| /NW4C-1.2.23/demos/Nw4cDemo/include/ |
| D | SmRectCollision.h | 35 void SetRect( f32 x, f32 y, f32 w, f32 h ) in SetRect() 45 bool CheckInner( u16 x, u16 y ) in CheckInner() 74 void SetXY( f32 x, f32 y ) in SetXY() 80 void AddXY( f32 x, f32 y ) in AddXY()
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| D | SmLayout.h | 150 void SetPanePosition( nw::lyt::Pane* pane, f32 x, f32 y ) in SetPanePosition()
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| D | SmRenderSystem.h | 69 s32 y; //!< オフセットのY座標を表します。 member
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| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_ShaderProgram.h | 250 …void SetUniformInt(ShaderUniform location, s32 x, s32 y) const { glUniform2i(m_UniformLocation->Ge… in SetUniformInt() 259 …void SetUniformInt(ShaderUniform location, s32 x, s32 y, s32 z) const { glUniform3i(m_UniformLocat… in SetUniformInt() 269 …void SetUniformInt(ShaderUniform location, s32 x, s32 y, s32 z, s32 w) const { glUniform4i(m_Unifo… in SetUniformInt() 548 void SetVertexUniformInt(int index, s32 x, s32 y) const in SetVertexUniformInt() 560 void SetGeometryUniformInt(int index, s32 x, s32 y) const in SetGeometryUniformInt() 573 void SetVertexUniformInt(int index, s32 x, s32 y, s32 z) const in SetVertexUniformInt() 586 void SetGeometryUniformInt(int index, s32 x, s32 y, s32 z) const in SetGeometryUniformInt()
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| D | gfx_Viewport.h | 55 float y, in Viewport() 134 void SetBound(float x, float y, float width, float height) in SetBound()
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| D | gfx_Camera.h | 331 void SetTargetPosition(f32 x, f32 y, f32 z) in SetTargetPosition() 366 void SetUpwardVector(f32 x, f32 y, f32 z) in SetUpwardVector() 421 void SetViewRotate(f32 x, f32 y, f32 z){ in SetViewRotate()
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| D | gfx_CalculatedTransform.h | 286 void SetTranslate(f32 x, f32 y, f32 z) in SetTranslate() 325 void SetRotateXYZ(f32 x, f32 y, f32 z) in SetRotateXYZ()
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| /NW4C-1.2.23/sources/libraries/dev/ |
| D | dev_DirectPrint.cpp | 258 int y, in Erase() 287 int y, in DrawString() 345 u8* GetPixelAddress(const PixelWriterContext& context, int x, int y) in GetPixelAddress() 361 int y, in Erase() 417 int y, in DrawString() 478 int y, in DrawLine() 541 DrawChar(const PixelWriterContext& context, int x, int y, int code) in DrawChar() 920 DirectPrint::Erase(int x, int y, int width, int height) in Erase() 932 DirectPrint::Printf(int x, int y, const char* format, ...) in Printf() 944 DirectPrint::Printf(int x, int y, bool turnOver, const char* format, ...) in Printf() [all …]
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| /NW4C-1.2.23/demos/Nw4cDemo/sources/ |
| D | demo.cpp | 481 f32 y = cmd->GetF32( "ty" ); in InitializeScene() local 518 f32 y = cmd->GetF32( "ty" ); in InitializeScene() local 556 f32 y = cmd->GetF32( "ty" ); in InitializeScene() local
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| D | SmModel.cpp | 84 SmModel::SetPosition( f32 x, f32 y, f32 z ) in SetPosition() 97 SmModel::SetScale( f32 x, f32 y, f32 z ) in SetScale() 110 SmModel::SetRotate( f32 x, f32 y, f32 z ) in SetRotate()
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| D | SmPrimitive.cpp | 342 void Sm2DPrimPC::SetVertex( uint vertexIdx, f32 x, f32 y, nw::ut::Color8 color ) in SetVertex() 403 void Sm2DDynamicPrimPC::SetVertex( f32 x, f32 y, nw::ut::Color8 color ) in SetVertex()
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| D | SmSliderBar.cpp | 32 SmSliderBar::SmSliderBar( uint x, uint y, uint length, SmSliderBarType type ) in SmSliderBar()
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| D | SmLytSliderBar.cpp | 24 SmLytSliderBar::SmLytSliderBar( f32 x, f32 y, SmLayout* smLayout ) in SmLytSliderBar()
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| D | SmLytButton.cpp | 75 void SmLytButton::SetPosition( f32 x, f32 y ) in SetPosition()
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| D | SmButton.cpp | 28 SmButton::SmButton( uint x, uint y, uint w, uint h ) in SmButton()
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| D | SmLayout.cpp | 111 SmLayout::SetPosition( f32 x, f32 y ) in SetPosition()
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| D | SmPerf.cpp | 252 #define _SET_BAR_RECT( prim, x, y, w, h, color ) \ in Render() argument
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| /NW4C-1.2.23/include/nw/lyt/ |
| D | lyt_Stopwatch.h | 35 # define NW_LYT_JOIN(x, y) NW_LYT_JOIN_AGAIN(x, y) argument 36 # define NW_LYT_JOIN_AGAIN(x, y) x ## y argument
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| /NW4C-1.2.23/include/nw/font/ |
| D | font_CharWriter.h | 383 f32 y in SetCursor() 398 f32 y, in SetCursor() 448 void SetCursorY(f32 y) { m_CursorPos.y = y; } in SetCursorY()
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| D | font_RectDrawerCommand.h | 97 #define NW_FONT_CMD_SET_VIEWPORT( x, y, width, height ) \ argument 132 #define NW_FONT_CMD_SET_SCISSOR( x, y, w, h, cbSz ) \ argument
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| /NW4C-1.2.23/include/nw/demo/ |
| D | demo_DisplayBufferSwapper.h | 167 Builder& TransferOffset(s32 x, s32 y) in TransferOffset() 175 Builder& DisplayOffset(s32 x, s32 y) in DisplayOffset()
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| D | demo_Particle.h | 111 void SetTranslate(f32 x, f32 y, f32 z) in SetTranslate() 145 void SetScale(f32 x, f32 y, f32 z) in SetScale()
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| /NW4C-1.2.23/sources/libraries/font/ |
| D | font_TagProcessorBase.cpp | 152 const f32 y = writer.GetCursorY() + writer.GetLineHeight(); in ProcessLinefeed() local
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| /NW4C-1.2.23/documents/CreativeStudio/html/assets/ |
| D | yahoo-dom-event.js | 8 …htmlFor":"for","className":g},DOT_ATTRIBUTES:{},get:function(z){var AB,x,AA,y,Y,G;if(z){if(z[l]||z… argument 9 y.removeAttribute(G);}}}else{}return Y;},replaceClass:function(x,Y,G){return E.Dom.batch(x,E.Dom._r… argument
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| /NW4C-1.2.23/include/nw/gfx/res/ |
| D | gfx_ResShader.h | 233 void SetValue(f32 x, f32 y) in SetValue() 263 void SetValue(f32 x, f32 y, f32 z) in SetValue() 296 void SetValue(f32 x, f32 y, f32 z, f32 w) in SetValue()
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