Searched defs:worldMatrix (Results 1 – 10 of 10) sorted by relevance
| /NW4C-1.2.23/include/nw/gfx/ |
| D | gfx_WorldMatrixUpdater.h | 212 math::MTX34* worldMatrix, in UpdateMaya() 263 math::MTX34* worldMatrix, in UpdateBasic() 301 math::MTX34* worldMatrix, in UpdateXsi()
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| D | gfx_SceneHelper.h | 104 const math::MTX34& worldMatrix, in CalculateDepth() 128 const math::MTX34& worldMatrix, in CalculateDepth()
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| D | gfx_RenderQueue.h | 702 const math::MTX34& worldMatrix, in NW_DEPRECATED_FUNCTION() 714 NW_DEPRECATED_FUNCTION(float CalculateDepth( in NW_DEPRECATED_FUNCTION()
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| /NW4C-1.2.23/sources/libraries/gfx/ |
| D | gfx_LookAtTargetViewUpdater.cpp | 87 const math::MTX34& worldMatrix, in Update()
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| D | gfx_RotateViewUpdater.cpp | 88 const math::MTX34& worldMatrix, in Update()
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| D | gfx_AimTargetViewUpdater.cpp | 90 const math::MTX34& worldMatrix, in Update()
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| D | gfx_MeshRenderer.cpp | 210 math::MTX34 worldMatrix(model->WorldMatrix()); in RenderSeparateDataShape() local 368 nw::math::MTX34* worldMatrix; in RenderParticleShape() local
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| D | gfx_BillboardUpdater.cpp | 58 math::MTX34* worldMatrix, in Update()
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| D | gfx_SkeletonUpdater.cpp | 268 math::MTX34 worldMatrix; in UpdateView() local
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| D | gfx_RenderContext.cpp | 346 math::MTX34 worldMatrix(model->WorldMatrix()); in SetModelMatrix() local
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