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/CTR-SDK-0.14.4/include/nn/math/
Dmath_Matrix34.h1069 inline MTX34* MTX34LookAt(MTX34* pOut, const VEC3& vCamPos, const VEC3& vCamUp, const VEC3& vTarget in MTX34LookAt()
1070 inline MTX34* MTX34LookAt(MTX34* pOut, const VEC3& vCamPos, f32 twistDeg, const VEC3& vTarget) { re… in MTX34LookAt()