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/NW4C-1.3.3/sources/libraries/anim/
Danim_AnimBlend.cpp58 const float weightedSrc = srcWeights[0] * (*srcPtr); in Blend() local
89 const float weightedSrc = srcWeight * srcValues[compIdx]; in BlendFloatVector() local
196 const float weightedSrc = srcWeights[0] * srcColor[compIdx]; in Blend() local