| /NW4C-1.3.3/demos/Nw4cDemo/include/ |
| D | SmRectCollision.h | 35 void SetRect( f32 x, f32 y, f32 w, f32 h ) in SetRect() 45 bool CheckInner( u16 x, u16 y ) in CheckInner() 74 void SetXY( f32 x, f32 y ) in SetXY() 80 void AddXY( f32 x, f32 y ) in AddXY()
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| D | SmRenderSystem.h | 64 s32 y; //!< オフセットのY座標を表します。 member
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| D | SmLayout.h | 150 void SetPanePosition( nw::lyt::Pane* pane, f32 x, f32 y ) in SetPanePosition()
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| /NW4C-1.3.3/include/nw/gfx/ |
| D | gfx_ShaderProgram.h | 251 …void SetUniformInt(ShaderUniform location, s32 x, s32 y) const { glUniform2i(m_UniformLocation->Ge… in SetUniformInt() 260 …void SetUniformInt(ShaderUniform location, s32 x, s32 y, s32 z) const { glUniform3i(m_UniformLocat… in SetUniformInt() 270 …void SetUniformInt(ShaderUniform location, s32 x, s32 y, s32 z, s32 w) const { glUniform4i(m_Unifo… in SetUniformInt() 549 void SetVertexUniformInt(int index, s32 x, s32 y) const in SetVertexUniformInt() 561 void SetGeometryUniformInt(int index, s32 x, s32 y) const in SetGeometryUniformInt() 574 void SetVertexUniformInt(int index, s32 x, s32 y, s32 z) const in SetVertexUniformInt() 587 void SetGeometryUniformInt(int index, s32 x, s32 y, s32 z) const in SetGeometryUniformInt()
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| D | gfx_Viewport.h | 55 float y, in Viewport() 134 void SetBound(float x, float y, float width, float height) in SetBound()
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| D | gfx_Camera.h | 370 void SetTargetPosition(f32 x, f32 y, f32 z) in SetTargetPosition() 405 void SetUpwardVector(f32 x, f32 y, f32 z) in SetUpwardVector() 460 void SetViewRotate(f32 x, f32 y, f32 z){ in SetViewRotate()
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| D | gfx_CalculatedTransform.h | 286 void SetTranslate(f32 x, f32 y, f32 z) in SetTranslate() 325 void SetRotateXYZ(f32 x, f32 y, f32 z) in SetRotateXYZ()
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| /NW4C-1.3.3/sources/libraries/dev/ |
| D | dev_DirectPrint.cpp | 258 int y, in Erase() 287 int y, in DrawString() 345 u8* GetPixelAddress(const PixelWriterContext& context, int x, int y) in GetPixelAddress() 361 int y, in Erase() 417 int y, in DrawString() 478 int y, in DrawLine() 541 DrawChar(const PixelWriterContext& context, int x, int y, int code) in DrawChar() 920 DirectPrint::Erase(int x, int y, int width, int height) in Erase() 932 DirectPrint::Printf(int x, int y, const char* format, ...) in Printf() 944 DirectPrint::Printf(int x, int y, bool turnOver, const char* format, ...) in Printf() [all …]
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| /NW4C-1.3.3/demos/Nw4cDemo/sources/ |
| D | SmModel.cpp | 84 SmModel::SetPosition( f32 x, f32 y, f32 z ) in SetPosition() 97 SmModel::SetScale( f32 x, f32 y, f32 z ) in SetScale() 110 SmModel::SetRotate( f32 x, f32 y, f32 z ) in SetRotate()
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| D | demo.cpp | 413 f32 y = cmd->GetF32( "ty" ); in InitializeScene() local 450 f32 y = cmd->GetF32( "ty" ); in InitializeScene() local 488 f32 y = cmd->GetF32( "ty" ); in InitializeScene() local
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| D | SmPrimitive.cpp | 342 void Sm2DPrimPC::SetVertex( uint vertexIdx, f32 x, f32 y, nw::ut::Color8 color ) in SetVertex() 403 void Sm2DDynamicPrimPC::SetVertex( f32 x, f32 y, nw::ut::Color8 color ) in SetVertex()
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| D | SmSliderBar.cpp | 32 SmSliderBar::SmSliderBar( uint x, uint y, uint length, SmSliderBarType type ) in SmSliderBar()
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| D | SmLytSliderBar.cpp | 24 SmLytSliderBar::SmLytSliderBar( f32 x, f32 y, SmLayout* smLayout ) in SmLytSliderBar()
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| D | SmLytButton.cpp | 75 void SmLytButton::SetPosition( f32 x, f32 y ) in SetPosition()
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| D | SmButton.cpp | 28 SmButton::SmButton( uint x, uint y, uint w, uint h ) in SmButton()
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| D | SmLayout.cpp | 111 SmLayout::SetPosition( f32 x, f32 y ) in SetPosition()
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| D | SmPerf.cpp | 252 #define _SET_BAR_RECT( prim, x, y, w, h, color ) \ in Render() argument
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| /NW4C-1.3.3/include/nw/lyt/ |
| D | lyt_Stopwatch.h | 35 # define NW_LYT_JOIN(x, y) NW_LYT_JOIN_AGAIN(x, y) argument 36 # define NW_LYT_JOIN_AGAIN(x, y) x ## y argument
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| /NW4C-1.3.3/include/nw/font/ |
| D | font_CharWriter.h | 383 f32 y in SetCursor() 398 f32 y, in SetCursor() 448 void SetCursorY(f32 y) { m_CursorPos.y = y; } in SetCursorY()
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| D | font_RectDrawerCommand.h | 97 #define NW_FONT_CMD_SET_VIEWPORT( x, y, width, height ) \ argument 132 #define NW_FONT_CMD_SET_SCISSOR( x, y, w, h, cbSz ) \ argument
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| /NW4C-1.3.3/include/nw/demo/ |
| D | demo_DisplayBufferSwapper.h | 167 Builder& TransferOffset(s32 x, s32 y) in TransferOffset() 175 Builder& DisplayOffset(s32 x, s32 y) in DisplayOffset()
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| /NW4C-1.3.3/documents/CreativeStudio/html/assets/ |
| D | yahoo-dom-event.js | 8 …htmlFor":"for","className":g},DOT_ATTRIBUTES:{},get:function(z){var AB,x,AA,y,Y,G;if(z){if(z[l]||z… argument 9 y.removeAttribute(G);}}}else{}return Y;},replaceClass:function(x,Y,G){return E.Dom.batch(x,E.Dom._r… argument
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| /NW4C-1.3.3/sources/libraries/font/ |
| D | font_TagProcessorBase.cpp | 152 const f32 y = writer.GetCursorY() + writer.GetLineHeight(); in ProcessLinefeed() local
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| /NW4C-1.3.3/include/nw/gfx/res/ |
| D | gfx_ResShader.h | 234 void SetValue(f32 x, f32 y) in SetValue() 264 void SetValue(f32 x, f32 y, f32 z) in SetValue() 297 void SetValue(f32 x, f32 y, f32 z, f32 w) in SetValue()
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| /NW4C-1.3.3/include/nw/ut/ |
| D | ut_ResTypes.h | 279 nw::ut::ResF32 y; member 288 nw::ut::ResF32 y; member 301 nw::ut::ResF32 y; member 348 ResF32 y; member
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