH><a href="Parameter_Blocks/next.html">axpb.nextLo</a></TH>
395<TD>Used by the DSP to access voices as a linked list.</TD>
396    </TR>
397    <TR>
398<TH><a href="Parameter_Blocks/next.html">axpb.currHi</a></TH>
399<TD>Used by the DSP to access voices as a linked list.</TD>
400    </TR>
401    <TR>
402<TH><a href="Parameter_Blocks/next.html">axpb.currLo</a></TH>
403<TD>Used by the DSP to access voices as a linked list.</TD>
404    </TR>
405    <TR>
406<TH><a href="Parameter_Blocks/srcselect.html">axpb.srcSelect</a></TH>
407<TD>Specifies the SRC used for the specified voice.</TD>
408    </TR>
409    <TR>
410<TH><a href="Parameter_Blocks/coefselect.html">axpb.coefSelect</a></TH>
411<TD>Specifies the active filter coefficients when <CODE>srcSelect</CODE> is set to <CODE>AX_PB_POLYPHASE</CODE>.</TD>
412    </TR>
413    <TR>
414<TH><a href="Parameter_Blocks/mixerCtrl.html">axpb.mixerCtrl</a></TH>
415<TD>Dictates the method and channels that the DSP must use when mixing a voice.</TD>
416    </TR>
417    <TR>
418<TH><a href="Parameter_Blocks/state.html">axpb.state</a></TH>
419<TD>Sets a voice to run or to stop.</TD>
420    </TR>
421    <TR>
422<TH><a href="Parameter_Blocks/type.html">axpb.type</a></TH>
423<TD>Allows the DSP to differentiate between looped ADPCM sound effects and ADPCM-encoded software streams.</TD>
424    </TR>
425    <TR>
426<TH><a href="Parameter_Blocks/AXPBMIX_mix.html">axpb.mix</a></TH>
427<TD>Specifies the 12 channels of mixing parameters for each voice.</TD>
428    </TR>
429    <TR>
430<TH><a href="Parameter_Blocks/AXPBITD_itd.html">axpb.itd</a></TH>
431<TD>Specifies a phase shift for the main left and right channels of a voice.</TD>
432    </TR>
433    <TR>
434<TH><a href="Parameter_Blocks/AXPBDPOP_dpop.html">axpb.dpop</a></TH>
435<TD>Used to eliminate &quot;popping&quot; artifacts when a voice is forcibly re-acquired.</TD>
436    </TR>
437    <TR>
438<TH><a href="Parameter_Blocks/AXPBVE_ve.html">axpb.ve</a></TH>
439<TD>Used to store the context of a volume envelope.</TD>
440    </TR>
441    <TR>
442<TH><a href="Parameter_Blocks/AXPBADDR_addr.html">axpb.addr</a></TH>
443<TD>Specifies the address and other information of sampling data.</TD>
444    </TR>
445    <TR>
446<TH><a href="Parameter_Blocks/AXPBADPCM_adpcm.html">axpb.adpcm</a></TH>
447<TD>Specifies the coefficients and processing context for playback of ADPCM-encoded sampling data.</TD>
448    </TR>
449    <TR>
450<TH><a href="Parameter_Blocks/AXPBSRC_src.html">axpb.src</a></TH>
451<TD>Specifies processing parameters for the DSP's &quot;front-end&quot; sampling rate converter.</TD>
452    </TR>
453    <TR>
454<TH><a href="Parameter_Blocks/AXPBADPCMLOOP_adpcmloop.html">axpb.adpcmLoop</a></TH>
455<TD>Specifies the ADPCM decoder context for the loop point in the specified sampling data.</TD>
456    </TR>
457    <TR>
458<TH><a href="Parameter_Blocks/AXPBLPF_lpf.html">axpb.lpf</a></TH>
459<TD>Used by the DSP when processing each voice with an independent low-pass filter.</TD>
460    </TR>
461    <TR>
462<TH><a href="Parameter_Blocks/AXPBBIQUAD_biquad.html">axpb.biquad</a></TH>
463<TD>Used to control independent biquad filters for each voice.</TD>
464    </TR>
465    <TR>
466<TH><a href="Parameter_Blocks/remote.html">axpb.remote</a></TH>
467<TD>Sets Wii Remote speaker voice processing to run or to stop.</TD>
468    </TR>
469    <TR>
470<TH><a href="Parameter_Blocks/rmtMixerCtrl.html">axpb.rmtMixerCtrl</a></TH>
471<TD>Configures mixing for the Wii Remote speaker.</TD>
472    </TR>
473    <TR>
474<TH><a href="Parameter_Blocks/AXPBRMTMIX_rmtMix.html">axpb.rmtMix</a></TH>
475<TD>Specifies mixing parameters for the Wii Remote speaker.</TD>
476    </TR>
477    <TR>
478<TH><a href="Parameter_Blocks/AXPBRMTDPOP_rmtDpop.html">axpb.rmtDpop</a></TH>
479<TD>Used for &quot;de-pop&quot; processing with the Wii Remote speaker.</TD>
480    </TR>
481    <TR>
482<TH><a href="Parameter_Blocks/AXPBRMTSRC_rmtSrc.html">axpb.rmtSrc</a></TH>
483<TD>Used when changing the sampling frequency for the Wii Remote speaker.</TD>
484    </TR>
485    <TR>
486<TH><a href="Parameter_Blocks/AXPBRMTIIR_rmtIIR.html">axpb.rmtIIR</a></TH>
487<TD>Applies an IIR filter to the Wii Remote speaker's audio output.</TD>
488    </TR>
489    <TR>
490<TH><a href="Parameter_Blocks/pad.html">axpb.pad</a></TH>
491<TD>Library-reserved member. This must be set to 0.</TD>
492    </TR>
493  </TBODY>
494</TABLE>
495
496<br><br><br>
497
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