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7				<Create Date="2010-08-20T19:10:59">
8					<ToolDescriptions Name="NintendoWare Creative Studio." Version="1.0.0" />
9				</Create>
10				<Modify Date="2011-01-28T16:05:14">
11					<ToolDescriptions Name="NintendoWare Creative Studio." Version="1.3.1" />
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375						</FragmentOperation>
376					</MaterialCtr>
377					<MaterialCtr Name="Cloud_Material" IsCompressible="false" LightSetIndex="0" FogIndex="0" IsFragmentLightEnabled="false" IsVertexLightEnabled="false" IsHemiSphereLightEnabled="false" IsHemiSphereOcclusionEnabled="false" IsFogEnabled="false" TextureCoordinateConfig="Config0120" TranslucencyKind="Layer2" ShaderProgramDescriptionIndex="-1" ShaderBinaryKind="Particle">
378						<ShaderReference />
379						<MaterialColor VertexColorScale="1">
380							<Emission R="0" G="0" B="0" A="0" />
381							<Ambient R="1" G="1" B="1" A="0" />
382							<Diffuse R="1" G="1" B="1" A="1" />
383							<Specular0 R="1" G="1" B="1" A="0" />
384							<Specular1 R="0" G="0" B="0" A="0" />
385							<Constant0 R="1" G="1" B="1" A="1" />
386							<Constant1 R="0" G="0" B="0" A="1" />
387							<Constant2 R="0" G="0" B="0" A="1" />
388							<Constant3 R="0" G="0" B="0" A="1" />
389							<Constant4 R="0" G="0" B="0" A="1" />
390							<Constant5 R="0" G="0" B="0" A="1" />
391						</MaterialColor>
392						<Rasterization CullingMode="Never" IsPolygonOffsetEnabled="false" PolygonOffsetUnit="0" />
393						<TextureCoordinators>
394							<TextureCoordinatorCtr SourceCoordinate="0" MappingMethod="UvCoordinateMap" ReferenceCamera="-1" MatrixMode="Dcc3dsMax" ScaleS="1" ScaleT="1" Rotate="0" TranslateS="0" TranslateT="0" />
395							<TextureCoordinatorCtr SourceCoordinate="0" MappingMethod="UvCoordinateMap" ReferenceCamera="-1" MatrixMode="DccMaya" ScaleS="1" ScaleT="1" Rotate="0" TranslateS="0" TranslateT="0" />
396							<TextureCoordinatorCtr SourceCoordinate="0" MappingMethod="UvCoordinateMap" ReferenceCamera="-1" MatrixMode="DccMaya" ScaleS="1" ScaleT="1" Rotate="0" TranslateS="0" TranslateT="0" />
397						</TextureCoordinators>
398						<TextureMappers>
399							<PixelBasedTextureMapperCtr>
400								<TextureReference>Textures["Cloud"]@file:Cloud.ctex</TextureReference>
401								<StandardTextureSamplerCtr MinFilter="Linear" MagFilter="Linear" WrapS="ClampToEdge" WrapT="ClampToEdge" MinLod="0" LodBias="0">
402									<BorderColor R="0" G="0" B="0" A="1" />
403								</StandardTextureSamplerCtr>
404							</PixelBasedTextureMapperCtr>
405						</TextureMappers>
406						<FragmentShader LayerConfig="ConfigurationType0">
407							<BufferColor R="0" G="0" B="0" A="1" />
408							<FragmentBump BumpTextureIndex="Texture0" BumpMode="NotUsed" IsBumpRenormalize="false" />
409							<FragmentLighting FresnelConfig="No" IsClampHighLight="false" IsDistribution0Enabled="false" IsDistribution1Enabled="false" IsGeometricFactor0Enabled="false" IsGeometricFactor1Enabled="false" IsReflectionEnabled="false" />
410							<FragmentLightingTable>
411								<ReflectanceRSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
412									<NullLookupTableCtr />
413								</ReflectanceRSampler>
414								<ReflectanceGSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
415									<NullLookupTableCtr />
416								</ReflectanceGSampler>
417								<ReflectanceBSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
418									<NullLookupTableCtr />
419								</ReflectanceBSampler>
420								<Distribution0Sampler IsAbs="false" Input="CosNormalHalf" Scale="One">
421									<NullLookupTableCtr />
422								</Distribution0Sampler>
423								<Distribution1Sampler IsAbs="false" Input="CosNormalHalf" Scale="One">
424									<NullLookupTableCtr />
425								</Distribution1Sampler>
426								<FresnelSampler IsAbs="false" Input="CosNormalHalf" Scale="One">
427									<NullLookupTableCtr />
428								</FresnelSampler>
429							</FragmentLightingTable>
430							<TextureCombiners>
431								<TextureCombinerCtr CombineRgb="Interpolate" CombineAlpha="Modulate" ScaleRgb="One" ScaleAlpha="One" Constant="Constant0" BufferInputRgb="PreviousBuffer" BufferInputAlpha="PreviousBuffer">
432									<SourceRgb Source0="PrimaryColor" Source1="Constant" Source2="Texture0" />
433									<OperandRgb Operand0="Color" Operand1="Color" Operand2="Color" />
434									<SourceAlpha Source0="PrimaryColor" Source1="Texture0" Source2="FragmentPrimaryColor" />
435									<OperandAlpha Operand0="Alpha" Operand1="Alpha" Operand2="Alpha" />
436								</TextureCombinerCtr>
437							</TextureCombiners>
438							<AlphaTest IsTestEnabled="false" TestFunction="Gequal" TestReference="0" />
439						</FragmentShader>
440						<FragmentOperation>
441							<DepthOperation IsTestEnabled="true" TestFunction="Less" IsMaskEnabled="false" />
442							<BlendOperation Mode="Blend" LogicOperation="Copy">
443								<RgbParameter BlendFunctionSource="SourceAlpha" BlendFunctionDestination="OneMinusSourceAlpha" BlendEquation="FuncAdd" />
444								<AlphaParameter BlendFunctionSource="Zero" BlendFunctionDestination="Zero" BlendEquation="FuncAdd" />
445								<BlendColor R="0" G="0" B="0" A="1" />
446							</BlendOperation>
447							<StencilOperation IsTestEnabled="false" TestFunction="Always" TestReference="0" TestMask="255" FailOperation="Keep" ZFailOperation="Keep" PassOperation="Keep" />
448						</FragmentOperation>
449					</MaterialCtr>
450				</Materials>
451				<Meshes>
452					<Mesh IsVisible="true" RenderPriority="50" MeshNodeName="">
453						<SeparateShapeReference>Shapes[0]</SeparateShapeReference>
454						<MaterialReference>Materials["Rain_Material"]</MaterialReference>
455					</Mesh>
456					<Mesh IsVisible="true" RenderPriority="0" MeshNodeName="">
457						<SeparateShapeReference>Shapes[1]</SeparateShapeReference>
458						<MaterialReference>Materials["Rain_Ripple_Material"]</MaterialReference>
459					</Mesh>
460					<Mesh IsVisible="true" RenderPriority="25" MeshNodeName="">
461						<SeparateShapeReference>Shapes[2]</SeparateShapeReference>
462						<MaterialReference>Materials["Rain_Mist_Material"]</MaterialReference>
463					</Mesh>
464					<Mesh IsVisible="true" RenderPriority="0" MeshNodeName="">
465						<SeparateShapeReference>Shapes[3]</SeparateShapeReference>
466						<MaterialReference>Materials["Cloud_Material"]</MaterialReference>
467					</Mesh>
468				</Meshes>
469				<ParticleSets>
470					<ParticleSetReference>ParticleSets[0]</ParticleSetReference>
471					<ParticleSetReference>ParticleSets[1]</ParticleSetReference>
472					<ParticleSetReference>ParticleSets[2]</ParticleSetReference>
473					<ParticleSetReference>ParticleSets[3]</ParticleSetReference>
474				</ParticleSets>
475			</ParticleModel>
476		</Models>
477		<ParticleSets>
478			<ParticleSetCtr Name="Rain_Particle" IsBranchVisible="true" ParticleShapeIndex="0" IsAutoCapacity="true" IsForceWorld="false" IsInheritParentVelocity="false">
479				<ParentNode>SceneNodes["Rain_Model"]</ParentNode>
480				<AnimationGroupDescriptions />
481				<ParticleCollection Capacity="620">
482					<ParticleStreams>
483						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
484						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
485						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
486						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
487						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
488						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
489						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
490						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
491						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
492						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
493						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
494						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
495					</ParticleStreams>
496				</ParticleCollection>
497				<ParticleYBillboardShapeBuilderCtrXml AscendingOrder="true">
498					<DrawOffset X="0" Y="0" Z="0" />
499				</ParticleYBillboardShapeBuilderCtrXml>
500				<ParticleInitializers>
501					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.1">
502						<TargetStreams>
503							<ParticleUsage>Scale</ParticleUsage>
504						</TargetStreams>
505						<BaseValue X="0.04" Y="1.5" Z="1" />
506					</ParticleVector3Random1Initializer>
507					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
508						<TargetStreams>
509							<ParticleUsage>Rotate</ParticleUsage>
510						</TargetStreams>
511						<BaseValue X="0" Y="0" Z="0" />
512						<Random X="0" Y="0" Z="0" />
513					</ParticleVector3Random3Initializer>
514					<ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
515						<TargetStreams>
516							<ParticleUsage>Color</ParticleUsage>
517						</TargetStreams>
518						<ImmediateValue X="1" Y="1" Z="1" />
519					</ParticleVector3ImmediateInitializer>
520					<ParticleFloatRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" BaseValue="1" Random="0">
521						<TargetStreams>
522							<ParticleUsage>Alpha</ParticleUsage>
523						</TargetStreams>
524					</ParticleFloatRandomInitializer>
525					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
526						<TargetStreams>
527							<ParticleUsage>TextureTranslate0</ParticleUsage>
528						</TargetStreams>
529						<ImmediateValue X="0" Y="0" />
530					</ParticleVector2ImmediateInitializer>
531					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
532						<TargetStreams>
533							<ParticleUsage>TextureScale0</ParticleUsage>
534						</TargetStreams>
535						<ImmediateValue X="1" Y="1" />
536					</ParticleVector2ImmediateInitializer>
537					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
538						<TargetStreams>
539							<ParticleUsage>TextureRotate0</ParticleUsage>
540						</TargetStreams>
541					</ParticleFloatImmediateInitializer>
542					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="30" MinValue="30">
543						<TargetStreams>
544							<ParticleUsage>Life</ParticleUsage>
545						</TargetStreams>
546					</ParticleFloatRangeInitializer>
547					<ParticleDirectionalVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.75">
548						<TargetStreams>
549							<ParticleUsage>Velocity</ParticleUsage>
550						</TargetStreams>
551						<Direction X="0" Y="-1" Z="-0.37" />
552					</ParticleDirectionalVelocityInitializer>
553					<ParticleVector3MultRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="false" Random="0.3">
554						<TargetStreams>
555							<ParticleUsage>Velocity</ParticleUsage>
556						</TargetStreams>
557					</ParticleVector3MultRandomInitializer>
558				</ParticleInitializers>
559				<ParticleUpdaters>
560					<ParticleRotateUpVectorUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" Source="Distance">
561						<ParticleAnimationData />
562						<TargetStreams>
563							<ParticleUsage>Rotate</ParticleUsage>
564						</TargetStreams>
565					</ParticleRotateUpVectorUpdaterXml>
566					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
567						<ParticleAnimationData />
568						<TargetStreams />
569					</ParticleGeneralUpdaterXml>
570					<ParticleChildUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" EmissionRatio="1">
571						<ParticleAnimationData />
572						<TargetStreams />
573						<ParticleSetReference>ParticleSets["Rain_Ripple_Particle"]</ParticleSetReference>
574						<ParticlePointForm IsResourceCopyEnabled="false" />
575						<ParticleChildUpdaterFinalUpdateOption />
576					</ParticleChildUpdaterXml>
577					<ParticleChildUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" EmissionRatio="1">
578						<ParticleAnimationData />
579						<TargetStreams />
580						<ParticleSetReference>ParticleSets["Rain_Mist_Particle"]</ParticleSetReference>
581						<ParticleDiscForm IsResourceCopyEnabled="false" Inner="0" AngleWidth="6.28318548" AngleOffset="0" AngleSwing="0" FixedOffset="false" EvenInterval="false">
582							<Scale X="0.5" Y="0.5" />
583						</ParticleDiscForm>
584						<ParticleChildUpdaterFinalUpdateOption />
585					</ParticleChildUpdaterXml>
586				</ParticleUpdaters>
587			</ParticleSetCtr>
588			<ParticleSetCtr Name="Rain_Ripple_Particle" IsBranchVisible="true" ParticleShapeIndex="1" IsAutoCapacity="true" IsForceWorld="false" IsInheritParentVelocity="false">
589				<ParentNode>SceneNodes["Rain_Model"]</ParentNode>
590				<AnimationGroupDescriptions />
591				<ParticleCollection Capacity="620">
592					<ParticleStreams>
593						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
594						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
595						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
596						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
597						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
598						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
599						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
600						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
601						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
602						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
603						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
604						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
605					</ParticleStreams>
606				</ParticleCollection>
607				<ParticleXyPlaneShapeBuilderCtrXml AscendingOrder="true">
608					<DrawOffset X="0" Y="0" Z="0" />
609				</ParticleXyPlaneShapeBuilderCtrXml>
610				<ParticleInitializers>
611					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="30" MinValue="30">
612						<TargetStreams>
613							<ParticleUsage>Life</ParticleUsage>
614						</TargetStreams>
615					</ParticleFloatRangeInitializer>
616					<ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
617						<TargetStreams>
618							<ParticleUsage>Color</ParticleUsage>
619						</TargetStreams>
620						<ImmediateValue X="1" Y="1" Z="1" />
621					</ParticleVector3ImmediateInitializer>
622					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.3">
623						<TargetStreams>
624							<ParticleUsage>Scale</ParticleUsage>
625						</TargetStreams>
626						<BaseValue X="0.001" Y="0.001" Z="1" />
627					</ParticleVector3Random1Initializer>
628					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
629						<TargetStreams>
630							<ParticleUsage>Rotate</ParticleUsage>
631						</TargetStreams>
632						<BaseValue X="1.57079637" Y="0" Z="0" />
633						<Random X="0" Y="0" Z="0" />
634					</ParticleVector3Random3Initializer>
635					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
636						<TargetStreams>
637							<ParticleUsage>TextureScale0</ParticleUsage>
638						</TargetStreams>
639						<ImmediateValue X="1" Y="1" />
640					</ParticleVector2ImmediateInitializer>
641					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
642						<TargetStreams>
643							<ParticleUsage>TextureRotate0</ParticleUsage>
644						</TargetStreams>
645					</ParticleFloatImmediateInitializer>
646					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
647						<TargetStreams>
648							<ParticleUsage>TextureTranslate0</ParticleUsage>
649						</TargetStreams>
650						<ImmediateValue X="0" Y="0" />
651					</ParticleVector2ImmediateInitializer>
652				</ParticleInitializers>
653				<ParticleUpdaters>
654					<ParticleVector3AdditiveUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
655						<ParticleAnimationData />
656						<TargetStreams>
657							<ParticleUsage>Scale</ParticleUsage>
658						</TargetStreams>
659						<DefaultValue X="0.05" Y="0.05" Z="0" />
660					</ParticleVector3AdditiveUpdaterXml>
661					<ParticleFloatImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" DefaultValue="1">
662						<ParticleAnimationData>
663							<FloatAnimation>
664								<SegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="30">
665									<Segments>
666										<LinearFloatSegment>
667											<Keys>
668												<LinearFloatKey Frame="0" Value="1" />
669												<LinearFloatKey Frame="15" Value="1" />
670												<LinearFloatKey Frame="30" Value="0" />
671											</Keys>
672										</LinearFloatSegment>
673									</Segments>
674								</SegmentsFloatCurve>
675							</FloatAnimation>
676						</ParticleAnimationData>
677						<TargetStreams>
678							<ParticleUsage>Alpha</ParticleUsage>
679						</TargetStreams>
680					</ParticleFloatImmediateUpdaterXml>
681					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
682						<ParticleAnimationData />
683						<TargetStreams />
684					</ParticleGeneralUpdaterXml>
685				</ParticleUpdaters>
686			</ParticleSetCtr>
687			<ParticleSetCtr Name="Rain_Mist_Particle" IsBranchVisible="true" ParticleShapeIndex="2" IsAutoCapacity="true" IsForceWorld="false" IsInheritParentVelocity="false">
688				<ParentNode>SceneNodes["Rain_Model"]</ParentNode>
689				<AnimationGroupDescriptions />
690				<ParticleCollection Capacity="2440">
691					<ParticleStreams>
692						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
693						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
694						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
695						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
696						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
697						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
698						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
699						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
700						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
701						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
702						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
703						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
704					</ParticleStreams>
705				</ParticleCollection>
706				<ParticleBillboardShapeBuilderCtrXml AscendingOrder="true">
707					<DrawOffset X="0" Y="0" Z="0" />
708				</ParticleBillboardShapeBuilderCtrXml>
709				<ParticleInitializers>
710					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.3">
711						<TargetStreams>
712							<ParticleUsage>Scale</ParticleUsage>
713						</TargetStreams>
714						<BaseValue X="0.05" Y="0.05" Z="1" />
715					</ParticleVector3Random1Initializer>
716					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
717						<TargetStreams>
718							<ParticleUsage>Rotate</ParticleUsage>
719						</TargetStreams>
720						<BaseValue X="0" Y="0" Z="1.57079637" />
721						<Random X="0" Y="0" Z="0.5" />
722					</ParticleVector3Random3Initializer>
723					<ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
724						<TargetStreams>
725							<ParticleUsage>Color</ParticleUsage>
726						</TargetStreams>
727						<ImmediateValue X="1" Y="1" Z="1" />
728					</ParticleVector3ImmediateInitializer>
729					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
730						<TargetStreams>
731							<ParticleUsage>TextureTranslate0</ParticleUsage>
732						</TargetStreams>
733						<ImmediateValue X="0" Y="0" />
734					</ParticleVector2ImmediateInitializer>
735					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
736						<TargetStreams>
737							<ParticleUsage>TextureScale0</ParticleUsage>
738						</TargetStreams>
739						<ImmediateValue X="1" Y="1" />
740					</ParticleVector2ImmediateInitializer>
741					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
742						<TargetStreams>
743							<ParticleUsage>TextureRotate0</ParticleUsage>
744						</TargetStreams>
745					</ParticleFloatImmediateInitializer>
746					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="60" MinValue="40">
747						<TargetStreams>
748							<ParticleUsage>Life</ParticleUsage>
749						</TargetStreams>
750					</ParticleFloatRangeInitializer>
751					<ParticleDirectionalVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.03">
752						<TargetStreams>
753							<ParticleUsage>Velocity</ParticleUsage>
754						</TargetStreams>
755						<Direction X="0" Y="1" Z="0" />
756					</ParticleDirectionalVelocityInitializer>
757					<ParticleYAxisVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.02">
758						<TargetStreams>
759							<ParticleUsage>Velocity</ParticleUsage>
760						</TargetStreams>
761					</ParticleYAxisVelocityInitializer>
762					<ParticleVector3MultRandomInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.3">
763						<TargetStreams>
764							<ParticleUsage>Velocity</ParticleUsage>
765						</TargetStreams>
766					</ParticleVector3MultRandomInitializer>
767				</ParticleInitializers>
768				<ParticleUpdaters>
769					<ParticleVector3AdditiveUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
770						<ParticleAnimationData />
771						<TargetStreams>
772							<ParticleUsage>Scale</ParticleUsage>
773						</TargetStreams>
774						<DefaultValue X="0.04" Y="0.04" Z="0" />
775					</ParticleVector3AdditiveUpdaterXml>
776					<ParticleFloatImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" DefaultValue="0">
777						<ParticleAnimationData>
778							<ParticleFittingAnimationOption AnimationDuration="60" />
779							<FloatAnimation>
780								<SegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="60">
781									<Segments>
782										<LinearFloatSegment>
783											<Keys>
784												<LinearFloatKey Frame="0" Value="0" />
785												<LinearFloatKey Frame="8" Value="0.2" />
786												<LinearFloatKey Frame="20" Value="0.2" />
787												<LinearFloatKey Frame="60" Value="0" />
788											</Keys>
789										</LinearFloatSegment>
790									</Segments>
791								</SegmentsFloatCurve>
792							</FloatAnimation>
793						</ParticleAnimationData>
794						<TargetStreams>
795							<ParticleUsage>Alpha</ParticleUsage>
796						</TargetStreams>
797					</ParticleFloatImmediateUpdaterXml>
798					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
799						<ParticleAnimationData />
800						<TargetStreams />
801					</ParticleGeneralUpdaterXml>
802				</ParticleUpdaters>
803			</ParticleSetCtr>
804			<ParticleSetCtr Name="Cloud_Particle" IsBranchVisible="true" ParticleShapeIndex="3" IsAutoCapacity="true" IsForceWorld="false" IsInheritParentVelocity="false">
805				<ParentNode>SceneNodes["Rain_Model"]</ParentNode>
806				<AnimationGroupDescriptions />
807				<ParticleCollection Capacity="121">
808					<ParticleStreams>
809						<ParticleUintStream Usage="Id" IsOptimizeEnabled="true" />
810						<ParticleFloatStream Usage="Birth" IsOptimizeEnabled="true" />
811						<ParticleFloatStream Usage="Life" IsOptimizeEnabled="true" />
812						<ParticleVector3Stream Usage="Translate" IsOptimizeEnabled="true" />
813						<ParticleVector3Stream Usage="Scale" IsOptimizeEnabled="true" />
814						<ParticleVector3Stream Usage="Rotate" IsOptimizeEnabled="true" />
815						<ParticleVector3Stream Usage="Velocity" IsOptimizeEnabled="true" />
816						<ParticleVector3Stream Usage="Color" IsOptimizeEnabled="true" />
817						<ParticleFloatStream Usage="Alpha" IsOptimizeEnabled="true" />
818						<ParticleVector2Stream Usage="TextureTranslate0" IsOptimizeEnabled="true" />
819						<ParticleVector2Stream Usage="TextureScale0" IsOptimizeEnabled="true" />
820						<ParticleFloatStream Usage="TextureRotate0" IsOptimizeEnabled="true" />
821					</ParticleStreams>
822				</ParticleCollection>
823				<ParticleWorldBillboardShapeBuilderCtrXml AscendingOrder="true">
824					<DrawOffset X="0" Y="0" Z="0" />
825				</ParticleWorldBillboardShapeBuilderCtrXml>
826				<ParticleInitializers>
827					<ParticleVector3Random1Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Random="0.2">
828						<TargetStreams>
829							<ParticleUsage>Scale</ParticleUsage>
830						</TargetStreams>
831						<BaseValue X="4" Y="4" Z="1" />
832					</ParticleVector3Random1Initializer>
833					<ParticleVector3Random3Initializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
834						<TargetStreams>
835							<ParticleUsage>Rotate</ParticleUsage>
836						</TargetStreams>
837						<BaseValue X="0" Y="0" Z="0" />
838						<Random X="0" Y="0" Z="0" />
839					</ParticleVector3Random3Initializer>
840					<ParticleVector3ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
841						<TargetStreams>
842							<ParticleUsage>Color</ParticleUsage>
843						</TargetStreams>
844						<ImmediateValue X="0.6" Y="0.67" Z="0.73" />
845					</ParticleVector3ImmediateInitializer>
846					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
847						<TargetStreams>
848							<ParticleUsage>TextureTranslate0</ParticleUsage>
849						</TargetStreams>
850						<ImmediateValue X="0" Y="0" />
851					</ParticleVector2ImmediateInitializer>
852					<ParticleVector2ImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true">
853						<TargetStreams>
854							<ParticleUsage>TextureScale0</ParticleUsage>
855						</TargetStreams>
856						<ImmediateValue X="1" Y="1" />
857					</ParticleVector2ImmediateInitializer>
858					<ParticleFloatImmediateInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" ImmediateValue="0">
859						<TargetStreams>
860							<ParticleUsage>TextureRotate0</ParticleUsage>
861						</TargetStreams>
862					</ParticleFloatImmediateInitializer>
863					<ParticleFloatRangeInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" MaxValue="240" MinValue="120">
864						<TargetStreams>
865							<ParticleUsage>Life</ParticleUsage>
866						</TargetStreams>
867					</ParticleFloatRangeInitializer>
868					<ParticleYAxisVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.05">
869						<TargetStreams>
870							<ParticleUsage>Velocity</ParticleUsage>
871						</TargetStreams>
872					</ParticleYAxisVelocityInitializer>
873					<ParticleOriginVelocityInitializer IsResourceCopyEnabled="false" IsInitializerEnabled="true" Power="0.005">
874						<TargetStreams>
875							<ParticleUsage>Velocity</ParticleUsage>
876						</TargetStreams>
877					</ParticleOriginVelocityInitializer>
878				</ParticleInitializers>
879				<ParticleUpdaters>
880					<ParticleVector3AdditiveUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
881						<ParticleAnimationData />
882						<TargetStreams>
883							<ParticleUsage>Scale</ParticleUsage>
884						</TargetStreams>
885						<DefaultValue X="-0.01" Y="-0.01" Z="0" />
886					</ParticleVector3AdditiveUpdaterXml>
887					<ParticleFloatImmediateUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true" DefaultValue="1">
888						<ParticleAnimationData>
889							<ParticleFittingAnimationOption AnimationDuration="100" />
890							<FloatAnimation>
891								<SegmentsFloatCurve PreRepeatMethod="None" PostRepeatMethod="None" StartFrame="0" EndFrame="100">
892									<Segments>
893										<LinearFloatSegment>
894											<Keys>
895												<LinearFloatKey Frame="0" Value="0" />
896												<LinearFloatKey Frame="50" Value="1" />
897												<LinearFloatKey Frame="100" Value="0" />
898											</Keys>
899										</LinearFloatSegment>
900									</Segments>
901								</SegmentsFloatCurve>
902							</FloatAnimation>
903						</ParticleAnimationData>
904						<TargetStreams>
905							<ParticleUsage>Alpha</ParticleUsage>
906						</TargetStreams>
907					</ParticleFloatImmediateUpdaterXml>
908					<ParticleGeneralUpdaterXml IsResourceCopyEnabled="false" IsUpdaterEnabled="true">
909						<ParticleAnimationData />
910						<TargetStreams />
911					</ParticleGeneralUpdaterXml>
912				</ParticleUpdaters>
913			</ParticleSetCtr>
914		</ParticleSets>
915		<Emitters>
916			<ParticleEmitter Name="Rain_Particle_Emitter" IsBranchVisible="true" Id="0" IsResourceCopyEnabled="false" EmissionRatio="10" EmissionRatioRandom="1" EmissionInterval="1" EmissionIntervalRandom="1" EmissionSpanInfinity="true" EmissionSpan="360" EmissionStart="50">
917				<AnimationGroupDescriptions />
918				<Transform>
919					<Scale X="1" Y="1" Z="1" />
920					<Rotate X="0" Y="0" Z="0" />
921					<Translate X="0" Y="20" Z="0" />
922				</Transform>
923				<ParticleSetReference>ParticleSets["Rain_Particle"]</ParticleSetReference>
924				<ParticleDiscForm IsResourceCopyEnabled="false" Inner="0" AngleWidth="6.28318548" AngleOffset="0" AngleSwing="0" FixedOffset="false" EvenInterval="false">
925					<Scale X="5" Y="5" />
926				</ParticleDiscForm>
927			</ParticleEmitter>
928			<ParticleEmitter Name="Cloud_Particle_Emitter" IsBranchVisible="true" Id="40" IsResourceCopyEnabled="false" EmissionRatio="1" EmissionRatioRandom="0" EmissionInterval="2" EmissionIntervalRandom="0" EmissionSpanInfinity="true" EmissionSpan="360" EmissionStart="0">
929				<AnimationGroupDescriptions />
930				<Transform>
931					<Scale X="1" Y="1" Z="1" />
932					<Rotate X="0" Y="0" Z="0" />
933					<Translate X="0" Y="20" Z="0" />
934				</Transform>
935				<ParticleSetReference>ParticleSets["Cloud_Particle"]</ParticleSetReference>
936				<ParticleSphereForm IsResourceCopyEnabled="false" Inner="0" AngleWidth="6.28318548" AngleOffset="0" AngleSwing="0" FixedOffset="false" EvenInterval="false">
937					<Scale X="3" Y="2" Z="3" />
938				</ParticleSphereForm>
939			</ParticleEmitter>
940		</Emitters>
941	</GraphicsContentCtr>
942</NintendoWareIntermediateFile>