Searched defs:worldMatrix (Results 1 – 12 of 12) sorted by relevance
| /NW4C-2.0.3/include/nw/gfx/ |
| D | gfx_WorldMatrixUpdater.h | 214 math::MTX34* worldMatrix, in UpdateMaya() 265 math::MTX34* worldMatrix, in UpdateBasic() 303 math::MTX34* worldMatrix, in UpdateXsi()
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| D | gfx_SceneHelper.h | 106 const math::MTX34& worldMatrix, in CalculateDepth() 130 const math::MTX34& worldMatrix, in CalculateDepth()
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| /NW4C-2.0.3/sources/libraries/gfx/ |
| D | gfx_LookAtTargetViewUpdater.cpp | 89 const math::MTX34& worldMatrix, in Update()
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| D | gfx_RotateViewUpdater.cpp | 90 const math::MTX34& worldMatrix, in Update()
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| D | gfx_AimTargetViewUpdater.cpp | 92 const math::MTX34& worldMatrix, in Update()
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| D | gfx_MeshRenderer.cpp | 205 math::MTX34 worldMatrix(model->WorldMatrix()); in RenderSeparateDataShape() local 366 nw::math::MTX34* worldMatrix; in RenderParticleShape() local
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| D | gfx_BillboardUpdater.cpp | 60 math::MTX34* worldMatrix, in Update()
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| D | gfx_SkeletonUpdater.cpp | 270 math::MTX34 worldMatrix; in UpdateView() local
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| D | gfx_TransformAnimEvaluator.cpp | 436 math::MTX34* worldMatrix = reinterpret_cast<math::MTX34*>(target); in GetResultCommon() local
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| D | gfx_RenderContext.cpp | 345 math::MTX34 worldMatrix(skeletalModel->WorldMatrix()); in SetModelMatrixForSkeletalModel() local
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| /NW4C-2.0.3/demos/gfx/UserRenderNodeDemo/sources/ |
| D | GrRenderer.cpp | 262 GrPrimitiveRenderer::MakeDrawBoxCommand(bit32* command, const nn::math::MTX34& worldMatrix) in MakeDrawBoxCommand()
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| D | UserRenderNodeDemo.cpp | 109 nw::math::MTX34& worldMatrix = userRenderNode->WorldMatrix(); in Invoke() local
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