Searched defs:vertexAttributes (Results 1 – 15 of 15) sorted by relevance
39 u32 vertexAttributes = demo::VERTEX_POSITION_ATTRIBUTE | in Initialize() local45 void Cube::InitializeCube(const u32 vertexAttributes, in InitializeCube()
56 u32 vertexAttributes = demo::VERTEX_POSITION_ATTRIBUTE | in Initialize() local63 void Particle::InitializeParticle(const u32 vertexAttributes, in InitializeParticle()
36 u32 vertexAttributes = demo::VERTEX_POSITION_ATTRIBUTE | in Initialize() local42 void Sphere::InitializeSphere(const u32 vertexAttributes, in InitializeSphere()
36 u32 vertexAttributes = demo::VERTEX_POSITION_ATTRIBUTE | in Initialize() local42 void Cylinder::InitializeCylinder(const u32 vertexAttributes, in InitializeCylinder()
104 u32 vertexAttributes = m_ShaderManager.GetVertexAttributes(demo::COLOR_FILL_SHADER); in InitializeTriangles() local128 u32 vertexAttributes = m_ShaderManager.GetVertexAttributes(demo::COLOR_FILL_SHADER); in InitializeSquares() local153 u32 vertexAttributes = m_ShaderManager.GetVertexAttributes(demo::FONT_SHADER); in InitializeTexts() local
76 …u32 vertexAttributes = m_GraphicsDrawing.m_ShaderManager.GetVertexAttributes(demo::DECAL_TEXTURE_S… in InitializeTexturedTriangles() local
54 …void TextsRenderData::InitializeVertexBuffers(const u32 vertexAttributes, const GLenum triangleTyp… in InitializeVertexBuffers()
67 void TrianglesRenderData::InitializeVertexBuffers(const u32 vertexAttributes, in InitializeVertexBuffers()81 void TrianglesRenderData::SetVertexAttributes(const u32 vertexAttributes) in SetVertexAttributes()
112 u32 vertexAttributes = demo::VERTEX_POSITION_ATTRIBUTE | in InitializeGraphics() local
138 u32 vertexAttributes = demo::VERTEX_POSITION_ATTRIBUTE | in InitializeGraphics() local
147 u32 vertexAttributes = demo::VERTEX_POSITION_ATTRIBUTE | in InitializeGraphics() local
155 u32 vertexAttributes = demo::VERTEX_POSITION_ATTRIBUTE | in InitializeGraphics() local
165 u32 vertexAttributes = demo::VERTEX_POSITION_ATTRIBUTE | in InitializeGraphics() local
133 u32 vertexAttributes = demo::VERTEX_POSITION_ATTRIBUTE | in InitializeGraphics() local
366 u32 vertexAttributes = demo::VERTEX_POSITION_ATTRIBUTE | in InitializeGraphics() local