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Searched defs:z (Results 1 – 16 of 16) sorted by relevance

/NW4C-2.0.3/include/nw/gfx/
Dgfx_Camera.h369 void SetPosition(f32 x, f32 y, f32 z) in SetPosition()
404 void SetTargetPosition(f32 x, f32 y, f32 z) in SetTargetPosition()
439 void SetUpwardVector(f32 x, f32 y, f32 z) in SetUpwardVector()
494 void SetViewRotate(f32 x, f32 y, f32 z){ in SetViewRotate()
Dgfx_SceneHelper.h113 float z = in CalculateDepth() local
136 float z = in CalculateDepth() local
Dgfx_ShaderProgram.h262 …void SetUniformInt(ShaderUniform location, s32 x, s32 y, s32 z) const { glUniform3i(m_UniformLocat… in SetUniformInt()
272 …void SetUniformInt(ShaderUniform location, s32 x, s32 y, s32 z, s32 w) const { glUniform4i(m_Unifo… in SetUniformInt()
576 void SetVertexUniformInt(int index, s32 x, s32 y, s32 z) const in SetVertexUniformInt()
589 void SetGeometryUniformInt(int index, s32 x, s32 y, s32 z) const in SetGeometryUniformInt()
Dgfx_CalculatedTransform.h296 void SetTranslate(f32 x, f32 y, f32 z) in SetTranslate()
335 void SetRotateXYZ(f32 x, f32 y, f32 z) in SetRotateXYZ()
/NW4C-2.0.3/demos/Nw4cDemo/sources/
Ddemo.cpp416 f32 z = cmd->GetF32( "tz" ); in InitializeScene() local
453 f32 z = cmd->GetF32( "tz" ); in InitializeScene() local
491 f32 z = cmd->GetF32( "tz" ); in InitializeScene() local
DSmModel.cpp86 SmModel::SetPosition( f32 x, f32 y, f32 z ) in SetPosition()
99 SmModel::SetScale( f32 x, f32 y, f32 z ) in SetScale()
112 SmModel::SetRotate( f32 x, f32 y, f32 z ) in SetRotate()
/NW4C-2.0.3/include/nw/font/
Dfont_CharWriter.h401 f32 z in SetCursor()
456 void SetCursorZ(f32 z) { m_CursorPos.z = z; } in SetCursorZ()
/NW4C-2.0.3/include/nw/demo/
Ddemo_Particle.h120 void SetTranslate(f32 x, f32 y, f32 z) in SetTranslate()
154 void SetScale(f32 x, f32 y, f32 z) in SetScale()
/NW4C-2.0.3/include/nw/gfx/res/
Dgfx_ResShader.h266 void SetValue(f32 x, f32 y, f32 z) in SetValue()
299 void SetValue(f32 x, f32 y, f32 z, f32 w) in SetValue()
Dgfx_ResShape.h366 …void SetCenterPosition( f32 x, f32 y, f32 z ) { return this->GetOrientedBoundingBox().SetCenterPos… in SetCenterPosition()
/NW4C-2.0.3/include/nw/ut/
Dut_ResTypes.h291 nw::ut::ResF32 z; member
304 nw::ut::ResF32 z; member
351 ResF32 z; member
/NW4C-2.0.3/demos/gfx/FastCreateDemo/sources/
DFastCreateDemo.cpp325 for (int z = -LATTICE_WIDTH ; z < LATTICE_WIDTH ; ++z) in BuildLattices() local
/NW4C-2.0.3/sources/libraries/snd/
Dsnd_Sound3DCalculator.cpp368 f32 z = 0.0f; in CalcPanSurround() local
/NW4C-2.0.3/documents/CreativeStudio/html/assets/
Dyahoo-dom-event.js8 …","class":F}:{"htmlFor":"for","className":g},DOT_ATTRIBUTES:{},get:function(z){var AB,x,AA,y,Y,G;i… argument
9 …placeClass,{from:Y,to:G});},_replaceClass:function(y,x){var Y,AB,AA,G=false,z;if(y&&x){AB=x.from;A… argument
/NW4C-2.0.3/demos/gfx/MultiAnimationDemo/sources/
DMultiAnimationDemo.cpp474 MoveObjectByName(const char* name, f32 x, f32 y, f32 z) in MoveObjectByName()
/NW4C-2.0.3/include/nw/lyt/
Dlyt_Types.h1430 ut::ResF32 z; member