Searched defs:verticesNum (Results 1 – 5 of 5) sorted by relevance
55 u32 verticesNum = 24; in InitializeCube() local
57 u32 verticesNum = circleVerticesNum * circleVerticesNum; in InitializeSphere() local
55 u32 verticesNum = 6 * circleVerticesNum + 2; in InitializeCylinder() local
69 u32 verticesNum = 4 * m_MaxTextLength; in SetMaxTextLength() local
68 const GLenum triangleType, const u32 verticesNum, const u32 trianglesNum) in InitializeVertexBuffers()91 void TrianglesRenderData::SetVerticesNum(const u32 verticesNum) in SetVerticesNum()